reactphysics3d/sources/mathematics/exceptions.h
chappuis.daniel db5ff8ec4a Change in the repository structure
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@392 92aac97c-a6ce-11dd-a772-7fcde58d38e6
2010-09-09 21:09:47 +00:00

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/********************************************************************************
* ReactPhysics3D physics library, http://code.google.com/p/reactphysics3d/ *
* Copyright (c) 2010 Daniel Chappuis *
*********************************************************************************
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy *
* of this software and associated documentation files (the "Software"), to deal *
* in the Software without restriction, including without limitation the rights *
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell *
* copies of the Software, and to permit persons to whom the Software is *
* furnished to do so, subject to the following conditions: *
* *
* The above copyright notice and this permission notice shall be included in *
* all copies or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR *
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE *
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER *
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, *
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN *
* THE SOFTWARE. *
********************************************************************************/
#ifndef EXCEPTIONS_H
#define EXCEPTIONS_H
// Libraries
#include <stdexcept>
// ReactPhysics3D namespace
namespace reactphysics3d {
/* -------------------------------------------------------------------
Exception class for the mathematics library
-------------------------------------------------------------------
*/
// Class MathematicsException
class MathematicsException : public std::runtime_error {
public:
MathematicsException(const std::string& msg="MathException"); // Constructor
virtual ~MathematicsException() throw(); // Destructor
virtual const char* what() const throw(); // Overriding the base exception method
};
// Class DivisionByZeroException
class DivisionByZeroException : public MathematicsException {
public:
DivisionByZeroException(const std::string& msg="DivisionByZeroException : Division by zero !"); // Constructor
virtual ~DivisionByZeroException() throw(); // Destructor
virtual const char* what() const throw(); // Overriding the base exception method
};
} // End of the ReactPhysics3D namespace
#endif