reactphysics3d/sources/reactphysics3d/testing/TestSuite/Test.h

56 lines
1.5 KiB
C++

//: TestSuite:Test.h
// From "Thinking in C++, Volume 2", by Bruce Eckel & Chuck Allison.
// (c) 1995-2004 MindView, Inc. All Rights Reserved.
// See source code use permissions stated in the file 'License.txt',
// distributed with the code package available at www.MindView.net.
#ifndef TEST_H
#define TEST_H
#include <string>
#include <iostream>
#include <cassert>
using std::string;
using std::ostream;
using std::cout;
// fail_() has an underscore to prevent collision with
// ios::fail(). For consistency, test_() and succeed_()
// also have underscores.
#define test_(cond) \
do_test(cond, #cond, __FILE__, __LINE__)
#define fail_(str) \
do_fail(str, __FILE__, __LINE__)
namespace TestSuite {
class Test {
ostream* osptr;
long nPass;
long nFail;
// Disallowed:
Test(const Test&);
Test& operator=(const Test&);
protected:
void do_test(bool cond, const string& lbl,
const char* fname, long lineno);
void do_fail(const string& lbl,
const char* fname, long lineno);
public:
Test(ostream* osptr = &cout) {
this->osptr = osptr;
nPass = nFail = 0;
}
virtual ~Test() {}
virtual void run() = 0;
long getNumPassed() const { return nPass; }
long getNumFailed() const { return nFail; }
const ostream* getStream() const { return osptr; }
void setStream(ostream* osptr) { this->osptr = osptr; }
void succeed_() { ++nPass; }
long report() const;
virtual void reset() { nPass = nFail = 0; }
};
} // namespace TestSuite
#endif // TEST_H ///:~