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mrq
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reactphysics3d
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cda466f9da
reactphysics3d
/
testbed
/
shaders
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Daniel Chappuis
5df91f2338
Merge rendering branch and fix conflicts
2020-01-17 17:11:19 +01:00
..
color.frag
Add contact point normals and constant color shader in testbed application
2017-05-17 23:40:17 +02:00
color.vert
Add contact point normals and constant color shader in testbed application
2017-05-17 23:40:17 +02:00
depth.frag
Start working on shadow mapping
2015-07-21 23:18:32 +00:00
depth.vert
Continue working on shadow mapping for the testbed application
2015-07-25 23:28:27 +00:00
phong.frag
Merge rendering branch and fix conflicts
2020-01-17 17:11:19 +01:00
phong.vert
Improve rendering of testbed application (flat shading, 3 light sources, ...)
2019-10-21 07:22:18 +02:00
quad.frag
Continue working on the shadow mapping for the testbed application
2015-07-25 00:26:26 +00:00
quad.vert
Continue working on the shadow mapping for the testbed application
2015-07-25 00:26:26 +00:00