50 lines
2.4 KiB
C++
50 lines
2.4 KiB
C++
/********************************************************************************
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* ReactPhysics3D physics library, http://www.reactphysics3d.com *
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* Copyright (c) 2010-2016 Daniel Chappuis *
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*********************************************************************************
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* *
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* This software is provided 'as-is', without any express or implied warranty. *
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* In no event will the authors be held liable for any damages arising from the *
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* use of this software. *
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* *
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* Permission is granted to anyone to use this software for any purpose, *
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* including commercial applications, and to alter it and redistribute it *
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* freely, subject to the following restrictions: *
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* *
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* 1. The origin of this software must not be misrepresented; you must not claim *
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* that you wrote the original software. If you use this software in a *
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* product, an acknowledgment in the product documentation would be *
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* appreciated but is not required. *
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* *
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* 2. Altered source versions must be plainly marked as such, and must not be *
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* misrepresented as being the original software. *
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* *
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* 3. This notice may not be removed or altered from any source distribution. *
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* *
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********************************************************************************/
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// Libraries
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#include "TestbedApplication.h"
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#include "nanogui/nanogui.h"
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using namespace nanogui;
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// Main function
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int main(int argc, char** argv) {
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nanogui::init();
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{
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// Create and start the testbed application
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bool isFullscreen = false;
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nanogui::ref<TestbedApplication> application = new TestbedApplication(isFullscreen);
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application->setVisible(true);
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nanogui::mainloop();
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}
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nanogui::shutdown();
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return 0;
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}
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