GLdc/include/GL
GPF 7b48abc040 Updated the MR based on the feedback:
Replaced GL_KOS_texture_stride with GL_KOS_texture_non_power_of_two
Removed the explicit texture parameter and made supported NPOT GL_TEXTURE_2D textures automatically use the PVR strided backend
Added clamp-only validation and retained the existing restrictions around mipmaps, wrapping, and unsupported formats

The underlying PVR strided implementation remains the same. GL_NV_texture_rectangle can be considered as a future follow-up.
2026-06-20 14:34:27 -07:00
..
gl.h Start refactoring everything 2026-02-23 21:41:00 +00:00
glext.h Don't fail when passing GL_TEXTURE_BINDING_CUBE_MAP_ARB to glGet 2025-11-01 21:15:03 +00:00
glkos.h Updated the MR based on the feedback: 2026-06-20 14:34:27 -07:00
glu.h