GLdc/GL
Luke Benstead f09760dda3 Merge branch 'tnl_effects' into 'master'
Add support for texture and colour matrices

See merge request simulant/GLdc!157
2025-05-24 20:19:01 +00:00
..
alloc Fix alloc_count_continuous calculation 2025-02-03 06:53:16 +11:00
platforms Fix clipped triangle in THIRD_VISIBLE case producing vertices in wrong direction, which would result in them being culled when face culling was enabled 2025-03-31 21:12:05 +11:00
attributes.c Merge branch 'tnl_effects' into 'master' 2025-05-24 20:19:01 +00:00
config.h
draw_fastpath.inc
draw.c Fix tnl_effects sample not working at all on native desktop OpenGL 2025-02-22 22:41:49 +11:00
error.c
flush.c
fog.c ifdef-ing more DC-specifics from Nehe16 2025-02-18 22:04:49 -06:00
framebuffer.c Fix gluBuild2DMipmaps not returning a value 2025-03-31 21:08:53 +11:00
gl_assert.h
glu.c Fix gluBuild2DMipmaps not returning a value 2025-03-31 21:08:53 +11:00
immediate.c
lighting.c Fix lighting using some values calculated for last vertex, instead of the current vertex 2025-02-08 12:23:43 +11:00
matrix.c Merge branch 'tnl_effects' into 'master' 2025-05-24 20:19:01 +00:00
platform.h Change all ifdefs to support both DC & Naomi 2025-02-22 14:42:00 +01:00
private.h Merge branch 'tnl_effects' into 'master' 2025-05-24 20:19:01 +00:00
state.c Simplify T&L effect code 2025-02-22 08:46:58 +11:00
texture.c Merge branch 'tnl_effects' into 'master' 2025-05-24 20:19:01 +00:00
tnl_effects.c Add texture/color matrix sample 2025-02-22 10:52:09 +11:00
types.h
util.c
version.c.in