reactphysics3d/include/reactphysics3d/collision/narrowphase/CapsuleVsConvexPolyhedronAlgorithm.h
DNKpp c6f7fd0607 resolve loss of data warnings due to inconsistent data types
Signed-off-by: DNKpp <DNKpp2011@gmail.com>
2020-08-25 22:48:14 +02:00

81 lines
3.9 KiB
C++

/********************************************************************************
* ReactPhysics3D physics library, http://www.reactphysics3d.com *
* Copyright (c) 2010-2020 Daniel Chappuis *
*********************************************************************************
* *
* This software is provided 'as-is', without any express or implied warranty. *
* In no event will the authors be held liable for any damages arising from the *
* use of this software. *
* *
* Permission is granted to anyone to use this software for any purpose, *
* including commercial applications, and to alter it and redistribute it *
* freely, subject to the following restrictions: *
* *
* 1. The origin of this software must not be misrepresented; you must not claim *
* that you wrote the original software. If you use this software in a *
* product, an acknowledgment in the product documentation would be *
* appreciated but is not required. *
* *
* 2. Altered source versions must be plainly marked as such, and must not be *
* misrepresented as being the original software. *
* *
* 3. This notice may not be removed or altered from any source distribution. *
* *
********************************************************************************/
#ifndef REACTPHYSICS3D_CAPSULE_VS_CONVEX_POLYHEDRON_ALGORITHM_H
#define REACTPHYSICS3D_CAPSULE_VS_CONVEX_POLYHEDRON_ALGORITHM_H
// Libraries
#include <reactphysics3d/collision/narrowphase/NarrowPhaseAlgorithm.h>
/// Namespace ReactPhysics3D
namespace reactphysics3d {
// Declarations
class ContactPoint;
// Class CapsuleVsConvexPolyhedronAlgorithm
/**
* This class is used to compute the narrow-phase collision detection
* between a capsule and a convex polyhedron. The capsule is basically
* a line segment with a margin around it. First we run the GJK algorithm.
* If GJK reports separation, we are done. If the objects overlap inside the
* capsule margin (radius), it will also report contact points and normal.
* However, if GJK report penetration of the capsule inner segment within
* the polyhedron, we run the SAT algorithm to get the contact points and
* normal.
* This is based on the "Robust Contact Creation for Physics Simulation"
* presentation by Dirk Gregorius.
*/
class CapsuleVsConvexPolyhedronAlgorithm : public NarrowPhaseAlgorithm {
protected :
public :
// -------------------- Methods -------------------- //
/// Constructor
CapsuleVsConvexPolyhedronAlgorithm() = default;
/// Destructor
virtual ~CapsuleVsConvexPolyhedronAlgorithm() override = default;
/// Deleted copy-constructor
CapsuleVsConvexPolyhedronAlgorithm(const CapsuleVsConvexPolyhedronAlgorithm& algorithm) = delete;
/// Deleted assignment operator
CapsuleVsConvexPolyhedronAlgorithm& operator=(const CapsuleVsConvexPolyhedronAlgorithm& algorithm) = delete;
/// Compute the narrow-phase collision detection between a capsule and a polyhedron
bool testCollision(NarrowPhaseInfoBatch& narrowPhaseInfoBatch, size_t batchStartIndex,
size_t batchNbItems, bool clipWithPreviousAxisIfStillColliding,
MemoryAllocator& memoryAllocator);
};
}
#endif