some changes for outpainting to produce less seams
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@ -342,7 +342,9 @@ class StableDiffusionProcessingImg2Img(StableDiffusionProcessing):
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self.paste_to = (x1, y1, x2-x1, y2-y1)
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else:
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self.image_mask = images.resize_image(self.resize_mode, self.image_mask, self.width, self.height)
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self.mask_for_overlay = self.image_mask
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np_mask = np.array(self.image_mask)
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np_mask = 255 - np.clip((255 - np_mask.astype(np.float)) * 2, 0, 255).astype(np.uint8)
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self.mask_for_overlay = Image.fromarray(np_mask)
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self.overlay_images = []
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@ -67,7 +67,7 @@ class Script(scripts.Script):
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latent_mask = Image.new("L", (img.width, img.height), "white")
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latent_draw = ImageDraw.Draw(latent_mask)
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latent_draw.rectangle((left + 1, up + 1, mask.width - right - 1, mask.height - down - 1), fill="black")
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latent_draw.rectangle((left + left//2, up + up//2, mask.width - right - right//2, mask.height - down - down//2), fill="black")
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processing.torch_gc()
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