1) GLdouble was incorrectly being treated as GLfloat which is now broken
with -m4-single as default. Fixed.
2) Implemented all missing double-precision vertex attribute reader
functions.
3) Implemented all missing vertex reader/extracter functions for
unsigned/signed ints and unsigned/signed shorts.
4) Added (void) argument lists to every function missing them.
- Not the same as accepting no arguments in C, as with C++.
5) Added KOS's __restrict to software.h so it can be used in common code.
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|---|---|---|
| .. | ||
| alloc | ||
| platforms | ||
| attributes.c | ||
| config.h | ||
| draw_fastpath.inc | ||
| draw.c | ||
| error.c | ||
| flush.c | ||
| fog.c | ||
| framebuffer.c | ||
| gl_assert.h | ||
| glu.c | ||
| immediate.c | ||
| lighting.c | ||
| matrix.c | ||
| platform.h | ||
| private.h | ||
| state.c | ||
| texture.c | ||
| types.h | ||
| util.c | ||
| version.c.in | ||