Fix GL/matrix.c to work properly on -m4-single

This commit is contained in:
darc 2024-02-17 02:45:37 -06:00
parent b1223cfd1c
commit d92a5b1b07

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@ -6,7 +6,7 @@
#include "../containers/stack.h"
#define DEG2RAD (0.01745329251994329576923690768489)
#define DEG2RAD (0.01745329251994329576923690768489f)
/* Depth range */
@ -174,8 +174,8 @@ void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) {
};
float r = DEG2RAD * angle;
float c = cos(r);
float s = sin(r);
float c = fcos(r);
float s = fsin(r);
VEC3_NORMALIZE(x, y, z);