48 lines
1.5 KiB
C++
48 lines
1.5 KiB
C++
/*
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nanogui/checkbox.h -- Two-state check box widget
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NanoGUI was developed by Wenzel Jakob <wenzel@inf.ethz.ch>.
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The widget drawing code is based on the NanoVG demo application
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by Mikko Mononen.
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All rights reserved. Use of this source code is governed by a
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BSD-style license that can be found in the LICENSE.txt file.
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*/
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#pragma once
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#include <nanogui/widget.h>
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NAMESPACE_BEGIN(nanogui)
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class NANOGUI_EXPORT CheckBox : public Widget {
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public:
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CheckBox(Widget *parent, const std::string &caption = "Untitled",
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const std::function<void(bool)> &callback = std::function<void(bool)>());
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const std::string &caption() const { return mCaption; }
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void setCaption(const std::string &caption) { mCaption = caption; }
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const bool &checked() const { return mChecked; }
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void setChecked(const bool &checked) { mChecked = checked; }
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const bool &pushed() const { return mPushed; }
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void setPushed(const bool &pushed) { mPushed = pushed; }
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std::function<void(bool)> callback() const { return mCallback; }
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void setCallback(const std::function<void(bool)> &callback) { mCallback = callback; }
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virtual bool mouseButtonEvent(const Vector2i &p, int button, bool down, int modifiers);
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virtual Vector2i preferredSize(NVGcontext *ctx) const;
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virtual void draw(NVGcontext *ctx);
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virtual void save(Serializer &s) const;
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virtual bool load(Serializer &s);
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protected:
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std::string mCaption;
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bool mPushed, mChecked;
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std::function<void(bool)> mCallback;
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};
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NAMESPACE_END(nanogui)
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