data | ||
scripts | ||
vall_e | ||
.gitignore | ||
LICENSE | ||
README.md | ||
setup.py | ||
vall-e.png |
VALL'E
An unofficial PyTorch implementation of VALL-E, utilizing the EnCodec encoder/decoder.
Note Development on this is very sporadic. Gomen.
Note Compatibility for existing models may break at any time while I feverishly try and work out the best way to crank out a model. Gomen.
Requirements
Besides a working PyTorch environment, the only hard requirement is espeak-ng
:
- For phonemizing text, this repo requires
espeak
/espeak-ng
installed. - Linux users can consult their package managers on installing
espeak
/espeak-ng
. - Windows users are required to install
espeak-ng
.- additionally, you may be required to set the
PHONEMIZER_ESPEAK_LIBRARY
environment variable to specify the path tolibespeak-ng.dll
.
- additionally, you may be required to set the
- In the future, an internal homebrew to replace this would be fantastic.
Install
Simply run pip install git+https://git.ecker.tech/mrq/vall-e
or pip install git+https://github.com/e-c-k-e-r/vall-e
.
I've tested this repo under Python versions 3.10.9
, 3.11.3
, and 3.12.3
.
Try Me
To quickly try it out, you can run python -m vall_e.models.ar_nar --yaml="./data/config.yaml"
.
A small trainer will overfit a provided utterance to ensure a model configuration works.
Pre-Trained Model
Note Pre-Trained weights aren't up to par until I finally nail the best training methodologies and model code. Gomen.
My pre-trained weights can be acquired from here.
A script to setup a proper environment and download the weights can be invoked with ./scripts/setup.sh
Train
Training is very dependent on:
- the quality of your dataset.
- how much data you have.
- the bandwidth you quantized your audio to.
- the underlying model architecture used.
Pre-Processed Dataset
Note The provided dataset needs to be reprocessed to better suit a new training dataset format. Gomen.
A "libre" dataset utilizing EnCodec quantized audio can be found here under data.tar.gz
.
A script to setup a proper environment and train can be invoked with ./scripts/setup-training.sh
Leverage Your Own Dataset
If you already have a dataset you want, for example your own large corpus, or for finetuning, you can use your own dataset instead.
- Set up a
venv
withhttps://github.com/m-bain/whisperX/
.
- At the moment only WhisperX is utilized. Using other variants like
faster-whisper
is an exercise left to the user at the moment. - It's recommended to use a dedicated virtualenv specifically for transcribing, as WhisperX will break a few dependencies.
- The following command should work:
python3 -m venv venv-whisper
source ./venv-whisper/bin/activate
pip3 install torch torchvision torchaudio
pip3 install git+https://github.com/m-bain/whisperX/
-
Populate your source voices under
./voices/{group name}/{speaker name}/
. -
Run
python3 ./scripts/transcribe_dataset.py
. This will generate a transcription with timestamps for your dataset.
- If you're interested in using a different model, edit the script's
model_name
andbatch_size
variables.
-
Run
python3 ./scripts/process_dataset.py
. This will phonemize the transcriptions and quantize the audio. -
Copy
./data/config.yaml
to./training/config.yaml
. Customize the training configuration and populate yourdataset.training
list with the values stored under./training/dataset_list.json
.
- Refer to
./vall_e/config.py
for additional configuration details.
Dataset Formats
Two dataset formats are supported:
- the standard way:
- for Encodec/Vocos audio backends, data is stored under
./training/data/{group}/{speaker}/{id}.enc
as a NumPy file. - for Descript-Audio-Codec audio backend, data is stored under
./training/data/{group}/{speaker}/{id}.dac
as a NumPy file. - it is highly recommended to generate metadata to speed up dataset pre-load with
python3 -m vall_e.data --yaml="./training/config.yaml" --action=metadata
- for Encodec/Vocos audio backends, data is stored under
- using an HDF5 dataset:
- you can convert from the standard way with the following command:
python3 -m vall_e.data --yaml="./training/config.yaml"
(metadata for dataset pre-load is generated alongside HDF5 creation) - this will shove everything into a single HDF5 file and store some metadata alongside (for now, the symbol map generated, and text/audio lengths)
- be sure to also define
use_hdf5
in your config YAML.
- you can convert from the standard way with the following command:
Training
For single GPUs, simply running python3 -m vall_e.train --yaml="./training/config.yaml
.
For multiple GPUs, or exotic distributed training:
- with
deepspeed
backends, simply runningdeepspeed --module vall_e.train --yaml="./training/config.yaml"
should handle the gory details. - with
local
backends, simply runtorchrun --nnodes=1 --nproc-per-node={NUMOFGPUS} -m vall_e.train --yaml="./training/config.yaml"
You can enter save
to save the state at any time, or quit
to save and quit training.
The lr
will also let you adjust the learning rate on the fly. For example: lr 1.0e-3
will set the learning rate to 0.001
.
Finetuning
Finetuning can be done by training the full model, or using a LoRA.
Finetuning the full model is done the same way as training a model, but be sure to have the weights in the correct spot, as if you're loading them for inferencing.
For training a LoRA, add the following block to your config.yaml
:
loras:
- name : "arbitrary name" # whatever you want
rank: 128 # dimensionality of the LoRA
alpha: 256 # scaling factor of the LoRA
training: True
And thats it. Training of the LoRA is done with the same command. Depending on the rank and alpha specified, the loss may be higher than it should, as the LoRA weights are initialized to appropriately random values.
To export your LoRA weights, run python3 -m vall_e.export --lora --yaml="./training/config.yaml"
.
Plotting Metrics
Included is a helper script to parse the training metrics. Simply invoke it with, for example: python3 -m vall_e.plot --yaml="./training/config.yaml"
You can specify what X and Y labels you want to plot against by passing --xs tokens_processed --ys loss stats.acc
Notices
Training Under Windows
As training under deepspeed
and Windows is not (easily) supported, under your config.yaml
, simply change trainer.backend
to local
to use the local training backend.
Creature comforts like float16
, amp
, and multi-GPU training should work, but extensive testing still needs to be done to ensure it all functions.
Training Caveats
Unfortunately, efforts to train a good foundational model seems entirely predicated on a good dataset. My dataset might be too fouled with:
- too short utterances: trying to extrapolate longer contexts seems to utterly fall apart from just the
text
being too long.- It might help to, instead, initially train with smaller utterances, train for two epochs, then increase the each sample length.
- This does seem to help speed up the model "learning" better.
- It might help to, instead, initially train with smaller utterances, train for two epochs, then increase the each sample length.
- too tightly trimmed utterances: there being little to no space at the start and end might harm associating
<s>
and</s>
tokens with empty utterances. - a poorly mapped phoneme mapping: I naively crafted my own phoneme mapping, where a HuggingFace tokenizer might supply a better token mapping.
- This seems remedied with settling for using a HuggingFace tokenizer to handle everything.
- having a unified AR and NAR model might sound too convenient, but each task may lobotomize the other, due to the nature of things.
- This might be remedied with better sequence formatting, or separate embeddings for the AR/NAR
Backend Architectures
As the core of VALL-E makes use of a language model, various LLM architectures can be supported and slotted in. Currently supported LLm architectures:
llama
: using HF transformer's LLaMa implementation for its attention-based transformer, boasting RoPE and other improvements.- I aim to utilize this for the foundational model, as I get to leverage a bunch of things tailored for LLaMA (and converting to them is rather easy).
mixtral
: using HF transformer's Mixtral implementation for its attention-based transformer, also utilizing its MoE implementation.bitnet
: using this implementation of BitNet's transformer.- Setting
cfg.optimizers.bitnet=True
will make use of BitNet's linear implementation.
- Setting
transformer
: a basic attention-based transformer implementation, with attention heads + feed forwards.retnet
: using TorchScale's RetNet implementation, a retention-based approach can be used instead.- Its implementation for MoE can also be utilized.
retnet-hf
: using syncdoth/RetNet with a HuggingFace-compatible RetNet model- has an inference penality, and MoE is not implemented.
mamba
: using state-spaces/mamba (needs to mature)- really hard to have a unified AR and NAR model
- inference penalty makes it a really hard sell, despite the loss already being a low 3 after a short amount of samples processed
For audio backends:
encodec
: a tried-and-tested EnCodec to encode/decode audio.vocos
: a higher quality EnCodec decoder.- encoding audio will use the
encodec
backend automagically, as there's no EnCodec encoder undervocos
- encoding audio will use the
descript-audio-codec
: boasts better compression and quality- Note models using
descript-audio-codec
at 24KHz + 8kbps will NOT converge in any manner. - Note models using
descript-audio-codec
at 44KHz + 8kbps seems harder to model its "language", but despite the loss being rather high, it sounds fine.
- Note models using
llama
-based models also support different attention backends:
math
: torch's SDPA'smath
implementationmem_efficient
: torch's SDPA's memory efficient (xformers
adjacent) implementationflash
: torch's SDPA's flash attention implementationxformers
: facebookresearch/xformers's memory efficient attentionauto
: determine the best fit from the abovesdpa
: integratedLlamaSdpaAttention
attention modelflash_attention_2
: integratedLlamaFlashAttetion2
attention model
The wide support for various backends is solely while I try and figure out which is the "best" for a core foundation model.
Export
To export the models, run: python -m vall_e.export --yaml=./training/config.yaml
.
This will export the latest checkpoints, for example, under ./training/ckpt/ar+nar-retnet-8/fp32.pth
, to be loaded on any system with PyTorch, and will include additional metadata, such as the symmap used, and training stats.
Synthesis
To synthesize speech: python -m vall_e <text> <ref_path> <out_path> --yaml=<yaml_path>
Some additional flags you can pass are:
--language
: specifies the language for phonemizing the text, and helps guide inferencing when the model is trained against that language.--max-ar-steps
: maximum steps for inferencing through the AR model. Each second is 75 steps.--device
: device to use (default:cuda
, examples:cuda:0
,cuda:1
,cpu
)--ar-temp
: sampling temperature to use for the AR pass. During experimentation,0.95
provides the most consistent output, but values close to it works fine.--nar-temp
: sampling temperature to use for the NAR pass. During experimentation,0.2
provides clean output, but values upward of0.6
seems fine too.
And some experimental sampling flags you can use too (your mileage will definitely vary):
--max-ar-context
: Number ofresp
tokens to keep in the context when inferencing. This is akin to "rolling context" in an effort to try and curb any context limitations, but currently does not seem fruitful.--min-ar-temp
/--min-nar-temp
: triggers the dynamic temperature pathway, adjusting the temperature based on the confidence of the best token. Acceptable values are between[0.0, (n)ar-temp)
.- This simply uplifts the original implementation to perform it.
- !NOTE!: This does not seem to resolve any issues with setting too high/low of a temperature. The right values are yet to be found.
--top-p
: limits the sampling pool to top sum of values that equalP
% probability in the probability distribution.--top-k
: limits the sampling pool to the topK
values in the probability distribution.--repetition-penalty
: modifies the probability of tokens if they have appeared before. In the context of audio generation, this is a very iffy parameter to use.--repetition-penalty-decay
: modifies the above factor applied to scale based on how far away it is in the past sequence.--length-penalty
: (AR only) modifies the probability of the stop token based on the current sequence length. This is very finnicky due to the AR already being well correlated with the length.--beam-width
: (AR only) specifies the number of branches to search through for beam sampling.- This is a very naive implementation that's effectively just greedy sampling across
B
spaces.
- This is a very naive implementation that's effectively just greedy sampling across
--mirostat-tau
: (AR only) the "surprise value" when performing mirostat sampling.- This simply uplifts the original implementation to perform it.
- !NOTE!: This is incompatible with beam search sampling (for the meantime at least).
--mirostat-eta
: (AR only) the "learning rate" during mirostat sampling applied to the maximum surprise.
To-Do
- train and release a good model.
- explore alternative setups, like a NAR-only model
- this would require a audio length predictor, but could help with a lot of things (I believe Meta's Voicebox does this?)
- explore better sampling techniques
- dynamic temperature shows promise despite it being a very early iteration
- mirostat seems to show promise too despite being a half-baked implementation
- penalty incurred from sampling is a bit steep at times...
- the NAR might need to be greedy sampled only
- clean up the README, and document, document, document onto the wiki.
- extend to
multiple languages (VALL-E X) andaddditional tasks (SpeechX).- training additional tasks needs the SpeechX implementation to be reworked.
- this requires a good foundational model before extending it to transfer tasks onto.
- improve throughput (despite peaking at 120it/s):
- utilize an approach similar to FasterDecoding/Medusa with additional heads for decoding N+1, N+2, N+3 AR tokens
- this requires a properly trained AR, however.
- utilize an approach similar to FasterDecoding/Medusa with additional heads for decoding N+1, N+2, N+3 AR tokens
- audio streaming
- this technically can work without any additional architecture changes, just clever tricks with sampling-then-decoding-to-audio.
Notices and Citations
Unless otherwise credited/noted in this README or within the designated Python file, this repository is licensed under AGPLv3.
-
EnCodec is licensed under CC-BY-NC 4.0. If you use the code to generate audio quantization or perform decoding, it is important to adhere to the terms of their license.
-
This implementation was originally based on enhuiz/vall-e, but has been heavily, heavily modified over time. Without it I would not have had a good basis to muck around and learn.
@article{wang2023neural,
title={Neural Codec Language Models are Zero-Shot Text to Speech Synthesizers},
author={Wang, Chengyi and Chen, Sanyuan and Wu, Yu and Zhang, Ziqiang and Zhou, Long and Liu, Shujie and Chen, Zhuo and Liu, Yanqing and Wang, Huaming and Li, Jinyu and others},
journal={arXiv preprint arXiv:2301.02111},
year={2023}
}
@article{defossez2022highfi,
title={High Fidelity Neural Audio Compression},
author={Défossez, Alexandre and Copet, Jade and Synnaeve, Gabriel and Adi, Yossi},
journal={arXiv preprint arXiv:2210.13438},
year={2022}
}