GLdc/GL
Falco Girgis 643685a7b7 ifdef-ing more DC-specifics from Nehe16
- Attempting to fix build.
2025-02-18 22:04:49 -06:00
..
alloc Fix alloc_count_continuous calculation 2025-02-03 06:53:16 +11:00
platforms Merge branch 'quicker_transform' into 'master' 2025-02-02 08:34:36 +00:00
attributes.c
config.h
draw_fastpath.inc
draw.c Fix lighting using some values calculated for last vertex, instead of the current vertex 2025-02-08 12:23:43 +11:00
error.c
flush.c
fog.c ifdef-ing more DC-specifics from Nehe16 2025-02-18 22:04:49 -06:00
framebuffer.c
gl_assert.h
glu.c fixed gluPerspective to use GLdouble instead of GLfloat for m4-single compilation. 2025-02-05 10:42:05 -07:00
immediate.c
lighting.c Fix lighting using some values calculated for last vertex, instead of the current vertex 2025-02-08 12:23:43 +11:00
matrix.c Add support for glGetIntegerv(GL_MATRIX_MODE,...) 2025-02-09 19:13:38 +00:00
platform.h platform.h: support Naomi again 2025-02-05 20:29:21 +00:00
private.h Add support for glGetIntegerv(GL_MATRIX_MODE,...) 2025-02-09 19:13:38 +00:00
state.c Add support for glGetIntegerv(GL_MATRIX_MODE,...) 2025-02-09 19:13:38 +00:00
texture.c
types.h
util.c
version.c.in