b82228d3ed
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@454 92aac97c-a6ce-11dd-a772-7fcde58d38e6
56 lines
3.0 KiB
C++
56 lines
3.0 KiB
C++
/********************************************************************************
|
|
* ReactPhysics3D physics library, http://code.google.com/p/reactphysics3d/ *
|
|
* Copyright (c) 2010-2012 Daniel Chappuis *
|
|
*********************************************************************************
|
|
* *
|
|
* This software is provided 'as-is', without any express or implied warranty. *
|
|
* In no event will the authors be held liable for any damages arising from the *
|
|
* use of this software. *
|
|
* *
|
|
* Permission is granted to anyone to use this software for any purpose, *
|
|
* including commercial applications, and to alter it and redistribute it *
|
|
* freely, subject to the following restrictions: *
|
|
* *
|
|
* 1. The origin of this software must not be misrepresented; you must not claim *
|
|
* that you wrote the original software. If you use this software in a *
|
|
* product, an acknowledgment in the product documentation would be *
|
|
* appreciated but is not required. *
|
|
* *
|
|
* 2. Altered source versions must be plainly marked as such, and must not be *
|
|
* misrepresented as being the original software. *
|
|
* *
|
|
* 3. This notice may not be removed or altered from any source distribution. *
|
|
* *
|
|
********************************************************************************/
|
|
|
|
|
|
/********************************************************************************
|
|
* ReactPhysics3D *
|
|
* Version 0.02 *
|
|
* http://code.google.com/p/reactphysics3d/ *
|
|
* Daniel Chappuis *
|
|
********************************************************************************/
|
|
|
|
#ifndef REACTPHYSICS3D_H
|
|
#define REACTPHYSICS3D_H
|
|
|
|
// Libraries
|
|
#include "configuration.h"
|
|
#include "mathematics/mathematics.h"
|
|
#include "body/RigidBody.h"
|
|
#include "engine/PhysicsWorld.h"
|
|
#include "engine/PhysicsEngine.h"
|
|
#include "shapes/Shape.h"
|
|
#include "shapes/BoxShape.h"
|
|
#include "shapes/SphereShape.h"
|
|
#include "shapes/ConeShape.h"
|
|
#include "shapes/CylinderShape.h"
|
|
#include "shapes/AABB.h"
|
|
|
|
// Alias to the ReactPhysics3D namespace
|
|
namespace rp3d = reactphysics3d;
|
|
|
|
// TODO : Use using namespace std in every possible cpp files to increase readability
|
|
|
|
#endif
|