reactphysics3d/include/reactphysics3d/collision/shapes
2020-12-31 16:41:05 +01:00
..
AABB.h Improve the raycasting performance against HeightFielfShape with a better middle-phase algorithm 2020-12-28 00:07:08 +01:00
BoxShape.h Compute the half-edge structure of TriangleShape and BoxShape only once at the beginning 2020-10-29 23:09:15 +01:00
CapsuleShape.h Add force inline macro 2020-07-26 20:47:23 +02:00
CollisionShape.h Rename the List class into Array 2020-09-05 15:06:51 +02:00
ConcaveMeshShape.h Compute the half-edge structure of TriangleShape and BoxShape only once at the beginning 2020-10-29 23:09:15 +01:00
ConcaveShape.h Rename the List class into Array 2020-09-05 15:06:51 +02:00
ConvexMeshShape.h Add force inline macro 2020-07-26 20:47:23 +02:00
ConvexPolyhedronShape.h Small optimizations 2020-10-02 21:26:14 +02:00
ConvexShape.h Add force inline macro 2020-07-26 20:47:23 +02:00
HeightFieldShape.h Improve the raycasting performance against HeightFielfShape with a better middle-phase algorithm 2020-12-28 00:07:08 +01:00
SphereShape.h Add force inline macro 2020-07-26 20:47:23 +02:00
TriangleShape.h Fix issue and modifications in HeightFieldShape 2020-12-31 16:41:05 +01:00