Replaced GL_KOS_texture_stride with GL_KOS_texture_non_power_of_two Removed the explicit texture parameter and made supported NPOT GL_TEXTURE_2D textures automatically use the PVR strided backend Added clamp-only validation and retained the existing restrictions around mipmaps, wrapping, and unsupported formats The underlying PVR strided implementation remains the same. GL_NV_texture_rectangle can be considered as a future follow-up. |
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| .. | ||
| zclip | ||
| CMakeLists.txt | ||
| test_allocator.h | ||
| test_glcolor.h | ||
| test_glteximage2d.h | ||
| test_nearz_clipping.h | ||
| test_pvr_vertex_submission.h | ||