UnknownShadow200
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3b2e549934
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Optimise vertex transform in non-fast path to avoid storing xyz to memory and then loading it again
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2025-02-02 14:36:40 +11:00 |
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UnknownShadow200
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5318f11f11
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Defer recomputing attributes state when possible
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2025-02-01 18:17:28 +11:00 |
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Luke Benstead
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e7574bca1d
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Fix issues with GL_QUADS
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2023-05-31 18:27:17 +01:00 |
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Luke Benstead
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9cffe14ad6
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Clean up aligned vector
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2023-05-12 20:51:36 +01:00 |
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Luke Benstead
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e683b8becb
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Optimisations
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2023-05-11 20:00:13 +01:00 |
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Luke Benstead
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cf996b9e80
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Add tri and quad fast paths
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2021-09-14 19:36:42 +01:00 |
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