Commit Graph

14 Commits

Author SHA1 Message Date
Falco Girgis
49f2f0917b Nehe20 Build Fix + Warnings cleanup for GCC14.1.0.
Newest toolchain is bitchier, so I wanted to go ahead and clear up all
of the warnings from building GLdc and the various examples...

1) Set CMake CXX standard to 14 instead of 11, since CXXFLAGS were
  enforcing that language standard anyway.
2) Fixed a bunch of strict aliasing violations in immediate.c: glVertex3f.
3) Removed or commented out lots of unused variables.
4) Fixed some "suggested inner braces on initializer" crap.
5) Fixed a bunch of signed vs unsigned pointer assignments.
6) Fixed several printf() warnings from using %d with int32_t (needs to
   be %ld for long int).
7) Fixed build issue with Nehe20 from not including kos.h for the
   KOS_ROMDISK macro.
8) Fixed some signed vs unsigned comparison mismatches in C++ template
   instantiations within clipping tests.
9)
2024-07-31 20:35:34 -05:00
Luke Benstead
0e31aa3d27 Tweak 2023-09-01 20:25:27 +01:00
T_chan
fdac490e34 samples: correct image paths & include <math.h> 2022-01-31 16:59:05 +00:00
T_chan
ae3ebe2e5c regroup the BMP file loading into 1 file, and correct some types that give... 2022-01-31 10:30:26 +00:00
T_chan
830a985606 Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples 2021-10-01 19:57:32 +00:00
Colton Pawielski
3d6c756ab7 Fix memory leaks in samples
Add free to end of LoadGLTextures() to release image1 after use.
2021-05-14 08:57:10 -04:00
Luke Benstead
a98f22e3c9 Remove old Makefiles 2021-05-08 13:15:18 +01:00
Luke Benstead
fe616028bb X86 2021-04-09 15:24:47 +00:00
Luke Benstead
814f228db9 Lighting optimisations 2020-05-07 20:58:24 +01:00
Luke Benstead
03bc758be7 Allow enabling fsaa via the GLdcConfig struct 2020-03-18 20:47:12 +00:00
Luke Benstead
2178d2f6d7 Improve lighting performance
This is (another) first pass at improving the performance of the lighting code.
As part of this refactor *we have lost glColorMaterial*. I need to figure out a
nice way of implementing it without slowing the common code path.
2020-02-16 20:36:49 +00:00
Luke Benstead
11cd54bc0b Add partial support for GL_ARB_vertex_type_2_10_10_10_rev and also GL_NORMALIZE 2019-11-18 17:39:09 +00:00
Luke Benstead
fd3e7cde6c Improve the light sample + tweaks 2019-11-14 21:12:27 +00:00
Luke Benstead
8654ff24a2 Add light sample and fix lighting bug 2019-11-14 10:04:15 +00:00