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reactphysics3d
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c4d6206ee2
reactphysics3d
/
src
/
collision
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Daniel Chappuis
c4d6206ee2
Finish the implementation of the Hinge joint and some others modifications
2013-06-09 16:31:01 +02:00
..
broadphase
Change #ifndef names in headers to avoid name collision with others libraries
2013-04-18 22:54:36 +02:00
narrowphase
Finish the implementation of the Hinge joint and some others modifications
2013-06-09 16:31:01 +02:00
shapes
Allocate memory for the collision shapes inside the physics engine
2013-04-22 21:25:40 +02:00
BroadPhasePair.cpp
Clean the code and modify the date in the license text
2013-03-02 16:26:18 +01:00
BroadPhasePair.h
Change #ifndef names in headers to avoid name collision with others libraries
2013-04-18 22:54:36 +02:00
CollisionDetection.cpp
Continue the implementation of the constraint solver
2013-04-24 19:24:28 +02:00
CollisionDetection.h
Continue the implementation of the constraint solver
2013-04-24 19:24:28 +02:00