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maths
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Fix compilation errors on Visual Studio
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2015-08-13 19:47:29 +02:00 |
Camera.cpp
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
Camera.h
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
definitions.h
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
FrameBufferObject.cpp
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Modify scenes to use the SceneDome class
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2015-07-29 18:15:20 +02:00 |
FrameBufferObject.h
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Continue working on the shadow mapping for the testbed application
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2015-07-25 00:26:26 +00:00 |
Light.cpp
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Continue working on the shadow mapping for the testbed application
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2015-07-25 00:26:26 +00:00 |
Light.h
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Continue working on the shadow mapping for the testbed application
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2015-07-25 00:26:26 +00:00 |
Mesh.cpp
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
Mesh.h
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Refactoring and adding colors to the testbed application
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2015-08-08 11:40:37 +02:00 |
MeshReaderWriter.cpp
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
MeshReaderWriter.h
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
Object3D.cpp
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
Object3D.h
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
openglframework.h
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Modify rendering to use OpenGL 3.3
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2015-05-24 17:23:55 +02:00 |
Shader.cpp
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Modify scenes to use the SceneDome class
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2015-07-29 18:15:20 +02:00 |
Shader.h
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Modify scenes to use the SceneDome class
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2015-07-29 18:15:20 +02:00 |
Texture2D.cpp
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Fix issue in shadow mapping
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2015-08-03 23:05:55 +02:00 |
Texture2D.h
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Fix issue in shadow mapping
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2015-08-03 23:05:55 +02:00 |
TextureReaderWriter.cpp
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
TextureReaderWriter.h
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
VertexArrayObject.cpp
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Modify scenes to use the SceneDome class
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2015-07-29 18:15:20 +02:00 |
VertexArrayObject.h
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Continue to work on GUI for the testbed application
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2015-06-01 23:40:44 +02:00 |
VertexBufferObject.cpp
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Modify scenes to use the SceneDome class
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2015-07-29 18:15:20 +02:00 |
VertexBufferObject.h
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |