reactphysics3d/test/tests/containers/TestStack.h

134 lines
4.7 KiB
C++

/********************************************************************************
* ReactPhysics3D physics library, http://www.reactphysics3d.com *
* Copyright (c) 2010-2016 Daniel Chappuis *
*********************************************************************************
* *
* This software is provided 'as-is', without any express or implied warranty. *
* In no event will the authors be held liable for any damages arising from the *
* use of this software. *
* *
* Permission is granted to anyone to use this software for any purpose, *
* including commercial applications, and to alter it and redistribute it *
* freely, subject to the following restrictions: *
* *
* 1. The origin of this software must not be misrepresented; you must not claim *
* that you wrote the original software. If you use this software in a *
* product, an acknowledgment in the product documentation would be *
* appreciated but is not required. *
* *
* 2. Altered source versions must be plainly marked as such, and must not be *
* misrepresented as being the original software. *
* *
* 3. This notice may not be removed or altered from any source distribution. *
* *
********************************************************************************/
#ifndef TEST_STACK_H
#define TEST_STACK_H
// Libraries
#include "Test.h"
#include <reactphysics3d/containers/Stack.h>
#include <reactphysics3d/memory/DefaultAllocator.h>
/// Reactphysics3D namespace
namespace reactphysics3d {
// Class TestStack
/**
* Unit test for the Stack class
*/
class TestStack : public Test {
private :
// ---------- Atributes ---------- //
DefaultAllocator mAllocator;
public :
// ---------- Methods ---------- //
/// Constructor
TestStack(const std::string& name) : Test(name) {
}
/// Run the tests
void run() {
testConstructor();
testPushPop();
}
void testConstructor() {
// ----- Constructors ----- //
Stack<std::string> stack1(mAllocator);
rp3d_test(stack1.capacity() == 0);
rp3d_test(stack1.size() == 0);
Stack<std::string> stack2(mAllocator, 100);
rp3d_test(stack2.capacity() >= 100);
rp3d_test(stack2.size() == 0);
// ----- Copy Constructors ----- //
Stack<std::string> stack3(stack2);
rp3d_test(stack3.capacity() == stack2.capacity());
rp3d_test(stack3.size() == stack2.size());
Stack<int> stack4(mAllocator);
stack4.push(10);
stack4.push(20);
stack4.push(30);
rp3d_test(stack4.capacity() >= 3);
rp3d_test(stack4.size() == 3);
stack4.push(40);
rp3d_test(stack4.size() == 4);
Stack<int> set5(stack4);
rp3d_test(set5.capacity() == stack4.capacity());
rp3d_test(set5.size() == stack4.size());
rp3d_test(set5.pop() == 40);
rp3d_test(set5.size() == 3);
rp3d_test(set5.pop() == 30);
rp3d_test(set5.pop() == 20);
rp3d_test(set5.pop() == 10);
rp3d_test(set5.size() == 0);
}
void testPushPop() {
Stack<int> stack1(mAllocator);
stack1.push(10);
stack1.push(80);
stack1.push(130);
rp3d_test(stack1.size() == 3);
rp3d_test(stack1.pop() == 130);
rp3d_test(stack1.pop() == 80);
rp3d_test(stack1.pop() == 10);
rp3d_test(stack1.size() == 0);
stack1.push(10);
rp3d_test(stack1.pop() == 10);
stack1.push(10);
stack1.push(80);
stack1.pop();
rp3d_test(stack1.pop() == 10);
rp3d_test(stack1.size() == 0);
stack1.push(10);
stack1.push(80);
stack1.push(130);
stack1.push(56);
stack1.push(89);
stack1.push(131);
stack1.clear();
rp3d_test(stack1.size() == 0);
}
};
}
#endif