434 lines
14 KiB
C++
434 lines
14 KiB
C++
/********************************************************************************
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* ReactPhysics3D physics library, http://www.reactphysics3d.com *
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* Copyright (c) 2010-2016 Daniel Chappuis *
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*********************************************************************************
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* *
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* This software is provided 'as-is', without any express or implied warranty. *
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* In no event will the authors be held liable for any damages arising from the *
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* use of this software. *
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* *
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* Permission is granted to anyone to use this software for any purpose, *
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* including commercial applications, and to alter it and redistribute it *
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* freely, subject to the following restrictions: *
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* *
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* 1. The origin of this software must not be misrepresented; you must not claim *
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* that you wrote the original software. If you use this software in a *
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* product, an acknowledgment in the product documentation would be *
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* appreciated but is not required. *
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* *
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* 2. Altered source versions must be plainly marked as such, and must not be *
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* misrepresented as being the original software. *
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* *
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* 3. This notice may not be removed or altered from any source distribution. *
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* *
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********************************************************************************/
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#ifndef TEST_MAP_H
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#define TEST_MAP_H
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// Libraries
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#include "Test.h"
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#include <reactphysics3d/containers/Map.h>
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#include <reactphysics3d/memory/DefaultAllocator.h>
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// Key to test map with always same hash values
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namespace reactphysics3d {
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struct TestKey {
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int key;
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TestKey(int k) :key(k) {}
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bool operator==(const TestKey& testKey) const {
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return key == testKey.key;
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}
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};
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}
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// Hash function for struct VerticesPair
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namespace std {
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template <> struct hash<reactphysics3d::TestKey> {
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size_t operator()(const reactphysics3d::TestKey& key) const {
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return 1;
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}
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};
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}
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/// Reactphysics3D namespace
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namespace reactphysics3d {
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// Class TestMap
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/**
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* Unit test for the Map class
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*/
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class TestMap : public Test {
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private :
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// ---------- Atributes ---------- //
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DefaultAllocator mAllocator;
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public :
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// ---------- Methods ---------- //
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/// Constructor
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TestMap(const std::string& name) : Test(name) {
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}
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/// Run the tests
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void run() {
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testConstructors();
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testReserve();
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testAddRemoveClear();
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testContainsKey();
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testFind();
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testIndexing();
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testEquality();
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testAssignment();
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testIterators();
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}
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void testConstructors() {
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// ----- Constructors ----- //
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Map<int, std::string> map1(mAllocator);
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rp3d_test(map1.capacity() == 0);
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rp3d_test(map1.size() == 0);
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Map<int, std::string> map2(mAllocator, 100);
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rp3d_test(map2.capacity() >= 100);
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rp3d_test(map2.size() == 0);
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// ----- Copy Constructors ----- //
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Map<int, std::string> map3(map1);
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rp3d_test(map3.capacity() == map1.capacity());
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rp3d_test(map3.size() == map1.size());
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Map<int, int> map4(mAllocator);
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map4.add(Pair<int, int>(1, 10));
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map4.add(Pair<int, int>(2, 20));
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map4.add(Pair<int, int>(3, 30));
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rp3d_test(map4.capacity() >= 3);
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rp3d_test(map4.size() == 3);
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Map<int, int> map5(map4);
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rp3d_test(map5.capacity() == map4.capacity());
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rp3d_test(map5.size() == map4.size());
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rp3d_test(map5[1] == 10);
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rp3d_test(map5[2] == 20);
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rp3d_test(map5[3] == 30);
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}
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void testReserve() {
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Map<int, std::string> map1(mAllocator);
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map1.reserve(15);
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rp3d_test(map1.capacity() >= 15);
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map1.add(Pair<int, std::string>(1, "test1"));
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map1.add(Pair<int, std::string>(2, "test2"));
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rp3d_test(map1.capacity() >= 15);
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map1.reserve(10);
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rp3d_test(map1.capacity() >= 15);
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map1.reserve(100);
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rp3d_test(map1.capacity() >= 100);
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rp3d_test(map1[1] == "test1");
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rp3d_test(map1[2] == "test2");
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}
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void testAddRemoveClear() {
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// ----- Test add() ----- //
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Map<int, int> map1(mAllocator);
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map1.add(Pair<int, int>(1, 10));
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map1.add(Pair<int, int>(8, 80));
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map1.add(Pair<int, int>(13, 130));
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rp3d_test(map1[1] == 10);
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rp3d_test(map1[8] == 80);
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rp3d_test(map1[13] == 130);
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rp3d_test(map1.size() == 3);
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Map<int, int> map2(mAllocator, 15);
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for (int i = 0; i < 1000000; i++) {
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map2.add(Pair<int, int>(i, i * 100));
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}
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bool isValid = true;
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for (int i = 0; i < 1000000; i++) {
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if (map2[i] != i * 100) isValid = false;
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}
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rp3d_test(isValid);
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map1.remove(1);
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map1.add(Pair<int, int>(1, 10));
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rp3d_test(map1.size() == 3);
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rp3d_test(map1[1] == 10);
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map1.add(Pair<int, int>(56, 34));
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rp3d_test(map1[56] == 34);
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rp3d_test(map1.size() == 4);
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map1.add(Pair<int, int>(56, 13), true);
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rp3d_test(map1[56] == 13);
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rp3d_test(map1.size() == 4);
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// ----- Test remove() ----- //
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map1.remove(1);
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rp3d_test(!map1.containsKey(1));
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rp3d_test(map1.containsKey(8));
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rp3d_test(map1.containsKey(13));
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rp3d_test(map1.size() == 3);
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map1.remove(13);
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rp3d_test(map1.containsKey(8));
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rp3d_test(!map1.containsKey(13));
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rp3d_test(map1.size() == 2);
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map1.remove(8);
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rp3d_test(!map1.containsKey(8));
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rp3d_test(map1.size() == 1);
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auto it = map1.remove(56);
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rp3d_test(!map1.containsKey(56));
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rp3d_test(map1.size() == 0);
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rp3d_test(it == map1.end());
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isValid = true;
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for (int i = 0; i < 1000000; i++) {
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map2.remove(i);
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}
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for (int i = 0; i < 1000000; i++) {
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if (map2.containsKey(i)) isValid = false;
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}
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rp3d_test(isValid);
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rp3d_test(map2.size() == 0);
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Map<int, int> map3(mAllocator);
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for (int i=0; i < 1000000; i++) {
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map3.add(Pair<int, int>(i, i * 10));
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map3.remove(i);
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}
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map3.add(Pair<int, int>(1, 10));
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map3.add(Pair<int, int>(2, 20));
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map3.add(Pair<int, int>(3, 30));
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rp3d_test(map3.size() == 3);
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it = map3.begin();
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map3.remove(it++);
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rp3d_test(!map3.containsKey(1));
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rp3d_test(map3.size() == 2);
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rp3d_test(it->second == 20);
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map3.add(Pair<int, int>(56, 32));
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map3.add(Pair<int, int>(23, 89));
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for (it = map3.begin(); it != map3.end();) {
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it = map3.remove(it);
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}
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rp3d_test(map3.size() == 0);
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// ----- Test clear() ----- //
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Map<int, int> map4(mAllocator);
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map4.add(Pair<int, int>(2, 20));
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map4.add(Pair<int, int>(4, 40));
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map4.add(Pair<int, int>(6, 60));
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map4.clear();
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rp3d_test(map4.size() == 0);
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map4.add(Pair<int, int>(2, 20));
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rp3d_test(map4.size() == 1);
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rp3d_test(map4[2] == 20);
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map4.clear();
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rp3d_test(map4.size() == 0);
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Map<int, int> map5(mAllocator);
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map5.clear();
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rp3d_test(map5.size() == 0);
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// ----- Test map with always same hash value for keys ----- //
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Map<TestKey, int> map6(mAllocator);
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for (int i=0; i < 1000; i++) {
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map6.add(Pair<TestKey, int>(TestKey(i), i));
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}
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bool isTestValid = true;
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for (int i=0; i < 1000; i++) {
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if (map6[TestKey(i)] != i) {
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isTestValid = false;
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}
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}
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rp3d_test(isTestValid);
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for (int i=0; i < 1000; i++) {
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map6.remove(TestKey(i));
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}
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rp3d_test(map6.size() == 0);
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}
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void testContainsKey() {
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Map<int, int> map1(mAllocator);
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rp3d_test(!map1.containsKey(2));
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rp3d_test(!map1.containsKey(4));
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rp3d_test(!map1.containsKey(6));
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map1.add(Pair<int, int>(2, 20));
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map1.add(Pair<int, int>(4, 40));
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map1.add(Pair<int, int>(6, 60));
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rp3d_test(map1.containsKey(2));
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rp3d_test(map1.containsKey(4));
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rp3d_test(map1.containsKey(6));
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map1.remove(4);
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rp3d_test(!map1.containsKey(4));
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rp3d_test(map1.containsKey(2));
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rp3d_test(map1.containsKey(6));
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map1.clear();
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rp3d_test(!map1.containsKey(2));
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rp3d_test(!map1.containsKey(6));
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}
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void testIndexing() {
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Map<int, int> map1(mAllocator);
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map1.add(Pair<int, int>(2, 20));
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map1.add(Pair<int, int>(4, 40));
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map1.add(Pair<int, int>(6, 60));
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rp3d_test(map1[2] == 20);
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rp3d_test(map1[4] == 40);
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rp3d_test(map1[6] == 60);
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map1[2] = 10;
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map1[4] = 20;
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map1[6] = 30;
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rp3d_test(map1[2] == 10);
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rp3d_test(map1[4] == 20);
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rp3d_test(map1[6] == 30);
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}
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void testFind() {
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Map<int, int> map1(mAllocator);
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map1.add(Pair<int, int>(2, 20));
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map1.add(Pair<int, int>(4, 40));
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map1.add(Pair<int, int>(6, 60));
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rp3d_test(map1.find(2)->second == 20);
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rp3d_test(map1.find(4)->second == 40);
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rp3d_test(map1.find(6)->second == 60);
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rp3d_test(map1.find(45) == map1.end());
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map1[2] = 10;
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map1[4] = 20;
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map1[6] = 30;
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rp3d_test(map1.find(2)->second == 10);
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rp3d_test(map1.find(4)->second == 20);
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rp3d_test(map1.find(6)->second == 30);
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}
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void testEquality() {
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Map<std::string, int> map1(mAllocator, 10);
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Map<std::string, int> map2(mAllocator, 2);
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rp3d_test(map1 == map2);
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map1.add(Pair<std::string, int>("a", 1));
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map1.add(Pair<std::string, int>("b", 2));
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map1.add(Pair<std::string, int>("c", 3));
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map2.add(Pair<std::string, int>("a", 1));
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map2.add(Pair<std::string, int>("b", 2));
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map2.add(Pair<std::string, int>("c", 4));
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rp3d_test(map1 == map1);
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rp3d_test(map2 == map2);
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rp3d_test(map1 != map2);
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map2["c"] = 3;
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rp3d_test(map1 == map2);
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Map<std::string, int> map3(mAllocator);
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map3.add(Pair<std::string, int>("a", 1));
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rp3d_test(map1 != map3);
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rp3d_test(map2 != map3);
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}
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void testAssignment() {
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Map<int, int> map1(mAllocator);
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map1.add(Pair<int, int>(1, 3));
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map1.add(Pair<int, int>(2, 6));
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map1.add(Pair<int, int>(10, 30));
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Map<int, int> map2(mAllocator);
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map2 = map1;
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rp3d_test(map2.size() == map1.size());
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rp3d_test(map1 == map2);
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rp3d_test(map2[1] == 3);
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rp3d_test(map2[2] == 6);
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rp3d_test(map2[10] == 30);
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Map<int, int> map3(mAllocator, 100);
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map3 = map1;
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rp3d_test(map3.size() == map1.size());
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rp3d_test(map3 == map1);
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rp3d_test(map3[1] == 3);
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rp3d_test(map3[2] == 6);
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rp3d_test(map3[10] == 30);
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Map<int, int> map4(mAllocator);
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map3 = map4;
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rp3d_test(map3.size() == 0);
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rp3d_test(map3 == map4);
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Map<int, int> map5(mAllocator);
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map5.add(Pair<int, int>(7, 8));
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map5.add(Pair<int, int>(19, 70));
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map1 = map5;
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rp3d_test(map5.size() == map1.size());
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rp3d_test(map5 == map1);
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rp3d_test(map1[7] == 8);
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rp3d_test(map1[19] == 70);
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}
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void testIterators() {
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Map<int, int> map1(mAllocator);
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rp3d_test(map1.begin() == map1.end());
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map1.add(Pair<int, int>(1, 5));
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map1.add(Pair<int, int>(2, 6));
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map1.add(Pair<int, int>(3, 8));
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map1.add(Pair<int, int>(4, -1));
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Map<int, int>::Iterator itBegin = map1.begin();
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Map<int, int>::Iterator it = map1.begin();
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rp3d_test(itBegin == it);
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int size = 0;
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for (auto it = map1.begin(); it != map1.end(); ++it) {
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rp3d_test(map1.containsKey(it->first));
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size++;
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}
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rp3d_test(map1.size() == size);
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}
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};
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}
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#endif
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