GLdc: an OpenGL implementation for the SEGA Dreamcast
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2018-05-12 21:06:22 +01:00
containers Reimplement or refactor Texturing, State, and Drawing 2018-05-11 15:39:28 +01:00
GL Rename experimental and update the Makefile 2018-05-12 21:06:22 +01:00
include More immediate mode 2018-05-12 14:54:06 +01:00
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gl-api.c More immediate mode 2018-05-12 14:54:06 +01:00
gl-api.h Start reimplementing immediate mode and removing dead code 2018-05-12 14:39:20 +01:00
gl-arrays.c Start reimplementing immediate mode and removing dead code 2018-05-12 14:39:20 +01:00
gl-arrays.h
gl-cap.c Start reimplementing immediate mode and removing dead code 2018-05-12 14:39:20 +01:00
gl-clip-arrays.c
gl-clip.c
gl-clip.h
gl-error.c Reimplement or refactor Texturing, State, and Drawing 2018-05-11 15:39:28 +01:00
gl-fog.c
gl-framebuffer.c Simplify gl-error.c 2017-07-22 21:12:26 +01:00
gl-light.c Stub out lighting functionality 2018-05-12 14:05:54 +01:00
gl-light.h
gl-matrix.c
gl-pvr.c Start reimplementing immediate mode and removing dead code 2018-05-12 14:39:20 +01:00
gl-pvr.h Reimplement or refactor Texturing, State, and Drawing 2018-05-11 15:39:28 +01:00
gl-rgb.c
gl-rgb.h
gl-sh4-light.S
gl-sh4.h
glu-texture.c Refactor glTexImage2D and associated enums 2018-05-01 09:07:09 +01:00
Makefile Rename experimental and update the Makefile 2018-05-12 21:06:22 +01:00