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broadphase
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Working on triangles mesh raycasting
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2015-12-02 22:25:52 +01:00 |
narrowphase
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Working on triangles mesh raycasting
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2015-12-02 22:25:52 +01:00 |
shapes
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Add double sided raycast test for TriangleShape, add unit tests
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2015-12-05 17:51:07 +01:00 |
CollisionDetection.cpp
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Working on triangles mesh raycasting
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2015-12-02 22:25:52 +01:00 |
CollisionDetection.h
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Add setScaling() method to objects in testbed/common
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2015-11-20 07:20:56 +01:00 |
CollisionShapeInfo.h
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Continue working of triangular meshes
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2015-09-13 13:02:05 +02:00 |
ContactManifold.cpp
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Remove contact manifolds that do not have contact points anymore after manifold update
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2015-10-19 06:55:35 +02:00 |
ContactManifold.h
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Small changes in ContactManifold
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2015-10-19 17:59:41 +02:00 |
ContactManifoldSet.cpp
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Remove contact manifolds that do not have contact points anymore after manifold update
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2015-10-19 06:55:35 +02:00 |
ContactManifoldSet.h
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Small changes in ContactManifold
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2015-10-19 17:59:41 +02:00 |
ProxyShape.cpp
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Modify the way the collision shapes are created (we don't make an internal copy anymore)
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2015-09-04 19:56:27 +02:00 |
ProxyShape.h
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Working on triangles mesh raycasting
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2015-12-02 22:25:52 +01:00 |
RaycastInfo.cpp
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RaycastInfo.h
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Working on triangles mesh raycasting
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2015-12-02 22:25:52 +01:00 |
TriangleMesh.cpp
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Start working on triangular meshes collision detection
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2015-08-27 22:31:05 +02:00 |
TriangleMesh.h
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Modify the way the collision shapes are created (we don't make an internal copy anymore)
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2015-09-04 19:56:27 +02:00 |
TriangleVertexArray.cpp
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Use a CollisionShapeInfo instead of a ProxyShape in the collision detection algorithms
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2015-09-10 07:30:50 +02:00 |
TriangleVertexArray.h
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Working on triangular mesh collision detection
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2015-10-26 18:15:25 +01:00 |