249 lines
9.2 KiB
C++
249 lines
9.2 KiB
C++
/*
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nanogui/formhelper.h -- helper class to construct forms for editing a set
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of variables of various types
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NanoGUI was developed by Wenzel Jakob <wenzel@inf.ethz.ch>.
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The widget drawing code is based on the NanoVG demo application
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by Mikko Mononen.
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All rights reserved. Use of this source code is governed by a
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BSD-style license that can be found in the LICENSE.txt file.
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*/
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#pragma once
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#include <nanogui/screen.h>
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#include <nanogui/label.h>
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#include <nanogui/checkbox.h>
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#include <nanogui/textbox.h>
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#include <nanogui/combobox.h>
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#include <nanogui/colorpicker.h>
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#include <nanogui/layout.h>
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#include <cassert>
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NAMESPACE_BEGIN(nanogui)
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NAMESPACE_BEGIN(detail)
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template <typename T, typename sfinae = std::true_type> class FormWidget { };
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NAMESPACE_END(detail)
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/**
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* \brief Convenience class to create simple AntTweakBar-style layouts that
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* expose variables of various types using NanoGUI widgets
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*
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* Example:
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*
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* <pre>
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* [ ... initialize NanoGUI, construct screen ... ]
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*
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* FormHelper* h = new FormHelper(screen);
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*
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* // Add a new windows widget
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* h->addWindow(Eigen::Vector2i(10,10),"Menu");
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*
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* // Start a new group
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* h->addGroup("Group 1");
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*
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* // Expose an integer variable by reference
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* h->addVariable("integer variable", aInt);
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*
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* // Expose a float variable via setter/getter functions
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* h->addVariable(
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* [&](float value){ aFloat = value; },
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* [&](){ return *aFloat; },
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* "float variable");
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*
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* // add a new button
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* h->addButton("Button",[&](){ std::cout << "Button pressed" << std::endl; });
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* </pre>
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*/
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class FormHelper {
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public:
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/// Create a helper class to construct NanoGUI widgets on the given screen
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FormHelper(Screen *screen) : mScreen(screen) { }
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/// Add a new top-level window
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Window *addWindow(const Vector2i &pos,
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const std::string &title = "Untitled") {
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assert(mScreen);
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mWindow = new Window(mScreen, title);
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mLayout = new AdvancedGridLayout({10, 0, 10, 0}, {});
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mLayout->setMargin(10);
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mLayout->setColStretch(2, 1);
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mWindow->setPosition(pos);
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mWindow->setLayout(mLayout);
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mWindow->setVisible(true);
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return mWindow;
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}
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/// Add a new group that may contain several sub-widgets
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Label *addGroup(const std::string &caption) {
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Label* label = new Label(mWindow, caption, mGroupFontName, mGroupFontSize);
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if (mLayout->rowCount() > 0)
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mLayout->appendRow(mPreGroupSpacing); /* Spacing */
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mLayout->appendRow(0);
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mLayout->setAnchor(label, AdvancedGridLayout::Anchor(0, mLayout->rowCount()-1, 4, 1));
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mLayout->appendRow(mPostGroupSpacing);
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return label;
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}
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/// Add a new data widget controlled using custom getter/setter functions
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template <typename Type> detail::FormWidget<Type> *
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addVariable(const std::string &label, const std::function<void(Type)> &setter,
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const std::function<Type()> &getter, bool editable = true) {
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Label *labelW = new Label(mWindow, label, mLabelFontName, mLabelFontSize);
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auto widget = new detail::FormWidget<Type>(mWindow);
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auto refresh = [widget, getter] {
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Type value = getter(), current = widget->value();
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if (value != current)
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widget->setValue(value);
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};
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refresh();
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widget->setCallback(setter);
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widget->setEditable(editable);
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widget->setFontSize(mWidgetFontSize);
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Vector2i fs = widget->fixedSize();
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widget->setFixedSize(Vector2i(fs.x() != 0 ? fs.x() : mFixedSize.x(),
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fs.y() != 0 ? fs.y() : mFixedSize.y()));
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mRefreshCallbacks.push_back(refresh);
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if (mLayout->rowCount() > 0)
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mLayout->appendRow(mVariableSpacing);
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mLayout->appendRow(0);
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mLayout->setAnchor(labelW, AdvancedGridLayout::Anchor(1, mLayout->rowCount()-1));
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mLayout->setAnchor(widget, AdvancedGridLayout::Anchor(3, mLayout->rowCount()-1));
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return widget;
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}
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/// Add a new data widget that exposes a raw variable in memory
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template <typename Type> detail::FormWidget<Type> *
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addVariable(const std::string &label, Type &value, bool editable = true) {
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return addVariable<Type>(label,
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[&](Type v) { value = v; },
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[&]() -> Type { return value; },
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editable
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);
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}
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/// Add a button with a custom callback
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Button *addButton(const std::string &label, const std::function<void()> &cb) {
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Button *button = new Button(mWindow, label);
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button->setCallback(cb);
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button->setFixedHeight(25);
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if (mLayout->rowCount() > 0)
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mLayout->appendRow(mVariableSpacing);
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mLayout->appendRow(0);
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mLayout->setAnchor(button, AdvancedGridLayout::Anchor(1, mLayout->rowCount()-1, 3, 1));
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return button;
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}
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/// Add an arbitrary (optionally labeled) widget to the layout
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void addWidget(const std::string &label, Widget *widget) {
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mLayout->appendRow(0);
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if (label == "") {
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mLayout->setAnchor(widget, AdvancedGridLayout::Anchor(1, mLayout->rowCount()-1, 3, 1));
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} else {
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Label *labelW = new Label(mWindow, label, mLabelFontName, mLabelFontSize);
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mLayout->setAnchor(labelW, AdvancedGridLayout::Anchor(1, mLayout->rowCount()-1));
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mLayout->setAnchor(widget, AdvancedGridLayout::Anchor(3, mLayout->rowCount()-1));
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}
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}
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/// Cause all widgets to re-synchronize with the underlying variable state
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void refresh() {
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for (auto const &callback : mRefreshCallbacks)
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callback();
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}
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/// Access the currently active \ref Window instance
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Window *window() { return mWindow; }
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void setWindow(Window *window) {
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mWindow = window;
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mLayout = dynamic_cast<AdvancedGridLayout *>(window->layout());
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if (mLayout == nullptr)
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throw std::runtime_error(
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"Internal error: window has an incompatible layout!");
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}
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/// Specify a fixed size for newly added widgets
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void setFixedSize(const Vector2i &fw) { mFixedSize = fw; }
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Vector2i fixedSize() { return mFixedSize; }
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/* Set the font size / name of labels, group headers, and data widgets */
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const std::string &groupFontName() const { return mGroupFontName; }
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void setGroupFontName(const std::string &name) { mGroupFontName = name; }
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const std::string &labelFontName() const { return mLabelFontName; }
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void setLabelFontName(const std::string &name) { mLabelFontName = name; }
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int groupFontSize() const { return mGroupFontSize; }
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void setGroupFontSize(int value) { mGroupFontSize = value; }
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int labelFontSize() const { return mLabelFontSize; }
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void setLabelFontSize(int value) { mLabelFontSize = value; }
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int widgetFontSize() const { return mWidgetFontSize; }
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void setWidgetFontSize(int value) { mWidgetFontSize = value; }
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protected:
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ref<Screen> mScreen;
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ref<Window> mWindow;
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ref<AdvancedGridLayout> mLayout;
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std::vector<std::function<void()>> mRefreshCallbacks;
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std::string mGroupFontName = "sans-bold";
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std::string mLabelFontName = "sans";
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Vector2i mFixedSize = Vector2i(0, 20);
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int mGroupFontSize = 20;
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int mLabelFontSize = 16;
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int mWidgetFontSize = 16;
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int mPreGroupSpacing = 15;
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int mPostGroupSpacing = 5;
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int mVariableSpacing = 5;
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};
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NAMESPACE_BEGIN(detail)
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/* Various types of form widgets for different input types below */
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template <> class FormWidget<bool, std::true_type> : public CheckBox {
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public:
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FormWidget(Widget *p) : CheckBox(p, "") { setFixedWidth(20); }
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void setValue(bool v) { setChecked(v); }
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void setEditable(bool e) { setEnabled(e); }
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bool value() const { return checked(); }
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};
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template <typename T> class FormWidget<T, typename std::is_enum<T>::type> : public ComboBox {
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public:
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FormWidget(Widget *p) : ComboBox(p) { }
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T value() const { return (T) selectedIndex(); }
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void setValue(T value) { setSelectedIndex((int) value); mSelectedIndex = (int) value; }
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void setCallback(const std::function<void(T)> &cb) {
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ComboBox::setCallback([cb](int v) { cb((T) v); });
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}
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void setEditable(bool e) { setEnabled(e); }
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};
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template <typename T> class FormWidget<T, typename std::is_integral<T>::type> : public IntBox<T> {
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public:
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FormWidget(Widget *p) : IntBox<T>(p) { this->setAlignment(TextBox::Alignment::Right); }
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};
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template <typename T> class FormWidget<T, typename std::is_floating_point<T>::type> : public FloatBox<T> {
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public:
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FormWidget(Widget *p) : FloatBox<T>(p) { this->setAlignment(TextBox::Alignment::Right); }
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};
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template <> class FormWidget<std::string, std::true_type> : public TextBox {
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public:
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FormWidget(Widget *p) : TextBox(p) { setAlignment(TextBox::Alignment::Left); }
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void setCallback(const std::function<void(const std::string&)> &cb) {
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TextBox::setCallback([cb](const std::string &str) { cb(str); return true; });
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}
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};
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template <> class FormWidget<Color, std::true_type> : public ColorPicker {
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public:
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FormWidget(Widget *p) : ColorPicker(p) { }
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void setValue(const Color &c) { setColor(c); }
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void setEditable(bool e) { setEnabled(e); }
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Color value() const { return color(); }
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};
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NAMESPACE_END(detail)
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NAMESPACE_END(nanogui)
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