GLdc/GL
2026-03-01 08:13:04 +00:00
..
alloc Fix alloc_count_continuous calculation 2025-02-03 06:53:16 +11:00
platforms Get non textured polys working 2026-03-01 08:13:04 +00:00
attributes.c More float color work 2026-02-28 14:26:22 +00:00
config.h
draw_fastpath.inc More float color work 2026-02-28 14:26:22 +00:00
draw.c More float color work 2026-02-28 14:26:22 +00:00
error.c
flush.c Allow for proper shutdown/deinitialization 2025-09-15 16:50:02 -05:00
fog.c ifdef-ing more DC-specifics from Nehe16 2025-02-18 22:04:49 -06:00
framebuffer.c Fix gluBuild2DMipmaps not returning a value 2025-03-31 21:08:53 +11:00
gl_assert.h
glu.c Fix gluBuild2DMipmaps not returning a value 2025-03-31 21:08:53 +11:00
immediate.c More float color work 2026-02-28 14:26:22 +00:00
lighting.c Start refactoring everything 2026-02-23 21:41:00 +00:00
matrix.c Merge branch 'tnl_effects' into 'master' 2025-05-24 20:19:01 +00:00
platform.h Get non textured polys working 2026-03-01 08:13:04 +00:00
private.h More float color work 2026-02-28 14:26:22 +00:00
state.c Start refactoring everything 2026-02-23 21:41:00 +00:00
texture.c Allow compiling containers on Xbox 2026-02-15 07:33:44 +00:00
tnl_effects.c Start refactoring everything 2026-02-23 21:41:00 +00:00
types.h More float color work 2026-02-28 14:26:22 +00:00
util.c More float color work 2026-02-28 14:26:22 +00:00
version.c.in