GLdc/GL/state.h
2026-03-04 21:13:42 +00:00

17 lines
349 B
C

#pragma once
#include "../include/GL/gl.h"
GLboolean _glNearZClippingEnabled();
GLboolean _glGPUStateIsDirty();
void _glGPUStateMarkClean();
void _glGPUStateMarkDirty();
float* _glCurrentColor();
float* _glCurrentNormal();
float* _glCurrentTexCoord0();
float* _glCurrentTexCoord1();
GLfloat _glGetHalfPointSize();
GLfloat _glGetHalfLineWidth();