reactphysics3d/test/tests/mathematics/TestMatrix2x2.h

252 lines
9.3 KiB
C++

/********************************************************************************
* ReactPhysics3D physics library, http://www.reactphysics3d.com *
* Copyright (c) 2010-2016 Daniel Chappuis *
*********************************************************************************
* *
* This software is provided 'as-is', without any express or implied warranty. *
* In no event will the authors be held liable for any damages arising from the *
* use of this software. *
* *
* Permission is granted to anyone to use this software for any purpose, *
* including commercial applications, and to alter it and redistribute it *
* freely, subject to the following restrictions: *
* *
* 1. The origin of this software must not be misrepresented; you must not claim *
* that you wrote the original software. If you use this software in a *
* product, an acknowledgment in the product documentation would be *
* appreciated but is not required. *
* *
* 2. Altered source versions must be plainly marked as such, and must not be *
* misrepresented as being the original software. *
* *
* 3. This notice may not be removed or altered from any source distribution. *
* *
********************************************************************************/
#ifndef TEST_MATRIX2X2_H
#define TEST_MATRIX2X2_H
// Libraries
#include "Test.h"
#include <reactphysics3d/mathematics/Matrix2x2.h>
/// Reactphysics3D namespace
namespace reactphysics3d {
// Class TestMatrix2x2
/**
* Unit test for the Matrix2x2 class
*/
class TestMatrix2x2 : public Test {
private :
// ---------- Atributes ---------- //
/// Identity transform
Matrix2x2 mIdentity;
/// First example matrix
Matrix2x2 mMatrix1;
public :
// ---------- Methods ---------- //
/// Constructor
TestMatrix2x2(const std::string& name)
: Test(name), mIdentity(Matrix2x2::identity()), mMatrix1(2, 24, -4, 5) {
}
/// Run the tests
void run() {
testConstructors();
testGetSet();
testIdentity();
testZero();
testOthersMethods();
testOperators();
}
/// Test the constructors
void testConstructors() {
Matrix2x2 test1(5.0);
Matrix2x2 test2(2, 3, 4, 5);
Matrix2x2 test3(mMatrix1);
rp3d_test(test1[0][0] == 5);
rp3d_test(test1[0][1] == 5);
rp3d_test(test1[1][0] == 5);
rp3d_test(test1[1][1] == 5);
rp3d_test(test2[0][0] == 2);
rp3d_test(test2[0][1] == 3);
rp3d_test(test2[1][0] == 4);
rp3d_test(test2[1][1] == 5);
rp3d_test(test3 == mMatrix1);
}
/// Test the getter and setter methods
void testGetSet() {
// Test method to set all the values
Matrix2x2 test2;
test2.setAllValues(2, 24, -4, 5);
rp3d_test(test2 == mMatrix1);
// Test method to set to zero
test2.setToZero();
rp3d_test(test2 == Matrix2x2(0, 0, 0, 0));
// Test method that returns a column
Vector2 column1 = mMatrix1.getColumn(0);
Vector2 column2 = mMatrix1.getColumn(1);
rp3d_test(column1 == Vector2(2, -4));
rp3d_test(column2 == Vector2(24, 5));
// Test method that returns a row
Vector2 row1 = mMatrix1.getRow(0);
Vector2 row2 = mMatrix1.getRow(1);
rp3d_test(row1 == Vector2(2, 24));
rp3d_test(row2 == Vector2(-4, 5));
}
/// Test the identity methods
void testIdentity() {
Matrix2x2 identity = Matrix2x2::identity();
Matrix2x2 test1;
test1.setToIdentity();
rp3d_test(identity[0][0] == 1);
rp3d_test(identity[0][1] == 0);
rp3d_test(identity[1][0] == 0);
rp3d_test(identity[1][1] == 1);
rp3d_test(test1 == Matrix2x2::identity());
}
/// Test the zero method
void testZero() {
Matrix2x2 zero = Matrix2x2::zero();
rp3d_test(zero[0][0] == 0);
rp3d_test(zero[0][1] == 0);
rp3d_test(zero[1][0] == 0);
rp3d_test(zero[1][1] == 0);
}
/// Test others methods
void testOthersMethods() {
// Test transpose
Matrix2x2 transpose = mMatrix1.getTranspose();
rp3d_test(transpose == Matrix2x2(2, -4, 24, 5));
// Test trace
rp3d_test(mMatrix1.getTrace() ==7);
rp3d_test(Matrix2x2::identity().getTrace() == 2);
// Test determinant
Matrix2x2 matrix(-24, 64, 253, -35);
rp3d_test(mMatrix1.getDeterminant() == 106);
rp3d_test(matrix.getDeterminant() == -15352);
rp3d_test(mIdentity.getDeterminant() == 1);
// Test inverse
Matrix2x2 matrix2(1, 2, 3, 4);
Matrix2x2 inverseMatrix = matrix2.getInverse();
rp3d_test(approxEqual(inverseMatrix[0][0], decimal(-2), decimal(10e-6)));
rp3d_test(approxEqual(inverseMatrix[0][1], decimal(1), decimal(10e-6)));
rp3d_test(approxEqual(inverseMatrix[1][0], decimal(1.5), decimal(10e-6)));
rp3d_test(approxEqual(inverseMatrix[1][1], decimal(-0.5), decimal(10e-6)));
Matrix2x2 inverseMatrix1 = mMatrix1.getInverse();
rp3d_test(approxEqual(inverseMatrix1[0][0], decimal(0.047169811), decimal(10e-6)));
rp3d_test(approxEqual(inverseMatrix1[0][1], decimal(-0.226415094), decimal(10e-6)));
rp3d_test(approxEqual(inverseMatrix1[1][0], decimal(0.037735849), decimal(10e-6)));
rp3d_test(approxEqual(inverseMatrix1[1][1], decimal(0.018867925), decimal(10e-6)));
// Test absolute matrix
Matrix2x2 matrix3(-2, -3, -4, -5);
rp3d_test(matrix.getAbsoluteMatrix() == Matrix2x2(24, 64, 253, 35));
Matrix2x2 absoluteMatrix = matrix3.getAbsoluteMatrix();
rp3d_test(absoluteMatrix == Matrix2x2(2, 3, 4, 5));
}
/// Test the operators
void testOperators() {
// Test addition
Matrix2x2 matrix1(2, 3, 4, 5);
Matrix2x2 matrix2(-2, 3, -5, 10);
Matrix2x2 addition1 = matrix1 + matrix2;
Matrix2x2 addition2(matrix1);
addition2 += matrix2;
rp3d_test(addition1 == Matrix2x2(0, 6, -1, 15));
rp3d_test(addition2 == Matrix2x2(0, 6, -1, 15));
// Test substraction
Matrix2x2 substraction1 = matrix1 - matrix2;
Matrix2x2 substraction2(matrix1);
substraction2 -= matrix2;
rp3d_test(substraction1 == Matrix2x2(4, 0, 9, -5));
rp3d_test(substraction2 == Matrix2x2(4, 0, 9, -5));
// Test negative operator
Matrix2x2 negative = -matrix1;
rp3d_test(negative == Matrix2x2(-2, -3, -4, -5));
// Test multiplication with a number
Matrix2x2 multiplication1 = 3 * matrix1;
Matrix2x2 multiplication2 = matrix1 * 3;
Matrix2x2 multiplication3(matrix1);
multiplication3 *= 3;
rp3d_test(multiplication1 == Matrix2x2(6, 9, 12, 15));
rp3d_test(multiplication2 == Matrix2x2(6, 9, 12, 15));
rp3d_test(multiplication3 == Matrix2x2(6, 9, 12, 15));
// Test multiplication with a matrix
Matrix2x2 multiplication4 = matrix1 * matrix2;
Matrix2x2 multiplication5 = matrix2 * matrix1;
rp3d_test(multiplication4 == Matrix2x2(-19, 36, -33, 62));
rp3d_test(multiplication5 == Matrix2x2(8, 9, 30, 35));
// Test multiplication with a vector
Vector2 vector1(3, -32);
Vector2 vector2(-31, -422);
Vector2 test1 = matrix1 * vector1;
Vector2 test2 = matrix2 * vector2;
rp3d_test(test1 == Vector2(-90, -148));
rp3d_test(test2 == Vector2(-1204, -4065));
// Test equality operators
rp3d_test(Matrix2x2(34, 38, 43, 64) ==
Matrix2x2(34, 38, 43, 64));
rp3d_test(Matrix2x2(34, 64, 43, 7) !=
Matrix2x2(34, 38, 43, 64));
// Test operator to read a value
rp3d_test(mMatrix1[0][0] == 2);
rp3d_test(mMatrix1[0][1] == 24);
rp3d_test(mMatrix1[1][0] == -4);
rp3d_test(mMatrix1[1][1] == 5);
// Test operator to set a value
Matrix2x2 test3;
test3[0][0] = 2;
test3[0][1] = 24;
test3[1][0] = -4;
test3[1][1] = 5;
rp3d_test(test3 == mMatrix1);
}
};
}
#endif