reactphysics3d/sources/demo/Context.h
chappuis.daniel e8de11f141 Add the demo directory
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@9 92aac97c-a6ce-11dd-a772-7fcde58d38e6
2009-01-26 23:05:20 +00:00

29 lines
986 B
C++
Executable File

#ifndef CONTEXT_H
#define CONTEXT_H
// Libraries
#include "Objects.h"
#include <vector>
// Class Context
class Context {
private :
std::vector<Object*> vectObjects; // Vector of Objects in the simulation
public :
Context(); // Constructor of the class
~Context(); // Destructor of the class
int getNbObjects() const; // Return the number of objects in the context
Object& getObject(int objectIndex) const; // Get an object from the context
void addObject(Object* object); // Add an object into the context
void removeObject(int objectIndex); // Remove an object from the context
};
// Method (inline) to get the number of objects in the context
inline int Context::getNbObjects() const {
return vectObjects.size();
}
#endif