some more cleanup, use march=native + lto for dev (non-release), only do mesh quantization when available (when using my GLdc fork), removed unused headers

This commit is contained in:
ecker 2025-08-10 20:29:40 -05:00
parent add0b88248
commit cf9a4c9a9d
41 changed files with 225 additions and 45767 deletions

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@ -55,7 +55,7 @@ FLAGS += -DUF_DEV_ENV
ifneq (,$(findstring win64,$(ARCH)))
ifneq (,$(findstring -DUF_DEV_ENV,$(FLAGS)))
REQ_DEPS += meshoptimizer toml xatlas curl ffx:fsr cpptrace vall_e # ncurses openvr draco discord bullet ultralight-ux
FLAGS += -g
FLAGS += -march=native -flto # -g
endif
REQ_DEPS += $(RENDERER) json:nlohmann zlib luajit reactphysics simd ctti gltf imgui fmt freetype openal ogg wav
FLAGS += -DUF_ENV_WINDOWS -DUF_ENV_WIN64 -DWIN32_LEAN_AND_MEAN
@ -287,6 +287,9 @@ OBJS = $(patsubst %.cpp,%.$(PREFIX).o,$(SRCS_DLL)) $(patsubst %.cpp,%.$(PRE
DEPS += -lkallisti -lc -lm -lgcc -lstdc++ # -l$(LIB_NAME) -l$(EXT_LIB_NAME)
INCS += -I$(KOS_PORTS)/include
LIBS += -I$(KOS_PORTS)/lib
%.$(PREFIX).o: %.cpp
$(CXX) $(FLAGS) $(INCS) -c $< -o $@
@ -310,7 +313,7 @@ $(EXT_EX_DLL): $(OBJS_EXT_DLL)
$(TARGET): $(OBJS) #./bin/dreamcast/romdisk.o
$(CXX) $(FLAGS) $(INCS) -D_arch_dreamcast -D_arch_sub_pristine -Wall -fno-builtin -ml -Wl,-Ttext=0x8c010000 -T/opt/dreamcast/kos/utils/ldscripts/shlelf.xc -nodefaultlibs $(KOS_LIB_PATHS) $(LIBS) -o $(TARGET) $(OBJS) -Wl,--start-group $(DEPS) -Wl,--end-group
# $(KOS_STRIP) --strip-unneeded $(TARGET)
$(KOS_STRIP) --strip-unneeded $(TARGET)
./bin/dreamcast/$(TARGET_NAME).cdi: $(TARGET)
cd ./bin/dreamcast/; ./elf2cdi.sh $(TARGET_NAME)

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@ -116,10 +116,10 @@
"gui": true,
"vsync": false,
"hdr": true,
"vxgi": false,
"vxgi": true,
"culling": true,
"bloom": true,
"rt": true,
"rt": false,
"fsr": false,
"postProcess": false // "postProcess.chromab" // false
},

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@ -1,8 +1,8 @@
{
// "import": "./rp_downtown_v2.json"
// "import": "./ss2_medsci1.json"
"import": "./ss2_medsci1.json"
// "import": "./sh2_mcdonalds.json"
// "import": "./animal_crossing.json"
"import": "./mds_mcdonalds.json"
// "import": "./mds_mcdonalds.json"
// "import": "./gm_construct.json"
}

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@ -3,7 +3,8 @@
"assets": [
// { "filename": "./models/ss2_medsci1.glb" }
// { "filename": "./models/ss2_medsci1/graph.json" }
{ "filename": "./models/ss2_medsci1_smallish/graph.json" }
// { "filename": "./models/ss2_medsci1_smallish/graph.json" }
{ "filename": "./models/ss2_medsci1_small/graph.json" }
],
"metadata": {
"graph": {

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@ -1,7 +1,7 @@
{
"engine": {
"scenes": {
"start": "StartMenu",
"start": "SourceEngine",
"matrix": { "reverseInfinite": true },
"meshes": { "interleaved": false },
"lights": { "enabled": true,

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@ -1,582 +0,0 @@
#ifndef AL_AL_H
#define AL_AL_H
#if defined(__cplusplus)
extern "C" {
#endif
#ifndef AL_API
#if defined(AL_LIBTYPE_STATIC)
#define AL_API
#elif defined(_WIN32)
#define AL_API __declspec(dllimport)
#else
#define AL_API extern
#endif
#endif
#if defined(_WIN32)
#define AL_APIENTRY __cdecl
#else
#define AL_APIENTRY
#endif
/** Deprecated macro. */
#define OPENAL
#define ALAPI AL_API
#define ALAPIENTRY AL_APIENTRY
#define AL_INVALID (-1)
#define AL_ILLEGAL_ENUM AL_INVALID_ENUM
#define AL_ILLEGAL_COMMAND AL_INVALID_OPERATION
/** Supported AL version. */
#define AL_VERSION_1_0
#define AL_VERSION_1_1
/** 8-bit boolean */
typedef char ALboolean;
/** character */
typedef char ALchar;
/** signed 8-bit 2's complement integer */
typedef signed char ALbyte;
/** unsigned 8-bit integer */
typedef unsigned char ALubyte;
/** signed 16-bit 2's complement integer */
typedef short ALshort;
/** unsigned 16-bit integer */
typedef unsigned short ALushort;
/** signed 32-bit 2's complement integer */
typedef int ALint;
/** unsigned 32-bit integer */
typedef unsigned int ALuint;
/** non-negative 32-bit binary integer size */
typedef int ALsizei;
/** enumerated 32-bit value */
typedef int ALenum;
/** 32-bit IEEE754 floating-point */
typedef float ALfloat;
/** 64-bit IEEE754 floating-point */
typedef double ALdouble;
/** void type (for opaque pointers only) */
typedef void ALvoid;
/* Enumerant values begin at column 50. No tabs. */
/** "no distance model" or "no buffer" */
#define AL_NONE 0
/** Boolean False. */
#define AL_FALSE 0
/** Boolean True. */
#define AL_TRUE 1
/**
* Relative source.
* Type: ALboolean
* Range: [AL_TRUE, AL_FALSE]
* Default: AL_FALSE
*
* Specifies if the Source has relative coordinates.
*/
#define AL_SOURCE_RELATIVE 0x202
/**
* Inner cone angle, in degrees.
* Type: ALint, ALfloat
* Range: [0 - 360]
* Default: 360
*
* The angle covered by the inner cone, where the source will not attenuate.
*/
#define AL_CONE_INNER_ANGLE 0x1001
/**
* Outer cone angle, in degrees.
* Range: [0 - 360]
* Default: 360
*
* The angle covered by the outer cone, where the source will be fully
* attenuated.
*/
#define AL_CONE_OUTER_ANGLE 0x1002
/**
* Source pitch.
* Type: ALfloat
* Range: [0.5 - 2.0]
* Default: 1.0
*
* A multiplier for the frequency (sample rate) of the source's buffer.
*/
#define AL_PITCH 0x1003
/**
* Source or listener position.
* Type: ALfloat[3], ALint[3]
* Default: {0, 0, 0}
*
* The source or listener location in three dimensional space.
*
* OpenAL, like OpenGL, uses a right handed coordinate system, where in a
* frontal default view X (thumb) points right, Y points up (index finger), and
* Z points towards the viewer/camera (middle finger).
*
* To switch from a left handed coordinate system, flip the sign on the Z
* coordinate.
*/
#define AL_POSITION 0x1004
/**
* Source direction.
* Type: ALfloat[3], ALint[3]
* Default: {0, 0, 0}
*
* Specifies the current direction in local space.
* A zero-length vector specifies an omni-directional source (cone is ignored).
*/
#define AL_DIRECTION 0x1005
/**
* Source or listener velocity.
* Type: ALfloat[3], ALint[3]
* Default: {0, 0, 0}
*
* Specifies the current velocity in local space.
*/
#define AL_VELOCITY 0x1006
/**
* Source looping.
* Type: ALboolean
* Range: [AL_TRUE, AL_FALSE]
* Default: AL_FALSE
*
* Specifies whether source is looping.
*/
#define AL_LOOPING 0x1007
/**
* Source buffer.
* Type: ALuint
* Range: any valid Buffer.
*
* Specifies the buffer to provide sound samples.
*/
#define AL_BUFFER 0x1009
/**
* Source or listener gain.
* Type: ALfloat
* Range: [0.0 - ]
*
* A value of 1.0 means unattenuated. Each division by 2 equals an attenuation
* of about -6dB. Each multiplicaton by 2 equals an amplification of about
* +6dB.
*
* A value of 0.0 is meaningless with respect to a logarithmic scale; it is
* silent.
*/
#define AL_GAIN 0x100A
/**
* Minimum source gain.
* Type: ALfloat
* Range: [0.0 - 1.0]
*
* The minimum gain allowed for a source, after distance and cone attenation is
* applied (if applicable).
*/
#define AL_MIN_GAIN 0x100D
/**
* Maximum source gain.
* Type: ALfloat
* Range: [0.0 - 1.0]
*
* The maximum gain allowed for a source, after distance and cone attenation is
* applied (if applicable).
*/
#define AL_MAX_GAIN 0x100E
/**
* Listener orientation.
* Type: ALfloat[6]
* Default: {0.0, 0.0, -1.0, 0.0, 1.0, 0.0}
*
* Effectively two three dimensional vectors. The first vector is the front (or
* "at") and the second is the top (or "up").
*
* Both vectors are in local space.
*/
#define AL_ORIENTATION 0x100F
/**
* Source state (query only).
* Type: ALint
* Range: [AL_INITIAL, AL_PLAYING, AL_PAUSED, AL_STOPPED]
*/
#define AL_SOURCE_STATE 0x1010
/** Source state value. */
#define AL_INITIAL 0x1011
#define AL_PLAYING 0x1012
#define AL_PAUSED 0x1013
#define AL_STOPPED 0x1014
/**
* Source Buffer Queue size (query only).
* Type: ALint
*
* The number of buffers queued using alSourceQueueBuffers, minus the buffers
* removed with alSourceUnqueueBuffers.
*/
#define AL_BUFFERS_QUEUED 0x1015
/**
* Source Buffer Queue processed count (query only).
* Type: ALint
*
* The number of queued buffers that have been fully processed, and can be
* removed with alSourceUnqueueBuffers.
*
* Looping sources will never fully process buffers because they will be set to
* play again for when the source loops.
*/
#define AL_BUFFERS_PROCESSED 0x1016
/**
* Source reference distance.
* Type: ALfloat
* Range: [0.0 - ]
* Default: 1.0
*
* The distance in units that no attenuation occurs.
*
* At 0.0, no distance attenuation ever occurs on non-linear attenuation models.
*/
#define AL_REFERENCE_DISTANCE 0x1020
/**
* Source rolloff factor.
* Type: ALfloat
* Range: [0.0 - ]
* Default: 1.0
*
* Multiplier to exaggerate or diminish distance attenuation.
*
* At 0.0, no distance attenuation ever occurs.
*/
#define AL_ROLLOFF_FACTOR 0x1021
/**
* Outer cone gain.
* Type: ALfloat
* Range: [0.0 - 1.0]
* Default: 0.0
*
* The gain attenuation applied when the listener is outside of the source's
* outer cone.
*/
#define AL_CONE_OUTER_GAIN 0x1022
/**
* Source maximum distance.
* Type: ALfloat
* Range: [0.0 - ]
* Default: +inf
*
* The distance above which the source is not attenuated any further with a
* clamped distance model, or where attenuation reaches 0.0 gain for linear
* distance models with a default rolloff factor.
*/
#define AL_MAX_DISTANCE 0x1023
/** Source buffer position, in seconds */
#define AL_SEC_OFFSET 0x1024
/** Source buffer position, in sample frames */
#define AL_SAMPLE_OFFSET 0x1025
/** Source buffer position, in bytes */
#define AL_BYTE_OFFSET 0x1026
/**
* Source type (query only).
* Type: ALint
* Range: [AL_STATIC, AL_STREAMING, AL_UNDETERMINED]
*
* A Source is Static if a Buffer has been attached using AL_BUFFER.
*
* A Source is Streaming if one or more Buffers have been attached using
* alSourceQueueBuffers.
*
* A Source is Undetermined when it has the NULL buffer attached using
* AL_BUFFER.
*/
#define AL_SOURCE_TYPE 0x1027
/** Source type value. */
#define AL_STATIC 0x1028
#define AL_STREAMING 0x1029
#define AL_UNDETERMINED 0x1030
/** Buffer format specifier. */
#define AL_FORMAT_MONO8 0x1100
#define AL_FORMAT_MONO16 0x1101
#define AL_FORMAT_STEREO8 0x1102
#define AL_FORMAT_STEREO16 0x1103
/** Buffer frequency (query only). */
#define AL_FREQUENCY 0x2001
/** Buffer bits per sample (query only). */
#define AL_BITS 0x2002
/** Buffer channel count (query only). */
#define AL_CHANNELS 0x2003
/** Buffer data size (query only). */
#define AL_SIZE 0x2004
/**
* Buffer state.
*
* Not for public use.
*/
#define AL_UNUSED 0x2010
#define AL_PENDING 0x2011
#define AL_PROCESSED 0x2012
/** No error. */
#define AL_NO_ERROR 0
/** Invalid name paramater passed to AL call. */
#define AL_INVALID_NAME 0xA001
/** Invalid enum parameter passed to AL call. */
#define AL_INVALID_ENUM 0xA002
/** Invalid value parameter passed to AL call. */
#define AL_INVALID_VALUE 0xA003
/** Illegal AL call. */
#define AL_INVALID_OPERATION 0xA004
/** Not enough memory. */
#define AL_OUT_OF_MEMORY 0xA005
/** Context string: Vendor ID. */
#define AL_VENDOR 0xB001
/** Context string: Version. */
#define AL_VERSION 0xB002
/** Context string: Renderer ID. */
#define AL_RENDERER 0xB003
/** Context string: Space-separated extension list. */
#define AL_EXTENSIONS 0xB004
/**
* Doppler scale.
* Type: ALfloat
* Range: [0.0 - ]
* Default: 1.0
*
* Scale for source and listener velocities.
*/
#define AL_DOPPLER_FACTOR 0xC000
AL_API void AL_APIENTRY alDopplerFactor(ALfloat value);
/**
* Doppler velocity (deprecated).
*
* A multiplier applied to the Speed of Sound.
*/
#define AL_DOPPLER_VELOCITY 0xC001
AL_API void AL_APIENTRY alDopplerVelocity(ALfloat value);
/**
* Speed of Sound, in units per second.
* Type: ALfloat
* Range: [0.0001 - ]
* Default: 343.3
*
* The speed at which sound waves are assumed to travel, when calculating the
* doppler effect.
*/
#define AL_SPEED_OF_SOUND 0xC003
AL_API void AL_APIENTRY alSpeedOfSound(ALfloat value);
/**
* Distance attenuation model.
* Type: ALint
* Range: [AL_NONE, AL_INVERSE_DISTANCE, AL_INVERSE_DISTANCE_CLAMPED,
* AL_LINEAR_DISTANCE, AL_LINEAR_DISTANCE_CLAMPED,
* AL_EXPONENT_DISTANCE, AL_EXPONENT_DISTANCE_CLAMPED]
* Default: AL_INVERSE_DISTANCE_CLAMPED
*
* The model by which sources attenuate with distance.
*
* None - No distance attenuation.
* Inverse - Doubling the distance halves the source gain.
* Linear - Linear gain scaling between the reference and max distances.
* Exponent - Exponential gain dropoff.
*
* Clamped variations work like the non-clamped counterparts, except the
* distance calculated is clamped between the reference and max distances.
*/
#define AL_DISTANCE_MODEL 0xD000
AL_API void AL_APIENTRY alDistanceModel(ALenum distanceModel);
/** Distance model value. */
#define AL_INVERSE_DISTANCE 0xD001
#define AL_INVERSE_DISTANCE_CLAMPED 0xD002
#define AL_LINEAR_DISTANCE 0xD003
#define AL_LINEAR_DISTANCE_CLAMPED 0xD004
#define AL_EXPONENT_DISTANCE 0xD005
#define AL_EXPONENT_DISTANCE_CLAMPED 0xD006
/** Renderer State management. */
AL_API void AL_APIENTRY alEnable(ALenum capability);
AL_API void AL_APIENTRY alDisable(ALenum capability);
AL_API ALboolean AL_APIENTRY alIsEnabled(ALenum capability);
/** State retrieval. */
AL_API const ALchar* AL_APIENTRY alGetString(ALenum param);
AL_API void AL_APIENTRY alGetBooleanv(ALenum param, ALboolean *values);
AL_API void AL_APIENTRY alGetIntegerv(ALenum param, ALint *values);
AL_API void AL_APIENTRY alGetFloatv(ALenum param, ALfloat *values);
AL_API void AL_APIENTRY alGetDoublev(ALenum param, ALdouble *values);
AL_API ALboolean AL_APIENTRY alGetBoolean(ALenum param);
AL_API ALint AL_APIENTRY alGetInteger(ALenum param);
AL_API ALfloat AL_APIENTRY alGetFloat(ALenum param);
AL_API ALdouble AL_APIENTRY alGetDouble(ALenum param);
/**
* Error retrieval.
*
* Obtain the first error generated in the AL context since the last check.
*/
AL_API ALenum AL_APIENTRY alGetError(void);
/**
* Extension support.
*
* Query for the presence of an extension, and obtain any appropriate function
* pointers and enum values.
*/
AL_API ALboolean AL_APIENTRY alIsExtensionPresent(const ALchar *extname);
AL_API void* AL_APIENTRY alGetProcAddress(const ALchar *fname);
AL_API ALenum AL_APIENTRY alGetEnumValue(const ALchar *ename);
/** Set Listener parameters */
AL_API void AL_APIENTRY alListenerf(ALenum param, ALfloat value);
AL_API void AL_APIENTRY alListener3f(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
AL_API void AL_APIENTRY alListenerfv(ALenum param, const ALfloat *values);
AL_API void AL_APIENTRY alListeneri(ALenum param, ALint value);
AL_API void AL_APIENTRY alListener3i(ALenum param, ALint value1, ALint value2, ALint value3);
AL_API void AL_APIENTRY alListeneriv(ALenum param, const ALint *values);
/** Get Listener parameters */
AL_API void AL_APIENTRY alGetListenerf(ALenum param, ALfloat *value);
AL_API void AL_APIENTRY alGetListener3f(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
AL_API void AL_APIENTRY alGetListenerfv(ALenum param, ALfloat *values);
AL_API void AL_APIENTRY alGetListeneri(ALenum param, ALint *value);
AL_API void AL_APIENTRY alGetListener3i(ALenum param, ALint *value1, ALint *value2, ALint *value3);
AL_API void AL_APIENTRY alGetListeneriv(ALenum param, ALint *values);
/** Create Source objects. */
AL_API void AL_APIENTRY alGenSources(ALsizei n, ALuint *sources);
/** Delete Source objects. */
AL_API void AL_APIENTRY alDeleteSources(ALsizei n, const ALuint *sources);
/** Verify a handle is a valid Source. */
AL_API ALboolean AL_APIENTRY alIsSource(ALuint source);
/** Set Source parameters. */
AL_API void AL_APIENTRY alSourcef(ALuint source, ALenum param, ALfloat value);
AL_API void AL_APIENTRY alSource3f(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
AL_API void AL_APIENTRY alSourcefv(ALuint source, ALenum param, const ALfloat *values);
AL_API void AL_APIENTRY alSourcei(ALuint source, ALenum param, ALint value);
AL_API void AL_APIENTRY alSource3i(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3);
AL_API void AL_APIENTRY alSourceiv(ALuint source, ALenum param, const ALint *values);
/** Get Source parameters. */
AL_API void AL_APIENTRY alGetSourcef(ALuint source, ALenum param, ALfloat *value);
AL_API void AL_APIENTRY alGetSource3f(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
AL_API void AL_APIENTRY alGetSourcefv(ALuint source, ALenum param, ALfloat *values);
AL_API void AL_APIENTRY alGetSourcei(ALuint source, ALenum param, ALint *value);
AL_API void AL_APIENTRY alGetSource3i(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3);
AL_API void AL_APIENTRY alGetSourceiv(ALuint source, ALenum param, ALint *values);
/** Play, replay, or resume (if paused) a list of Sources */
AL_API void AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources);
/** Stop a list of Sources */
AL_API void AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources);
/** Rewind a list of Sources */
AL_API void AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources);
/** Pause a list of Sources */
AL_API void AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources);
/** Play, replay, or resume a Source */
AL_API void AL_APIENTRY alSourcePlay(ALuint source);
/** Stop a Source */
AL_API void AL_APIENTRY alSourceStop(ALuint source);
/** Rewind a Source (set playback postiton to beginning) */
AL_API void AL_APIENTRY alSourceRewind(ALuint source);
/** Pause a Source */
AL_API void AL_APIENTRY alSourcePause(ALuint source);
/** Queue buffers onto a source */
AL_API void AL_APIENTRY alSourceQueueBuffers(ALuint source, ALsizei nb, const ALuint *buffers);
/** Unqueue processed buffers from a source */
AL_API void AL_APIENTRY alSourceUnqueueBuffers(ALuint source, ALsizei nb, ALuint *buffers);
/** Create Buffer objects */
AL_API void AL_APIENTRY alGenBuffers(ALsizei n, ALuint *buffers);
/** Delete Buffer objects */
AL_API void AL_APIENTRY alDeleteBuffers(ALsizei n, const ALuint *buffers);
/** Verify a handle is a valid Buffer */
AL_API ALboolean AL_APIENTRY alIsBuffer(ALuint buffer);
/** Specifies the data to be copied into a buffer */
AL_API void AL_APIENTRY alBufferData(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq);
/** Set Buffer parameters, */
AL_API void AL_APIENTRY alBufferf(ALuint buffer, ALenum param, ALfloat value);
AL_API void AL_APIENTRY alBuffer3f(ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
AL_API void AL_APIENTRY alBufferfv(ALuint buffer, ALenum param, const ALfloat *values);
AL_API void AL_APIENTRY alBufferi(ALuint buffer, ALenum param, ALint value);
AL_API void AL_APIENTRY alBuffer3i(ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3);
AL_API void AL_APIENTRY alBufferiv(ALuint buffer, ALenum param, const ALint *values);
/** Get Buffer parameters. */
AL_API void AL_APIENTRY alGetBufferf(ALuint buffer, ALenum param, ALfloat *value);
AL_API void AL_APIENTRY alGetBuffer3f(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
AL_API void AL_APIENTRY alGetBufferfv(ALuint buffer, ALenum param, ALfloat *values);
AL_API void AL_APIENTRY alGetBufferi(ALuint buffer, ALenum param, ALint *value);
AL_API void AL_APIENTRY alGetBuffer3i(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3);
AL_API void AL_APIENTRY alGetBufferiv(ALuint buffer, ALenum param, ALint *values);
#if defined(__cplusplus)
} /* extern "C" */
#endif
#endif /* AL_AL_H */

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@ -1,237 +0,0 @@
#ifndef AL_ALC_H
#define AL_ALC_H
#if defined(__cplusplus)
extern "C" {
#endif
#ifndef ALC_API
#if defined(AL_LIBTYPE_STATIC)
#define ALC_API
#elif defined(_WIN32)
#define ALC_API __declspec(dllimport)
#else
#define ALC_API extern
#endif
#endif
#if defined(_WIN32)
#define ALC_APIENTRY __cdecl
#else
#define ALC_APIENTRY
#endif
/** Deprecated macro. */
#define ALCAPI ALC_API
#define ALCAPIENTRY ALC_APIENTRY
#define ALC_INVALID 0
/** Supported ALC version? */
#define ALC_VERSION_0_1 1
/** Opaque device handle */
typedef struct ALCdevice_struct ALCdevice;
/** Opaque context handle */
typedef struct ALCcontext_struct ALCcontext;
/** 8-bit boolean */
typedef char ALCboolean;
/** character */
typedef char ALCchar;
/** signed 8-bit 2's complement integer */
typedef signed char ALCbyte;
/** unsigned 8-bit integer */
typedef unsigned char ALCubyte;
/** signed 16-bit 2's complement integer */
typedef short ALCshort;
/** unsigned 16-bit integer */
typedef unsigned short ALCushort;
/** signed 32-bit 2's complement integer */
typedef int ALCint;
/** unsigned 32-bit integer */
typedef unsigned int ALCuint;
/** non-negative 32-bit binary integer size */
typedef int ALCsizei;
/** enumerated 32-bit value */
typedef int ALCenum;
/** 32-bit IEEE754 floating-point */
typedef float ALCfloat;
/** 64-bit IEEE754 floating-point */
typedef double ALCdouble;
/** void type (for opaque pointers only) */
typedef void ALCvoid;
/* Enumerant values begin at column 50. No tabs. */
/** Boolean False. */
#define ALC_FALSE 0
/** Boolean True. */
#define ALC_TRUE 1
/** Context attribute: <int> Hz. */
#define ALC_FREQUENCY 0x1007
/** Context attribute: <int> Hz. */
#define ALC_REFRESH 0x1008
/** Context attribute: AL_TRUE or AL_FALSE. */
#define ALC_SYNC 0x1009
/** Context attribute: <int> requested Mono (3D) Sources. */
#define ALC_MONO_SOURCES 0x1010
/** Context attribute: <int> requested Stereo Sources. */
#define ALC_STEREO_SOURCES 0x1011
/** No error. */
#define ALC_NO_ERROR 0
/** Invalid device handle. */
#define ALC_INVALID_DEVICE 0xA001
/** Invalid context handle. */
#define ALC_INVALID_CONTEXT 0xA002
/** Invalid enum parameter passed to an ALC call. */
#define ALC_INVALID_ENUM 0xA003
/** Invalid value parameter passed to an ALC call. */
#define ALC_INVALID_VALUE 0xA004
/** Out of memory. */
#define ALC_OUT_OF_MEMORY 0xA005
/** Runtime ALC version. */
#define ALC_MAJOR_VERSION 0x1000
#define ALC_MINOR_VERSION 0x1001
/** Context attribute list properties. */
#define ALC_ATTRIBUTES_SIZE 0x1002
#define ALC_ALL_ATTRIBUTES 0x1003
/** String for the default device specifier. */
#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004
/**
* String for the given device's specifier.
*
* If device handle is NULL, it is instead a null-char separated list of
* strings of known device specifiers (list ends with an empty string).
*/
#define ALC_DEVICE_SPECIFIER 0x1005
/** String for space-separated list of ALC extensions. */
#define ALC_EXTENSIONS 0x1006
/** Capture extension */
#define ALC_EXT_CAPTURE 1
/**
* String for the given capture device's specifier.
*
* If device handle is NULL, it is instead a null-char separated list of
* strings of known capture device specifiers (list ends with an empty string).
*/
#define ALC_CAPTURE_DEVICE_SPECIFIER 0x310
/** String for the default capture device specifier. */
#define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER 0x311
/** Number of sample frames available for capture. */
#define ALC_CAPTURE_SAMPLES 0x312
/** Enumerate All extension */
#define ALC_ENUMERATE_ALL_EXT 1
/** String for the default extended device specifier. */
#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012
/**
* String for the given extended device's specifier.
*
* If device handle is NULL, it is instead a null-char separated list of
* strings of known extended device specifiers (list ends with an empty string).
*/
#define ALC_ALL_DEVICES_SPECIFIER 0x1013
/** Context management. */
ALC_API ALCcontext* ALC_APIENTRY alcCreateContext(ALCdevice *device, const ALCint* attrlist);
ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent(ALCcontext *context);
ALC_API void ALC_APIENTRY alcProcessContext(ALCcontext *context);
ALC_API void ALC_APIENTRY alcSuspendContext(ALCcontext *context);
ALC_API void ALC_APIENTRY alcDestroyContext(ALCcontext *context);
ALC_API ALCcontext* ALC_APIENTRY alcGetCurrentContext(void);
ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice(ALCcontext *context);
/** Device management. */
ALC_API ALCdevice* ALC_APIENTRY alcOpenDevice(const ALCchar *devicename);
ALC_API ALCboolean ALC_APIENTRY alcCloseDevice(ALCdevice *device);
/**
* Error support.
*
* Obtain the most recent Device error.
*/
ALC_API ALCenum ALC_APIENTRY alcGetError(ALCdevice *device);
/**
* Extension support.
*
* Query for the presence of an extension, and obtain any appropriate
* function pointers and enum values.
*/
ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent(ALCdevice *device, const ALCchar *extname);
ALC_API void* ALC_APIENTRY alcGetProcAddress(ALCdevice *device, const ALCchar *funcname);
ALC_API ALCenum ALC_APIENTRY alcGetEnumValue(ALCdevice *device, const ALCchar *enumname);
/** Query function. */
ALC_API const ALCchar* ALC_APIENTRY alcGetString(ALCdevice *device, ALCenum param);
ALC_API void ALC_APIENTRY alcGetIntegerv(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values);
/** Capture function. */
ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize);
ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice(ALCdevice *device);
ALC_API void ALC_APIENTRY alcCaptureStart(ALCdevice *device);
ALC_API void ALC_APIENTRY alcCaptureStop(ALCdevice *device);
ALC_API void ALC_APIENTRY alcCaptureSamples(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
/** Pointer-to-function type, useful for dynamically getting ALC entry points. */
typedef ALCcontext* (ALC_APIENTRY *LPALCCREATECONTEXT)(ALCdevice *device, const ALCint *attrlist);
typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)(ALCcontext *context);
typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)(ALCcontext *context);
typedef void (ALC_APIENTRY *LPALCSUSPENDCONTEXT)(ALCcontext *context);
typedef void (ALC_APIENTRY *LPALCDESTROYCONTEXT)(ALCcontext *context);
typedef ALCcontext* (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)(void);
typedef ALCdevice* (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)(ALCcontext *context);
typedef ALCdevice* (ALC_APIENTRY *LPALCOPENDEVICE)(const ALCchar *devicename);
typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)(ALCdevice *device);
typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)(ALCdevice *device);
typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)(ALCdevice *device, const ALCchar *extname);
typedef void* (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname);
typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname);
typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)(ALCdevice *device, ALCenum param);
typedef void (ALC_APIENTRY *LPALCGETINTEGERV)(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values);
typedef ALCdevice* (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize);
typedef ALCboolean (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)(ALCdevice *device);
typedef void (ALC_APIENTRY *LPALCCAPTURESTART)(ALCdevice *device);
typedef void (ALC_APIENTRY *LPALCCAPTURESTOP)(ALCdevice *device);
typedef void (ALC_APIENTRY *LPALCCAPTURESAMPLES)(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
#if defined(__cplusplus)
}
#endif
#endif /* AL_ALC_H */

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@ -1,52 +0,0 @@
#pragma once
#include "al.h"
#if defined(__cplusplus)
extern "C" {
#endif
#define ALUT_API_MAJOR_VERSION 1
#define ALUT_API_MINOR_VERSION 1
#define ALUT_ERROR_NO_ERROR 0
#define ALUT_ERROR_OUT_OF_MEMORY 0x200
#define ALUT_ERROR_INVALID_ENUM 0x201
#define ALUT_ERROR_INVALID_VALUE 0x202
#define ALUT_ERROR_INVALID_OPERATION 0x203
#define ALUT_ERROR_NO_CURRENT_CONTEXT 0x204
#define ALUT_ERROR_AL_ERROR_ON_ENTRY 0x205
#define ALUT_ERROR_ALC_ERROR_ON_ENTRY 0x206
#define ALUT_ERROR_OPEN_DEVICE 0x207
#define ALUT_ERROR_CLOSE_DEVICE 0x208
#define ALUT_ERROR_CREATE_CONTEXT 0x209
#define ALUT_ERROR_MAKE_CONTEXT_CURRENT 0x20A
#define ALUT_ERROR_DESTROY_CONTEXT 0x20B
#define ALUT_ERROR_GEN_BUFFERS 0x20C
#define ALUT_ERROR_BUFFER_DATA 0x20D
#define ALUT_ERROR_IO_ERROR 0x20E
#define ALUT_ERROR_UNSUPPORTED_FILE_TYPE 0x20F
#define ALUT_ERROR_UNSUPPORTED_FILE_SUBTYPE 0x210
#define ALUT_ERROR_CORRUPT_OR_TRUNCATED_DATA 0x211
AL_API ALboolean AL_APIENTRY alutInit(int *argcp, char **argv);
AL_API ALboolean AL_APIENTRY alutInitWithoutContext(int *argcp, char **argv);
AL_API ALboolean AL_APIENTRY alutExit(void);
AL_API ALenum AL_APIENTRY alutGetError();
AL_API const ALchar* AL_APIENTRY alutGetErrorString(ALenum error);
AL_API void AL_APIENTRY alutLoadWAVFile (
ALchar *filename,
ALenum *format,
ALvoid **data,
ALsizei *size,
ALsizei *frequency,
ALboolean* loop
);
AL_API void AL_APIENTRY alutUnloadWAV (ALenum format, ALvoid *data, ALsizei size, ALsizei frequency);
#if defined(__cplusplus)
}
#endif

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@ -1,764 +0,0 @@
/* KallistiGL for KallistiOS ##version##
libgl/gl.h
Copyright (C) 2013-2014 Josh "PH3NOM" Pearson
Copyright (C) 2014, 2016 Lawrence Sebald
Some functionality adapted from the original KOS libgl:
Copyright (C) 2001 Dan Potter
Copyright (C) 2002 Benoit Miller
This API implements much but not all of the OpenGL 1.1 for KallistiOS.
*/
#ifndef __GL_GL_H
#define __GL_GL_H
#include <sys/cdefs.h>
__BEGIN_DECLS
#include <math.h>
/* Primitive Types taken from GL for compatability */
/* Not all types are implemented in Open GL DC V.1.0 */
#define GL_POINTS 0x0000
#define GL_LINES 0x0001
#define GL_LINE_LOOP 0x0002
#define GL_LINE_STRIP 0x0003
#define GL_TRIANGLES 0x0004
#define GL_TRIANGLE_STRIP 0x0005
#define GL_TRIANGLE_FAN 0x0006
#define GL_QUADS 0x0007
#define GL_QUAD_STRIP 0x0008
#define GL_POLYGON 0x0009
/* FrontFaceDirection */
#define GL_CW 0x0900
#define GL_CCW 0x0901
#define GL_NONE 0
#define GL_FRONT_LEFT 0x0400
#define GL_FRONT_RIGHT 0x0401
#define GL_BACK_LEFT 0x0402
#define GL_BACK_RIGHT 0x0403
#define GL_FRONT 0x0404
#define GL_BACK 0x0405
#define GL_LEFT 0x0406
#define GL_RIGHT 0x0407
#define GL_FRONT_AND_BACK 0x0408
#define GL_AUX0 0x0409
#define GL_AUX1 0x040A
#define GL_AUX2 0x040B
#define GL_AUX3 0x040C
#define GL_CULL_FACE 0x0B44
#define GL_CULL_FACE_MODE 0x0B45
#define GL_FRONT_FACE 0x0B46
/* Scissor box */
#define GL_SCISSOR_TEST 0x0C11
#define GL_SCISSOR_BOX 0x0C10
/* Stencil actions */
#define GL_KEEP 0x1E00
#define GL_INCR 0x1E02
#define GL_DECR 0x1E03
#define GL_INVERT 0x150A
/* Matrix modes */
#define GL_MATRIX_MODE 0x0BA0
#define GL_MODELVIEW 0x1700
#define GL_PROJECTION 0x1701
#define GL_TEXTURE 0x1702
#define GL_COLOR 0x1703 /* NOTE: Not the usual value */
#define GL_MODELVIEW_MATRIX 0x0BA6
#define GL_PROJECTION_MATRIX 0x0BA7
#define GL_TEXTURE_MATRIX 0x0BA8
#define GL_COLOR_MATRIX 0x80B1
/* Depth buffer */
#define GL_NEVER 0x0200
#define GL_LESS 0x0201
#define GL_EQUAL 0x0202
#define GL_LEQUAL 0x0203
#define GL_GREATER 0x0204
#define GL_NOTEQUAL 0x0205
#define GL_GEQUAL 0x0206
#define GL_ALWAYS 0x0207
#define GL_DEPTH_TEST 0x0B71
#define GL_DEPTH_BITS 0x0D56
#define GL_DEPTH_CLEAR_VALUE 0x0B73
#define GL_DEPTH_FUNC 0x0B74
#define GL_DEPTH_RANGE 0x0B70
#define GL_DEPTH_WRITEMASK 0x0B72
#define GL_DEPTH_COMPONENT 0x1902
/* Blending: Simply Need to Map GL constants to PVR constants */
#define GL_BLEND_DST 0x0BE0
#define GL_BLEND_SRC 0x0BE1
#define GL_BLEND 0x0BE2 /* capability bit */
#define GL_ZERO 0x0
#define GL_ONE 0x1
#define GL_SRC_COLOR 0x0300
#define GL_ONE_MINUS_SRC_COLOR 0x0301
#define GL_SRC_ALPHA 0x0302
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
#define GL_DST_ALPHA 0x0304
#define GL_ONE_MINUS_DST_ALPHA 0x0305
#define GL_DST_COLOR 0x0306
#define GL_ONE_MINUS_DST_COLOR 0x0307
#define GL_SRC_ALPHA_SATURATE 0x0308
/* Misc texture constants */
#define GL_TEXTURE_2D 0x0DE1
#define GL_TEXTURE_WRAP_S 0x2802
#define GL_TEXTURE_WRAP_T 0x2803
#define GL_TEXTURE_MAG_FILTER 0x2800
#define GL_TEXTURE_MIN_FILTER 0x2801
#define GL_MIRRORED_REPEAT 0x2902
#define GL_REPEAT 0x2901
#define GL_CLAMP 0x2900
/* Texture Environment */
#define GL_TEXTURE_ENV_MODE 0x2200
#define GL_REPLACE 0x1E01
#define GL_MODULATE 0x2100
#define GL_DECAL 0x2101
/* TextureMagFilter */
#define GL_NEAREST 0x2600
#define GL_LINEAR 0x2601
/* Texture mapping */
#define GL_TEXTURE_ENV 0x2300
#define GL_TEXTURE_ENV_COLOR 0x2201
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
#define GL_TEXTURE_BINDING_2D 0x8069
/* TextureUnit */
#define GL_TEXTURE0 0x84C0
#define GL_TEXTURE1 0x84C1
#define GL_TEXTURE2 0x84C2
#define GL_TEXTURE3 0x84C3
#define GL_TEXTURE4 0x84C4
#define GL_TEXTURE5 0x84C5
#define GL_TEXTURE6 0x84C6
#define GL_TEXTURE7 0x84C7
#define GL_TEXTURE8 0x84C8
#define GL_TEXTURE9 0x84C9
#define GL_TEXTURE10 0x84CA
#define GL_TEXTURE11 0x84CB
#define GL_TEXTURE12 0x84CC
#define GL_TEXTURE13 0x84CD
#define GL_TEXTURE14 0x84CE
#define GL_TEXTURE15 0x84CF
#define GL_TEXTURE16 0x84D0
#define GL_TEXTURE17 0x84D1
#define GL_TEXTURE18 0x84D2
#define GL_TEXTURE19 0x84D3
#define GL_TEXTURE20 0x84D4
#define GL_TEXTURE21 0x84D5
#define GL_TEXTURE22 0x84D6
#define GL_TEXTURE23 0x84D7
#define GL_TEXTURE24 0x84D8
#define GL_TEXTURE25 0x84D9
#define GL_TEXTURE26 0x84DA
#define GL_TEXTURE27 0x84DB
#define GL_TEXTURE28 0x84DC
#define GL_TEXTURE29 0x84DD
#define GL_TEXTURE30 0x84DE
#define GL_TEXTURE31 0x84DF
#define GL_ACTIVE_TEXTURE 0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
#define GL_CURRENT_BIT 0x00000001
#define GL_POINT_BIT 0x00000002
#define GL_LINE_BIT 0x00000004
#define GL_POLYGON_BIT 0x00000008
#define GL_POLYGON_STIPPLE_BIT 0x00000010
#define GL_PIXEL_MODE_BIT 0x00000020
#define GL_LIGHTING_BIT 0x00000040
#define GL_FOG_BIT 0x00000080
#define GL_DEPTH_BUFFER_BIT 0x00000100
#define GL_ACCUM_BUFFER_BIT 0x00000200
#define GL_STENCIL_BUFFER_BIT 0x00000400
#define GL_VIEWPORT_BIT 0x00000800
#define GL_TRANSFORM_BIT 0x00001000
#define GL_ENABLE_BIT 0x00002000
#define GL_COLOR_BUFFER_BIT 0x00004000
#define GL_HINT_BIT 0x00008000
#define GL_EVAL_BIT 0x00010000
#define GL_LIST_BIT 0x00020000
#define GL_TEXTURE_BIT 0x00040000
#define GL_SCISSOR_BIT 0x00080000
#define GL_ALL_ATTRIB_BITS 0x000FFFFF
/* Clip planes */
#define GL_CLIP_PLANE0 0x3000
#define GL_CLIP_PLANE1 0x3001
#define GL_CLIP_PLANE2 0x3002
#define GL_CLIP_PLANE3 0x3003
#define GL_CLIP_PLANE4 0x3004
#define GL_CLIP_PLANE5 0x3005
/* Fog */
#define GL_FOG 0x0B60
#define GL_FOG_MODE 0x0B65
#define GL_FOG_DENSITY 0x0B62
#define GL_FOG_COLOR 0x0B66
#define GL_FOG_INDEX 0x0B61
#define GL_FOG_START 0x0B63
#define GL_FOG_END 0x0B64
#define GL_LINEAR 0x2601
#define GL_EXP 0x0800
#define GL_EXP2 0x0801
/* Hints - Not used by the API, only here for compatibility */
#define GL_DONT_CARE 0x1100
#define GL_FASTEST 0x1101
#define GL_NICEST 0x1102
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
#define GL_POINT_SMOOTH_HINT 0x0C51
#define GL_LINE_SMOOTH_HINT 0x0C52
#define GL_POLYGON_SMOOTH_HINT 0x0C53
#define GL_FOG_HINT 0x0C54
/* Lighting constants */
#define GL_LIGHTING 0x0b50
#define GL_LIGHT0 0x4000
#define GL_LIGHT1 0x4001
#define GL_LIGHT2 0x4002
#define GL_LIGHT3 0x4003
#define GL_LIGHT4 0x4004
#define GL_LIGHT5 0x4005
#define GL_LIGHT6 0x4006
#define GL_LIGHT7 0x4007
#define GL_LIGHT8 0x4008
#define GL_LIGHT9 0x4009
#define GL_LIGHT10 0x400A
#define GL_LIGHT11 0x400B
#define GL_LIGHT12 0x400C
#define GL_LIGHT13 0x400D
#define GL_LIGHT14 0x400E
#define GL_LIGHT15 0x400F
/* EXT_separate_specular_color.txt */
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
#define GL_SINGLE_COLOR 0x81F9
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
/* glPolygonOffset */
#define GL_POLYGON_OFFSET_FACTOR 0x8038
#define GL_POLYGON_OFFSET_UNITS 0x2A00
#define GL_POLYGON_OFFSET_POINT 0x2A01
#define GL_POLYGON_OFFSET_LINE 0x2A02
#define GL_POLYGON_OFFSET_FILL 0x8037
/* Client state caps */
#define GL_VERTEX_ARRAY 0x8074
#define GL_NORMAL_ARRAY 0x8075
#define GL_COLOR_ARRAY 0x8076
#define GL_INDEX_ARRAY 0x8077
#define GL_TEXTURE_COORD_ARRAY 0x8078
/* LightParameter */
#define GL_AMBIENT 0x1200
#define GL_DIFFUSE 0x1201
#define GL_SPECULAR 0x1202
#define GL_POSITION 0x1203
#define GL_SPOT_DIRECTION 0x1204
#define GL_SPOT_EXPONENT 0x1205
#define GL_SPOT_CUTOFF 0x1206
#define GL_CONSTANT_ATTENUATION 0x1207
#define GL_LINEAR_ATTENUATION 0x1208
#define GL_QUADRATIC_ATTENUATION 0x1209
/* MaterialParameter */
#define GL_EMISSION 0x1600
#define GL_SHININESS 0x1601
#define GL_AMBIENT_AND_DIFFUSE 0x1602
#define GL_COLOR_INDEXES 0x1603
#define GL_COLOR_MATERIAL 0x0B57
#define GL_COLOR_MATERIAL_FACE 0x0B55
#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
#define GL_NORMALIZE 0x0BA1
#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
#define GL_LIGHT_MODEL_AMBIENT 0x0B53
#define GL_FRONT_AND_BACK 0x0408
#define GL_FRONT 0x0404
#define GL_BACK 0x0405
#define GL_SHADE_MODEL 0x0b54
#define GL_FLAT 0x1d00
#define GL_SMOOTH 0x1d01
/* Data types */
#define GL_BYTE 0x1400
#define GL_UNSIGNED_BYTE 0x1401
#define GL_SHORT 0x1402
#define GL_UNSIGNED_SHORT 0x1403
#define GL_INT 0x1404
#define GL_UNSIGNED_INT 0x1405
#define GL_FLOAT 0x1406
#define GL_DOUBLE 0x140A
#define GL_2_BYTES 0x1407
#define GL_3_BYTES 0x1408
#define GL_4_BYTES 0x1409
/* ErrorCode */
#define GL_NO_ERROR ((GLenum) 0)
#define GL_INVALID_ENUM 0x0500
#define GL_INVALID_VALUE 0x0501
#define GL_INVALID_OPERATION 0x0502
#define GL_STACK_OVERFLOW 0x0503
#define GL_STACK_UNDERFLOW 0x0504
#define GL_OUT_OF_MEMORY 0x0505
/* GetPName */
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
#define GL_MAX_LIGHTS 0x0D31
#define GL_MAX_TEXTURE_SIZE 0x0D33
#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
#define GL_MAX_ELEMENTS_INDICES 0x80E9
#define GL_MAX_TEXTURE_UNITS 0x84E2
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
#define GL_SUBPIXEL_BITS 0x0D50
#define GL_RED_BITS 0x0D52
#define GL_GREEN_BITS 0x0D53
#define GL_BLUE_BITS 0x0D54
#define GL_ALPHA_BITS 0x0D55
#define GL_DEPTH_BITS 0x0D56
#define GL_STENCIL_BITS 0x0D57
/* StringName */
#define GL_VENDOR 0x1F00
#define GL_RENDERER 0x1F01
#define GL_VERSION 0x1F02
#define GL_EXTENSIONS 0x1F03
/* GL KOS Texture Matrix Enable Bit */
#define GL_KOS_TEXTURE_MATRIX 0x002F
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
#define GL_COLOR_INDEX 0x1900
#define GL_RED 0x1903
#define GL_GREEN 0x1904
#define GL_BLUE 0x1905
#define GL_ALPHA 0x1906
#define GL_RGB 0x1907
#define GL_RGBA 0x1908
#define GL_LUMINANCE 0x1909
#define GL_LUMINANCE_ALPHA 0x190A
#define GL_R3_G3_B2 0x2A10
#define GL_ALPHA4 0x803B
#define GL_ALPHA8 0x803C
#define GL_ALPHA12 0x803D
#define GL_ALPHA16 0x803E
#define GL_LUMINANCE4 0x803F
#define GL_LUMINANCE8 0x8040
#define GL_LUMINANCE12 0x8041
#define GL_LUMINANCE16 0x8042
#define GL_LUMINANCE4_ALPHA4 0x8043
#define GL_LUMINANCE6_ALPHA2 0x8044
#define GL_LUMINANCE8_ALPHA8 0x8045
#define GL_LUMINANCE12_ALPHA4 0x8046
#define GL_LUMINANCE12_ALPHA12 0x8047
#define GL_LUMINANCE16_ALPHA16 0x8048
#define GL_INTENSITY4 0x804A
#define GL_INTENSITY8 0x804B
#define GL_INTENSITY12 0x804C
#define GL_INTENSITY16 0x804D
#define GL_BGR 0x80E0
#define GL_BGRA 0x80E1
#define GL_INTENSITY 0x8049
#define GL_RGB4 0x804F
#define GL_RGB5 0x8050
#define GL_RGB8 0x8051
#define GL_RGB10 0x8052
#define GL_RGB12 0x8053
#define GL_RGB16 0x8054
#define GL_RGBA2 0x8055
#define GL_RGBA4 0x8056
#define GL_RGB5_A1 0x8057
#define GL_RGBA8 0x8058
#define GL_RGB10_A2 0x8059
#define GL_RGBA12 0x805A
#define GL_RGBA16 0x805B
#define GL_R8 0x8229
#define GL_RG8 0x822B
#define GL_RG 0x8227
#define GL_R16 0x822A
#define GL_RG16 0x822C
#define GL_COMPRESSED_RED 0x8225
#define GL_COMPRESSED_RG 0x8226
/* Polygons */
#define GL_POINT 0x1B00
#define GL_LINE 0x1B01
#define GL_FILL 0x1B02
#define GL_CW 0x0900
#define GL_CCW 0x0901
#define GL_FRONT 0x0404
#define GL_BACK 0x0405
#define GL_POLYGON_MODE 0x0B40
#define GL_POLYGON_SMOOTH 0x0B41
#define GL_POLYGON_STIPPLE 0x0B42
#define GL_EDGE_FLAG 0x0B43
#define GL_CULL_FACE 0x0B44
#define GL_CULL_FACE_MODE 0x0B45
#define GL_FRONT_FACE 0x0B46
#define GL_POLYGON_OFFSET_FACTOR 0x8038
#define GL_POLYGON_OFFSET_UNITS 0x2A00
#define GL_POLYGON_OFFSET_POINT 0x2A01
#define GL_POLYGON_OFFSET_LINE 0x2A02
#define GL_POLYGON_OFFSET_FILL 0x8037
#define GLbyte char
#define GLshort short
#define GLint int
#define GLfloat float
#define GLdouble double
#define GLvoid void
#define GLushort unsigned short
#define GLuint unsigned int
#define GLenum unsigned int
#define GLsizei unsigned int
#define GLfixed const unsigned int
#define GLclampf float
#define GLclampd double
#define GLubyte unsigned char
#define GLbitfield unsigned int
#define GLboolean unsigned char
#define GL_FALSE 0
#define GL_TRUE 1
/* Stubs for portability */
#define GL_LINE_SMOOTH 0x0B20
#define GL_ALPHA_TEST 0x0BC0
#define GL_STENCIL_TEST 0x0B90
#define GL_STENCIL_WRITEMASK 0x0B98
#define GL_INDEX_WRITEMASK 0x0C21
#define GL_COLOR_WRITEMASK 0x0C23
#define GL_UNPACK_SWAP_BYTES 0x0CF0
#define GL_UNPACK_LSB_FIRST 0x0CF1
#define GL_UNPACK_ROW_LENGTH 0x0CF2
#define GL_UNPACK_SKIP_ROWS 0x0CF3
#define GL_UNPACK_SKIP_PIXELS 0x0CF4
#define GL_UNPACK_ALIGNMENT 0x0CF5
#define GL_PACK_SWAP_BYTES 0x0D00
#define GL_PACK_LSB_FIRST 0x0D01
#define GL_PACK_ROW_LENGTH 0x0D02
#define GL_PACK_SKIP_ROWS 0x0D03
#define GL_PACK_SKIP_PIXELS 0x0D04
#define GL_PACK_ALIGNMENT 0x0D05
#define GL_MULTISAMPLE 0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
#define GL_SAMPLE_COVERAGE 0x80A0
#define GL_SAMPLE_BUFFERS 0x80A8
#define GL_SAMPLES 0x80A9
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
#define GL_MULTISAMPLE_BIT 0x20000000
#define GLAPI extern
#define APIENTRY
GLAPI void APIENTRY glFlush(void);
GLAPI void APIENTRY glFinish(void);
/* Start Submission of Primitive Data */
/* Currently Supported Primitive Types:
-GL_POINTS ( does NOT work with glDrawArrays )( ZClipping NOT supported )
-GL_TRIANGLES ( works with glDrawArrays )( ZClipping supported )
-GL_TRIANLGLE_STRIP ( works with glDrawArrays )( ZClipping supported )
-GL_QUADS ( works with glDrawArrays )( ZClipping supported )
**/
GLAPI void APIENTRY glBegin(GLenum mode);
/* Finish Submission of Primitive Data */
GLAPI void APIENTRY glEnd(void);
/* Primitive Texture Coordinate Submission */
GLAPI void APIENTRY glTexCoord1f(GLfloat u);
GLAPI void APIENTRY glTexCoord1fv(const GLfloat *u);
GLAPI void APIENTRY glTexCoord2f(GLfloat u, GLfloat v);
GLAPI void APIENTRY glTexCoord2fv(const GLfloat *uv);
/* Primitive Color Submission */
GLAPI void APIENTRY glColor1ui(GLuint argb);
GLAPI void APIENTRY glColor4ub(GLubyte r, GLubyte g, GLubyte b, GLubyte a);
GLAPI void APIENTRY glColor4ubv(const GLubyte *v);
GLAPI void APIENTRY glColor3f(GLfloat r, GLfloat g, GLfloat b);
GLAPI void APIENTRY glColor3ub(GLubyte r, GLubyte g, GLubyte b);
GLAPI void APIENTRY glColor3ubv(const GLubyte *v);
GLAPI void APIENTRY glColor3fv(const GLfloat *rgb);
GLAPI void APIENTRY glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
GLAPI void APIENTRY glColor4fv(const GLfloat *rgba);
/* Primitive Normal Submission */
GLAPI void APIENTRY glNormal3f(GLfloat x, GLfloat y, GLfloat z);
#define glNormal3i glNormal3f
GLAPI void APIENTRY glNormal3fv(const GLfloat *xyz);
#define glNormal3iv glNormal3fv
/* Primitive 2D Position Submission */
GLAPI void APIENTRY glVertex2f(GLfloat x, GLfloat y);
#define glVertex2i glVertex2f
GLAPI void APIENTRY glVertex2fv(const GLfloat *xy);
#define glVertex2iv glVertex2fv
/* Primitive 3D Position Submission */
GLAPI void APIENTRY glVertex3f(GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glVertex3fv(const GLfloat *);
/* 2D Non-Textured Rectangle Submission */
GLAPI GLvoid APIENTRY glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
#define glRectd glRectf
GLAPI GLvoid APIENTRY glRectfv(const GLfloat *v1, const GLfloat *v2);
#define glRectdv glRectfv
GLAPI GLvoid APIENTRY glRecti(GLint x1, GLint y1, GLint x2, GLint y2);
#define glRects glRecti
GLAPI GLvoid APIENTRY glRectiv(const GLint *v1, const GLint *v2);
#define glRectsv glRectiv
/* Primitive configuration */
GLAPI void APIENTRY glLineWidth(GLfloat width);
GLAPI void APIENTRY glPointSize(GLfloat size);
/* Enable / Disable Capability */
/* Currently Supported Capabilities:
GL_TEXTURE_2D
GL_BLEND
GL_DEPTH_TEST
GL_LIGHTING
GL_SCISSOR_TEST
GL_FOG
GL_CULL_FACE
GL_KOS_NEARZ_CLIPPING
GL_KOS_TEXTURE_MATRIX
*/
GLAPI void APIENTRY glEnable(GLenum cap);
GLAPI void APIENTRY glDisable(GLenum cap);
/* Clear Caps */
GLAPI void APIENTRY glClear(GLuint mode);
GLAPI void APIENTRY glClearColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
GLAPI void APIENTRY glReadBuffer(GLenum mode);
GLAPI void APIENTRY glDrawBuffer(GLenum mode);
/* Depth Testing */
GLAPI void APIENTRY glClearDepth(GLdouble depth);
GLAPI void APIENTRY glClearDepthf(GLfloat depth);
GLAPI void APIENTRY glDepthMask(GLboolean flag);
GLAPI void APIENTRY glDepthFunc(GLenum func);
GLAPI void APIENTRY glDepthRange(GLdouble n, GLdouble f);
GLAPI void APIENTRY glDepthRangef(GLfloat n, GLfloat f);
/* Hints */
/* Currently Supported Capabilities:
GL_PERSPECTIVE_CORRECTION_HINT - This will Enable Texture Super-Sampling on the PVR */
GLAPI void APIENTRY glHint(GLenum target, GLenum mode);
/* Culling */
GLAPI void APIENTRY glFrontFace(GLenum mode);
GLAPI void APIENTRY glCullFace(GLenum mode);
/* Shading - Flat or Goraud */
GLAPI void APIENTRY glShadeModel(GLenum mode);
/* Blending */
GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor);
/* Texturing */
GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param);
GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param);
GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param);
GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param);
GLAPI GLboolean APIENTRY glIsTexture(GLuint texture);
GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures);
GLAPI void APIENTRY glDeleteTextures(GLsizei n, GLuint *textures);
GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture);
/* Loads texture from SH4 RAM into PVR VRAM applying color conversion if needed */
/* internalformat must be one of the following constants:
GL_RGB
GL_RGBA
format must be the same as internalformat
if internal format is GL_RGB, type must be one of the following constants:
GL_BYTE
GL_UNSIGNED_BYTE
GL_SHORT
GL_UNSIGNED_SHORT
GL_FLOAT
GL_UNSIGNED_SHORT_5_6_5
GL_UNSIGNED_SHORT_5_6_5_TWID
if internal format is GL_RGBA, type must be one of the following constants:
GL_BYTE
GL_UNSIGNED_BYTE
GL_SHORT
GL_UNSIGNED_SHORT
GL_FLOAT
GL_UNSIGNED_SHORT_4_4_4_4
GL_UNSIGNED_SHORT_4_4_4_4_TWID
GL_UNSIGNED_SHORT_1_5_5_5
GL_UNSIGNED_SHORT_1_5_5_5_TWID
*/
GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalFormat,
GLsizei width, GLsizei height, GLint border,
GLenum format, GLenum type, const GLvoid *data);
GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GLAPI void APIENTRY glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
GLAPI void APIENTRY glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
/* GL Array API - Only GL_TRIANGLES, GL_TRIANGLE_STRIP, and GL_QUADS are supported */
GLAPI void APIENTRY glVertexPointer(GLint size, GLenum type,
GLsizei stride, const GLvoid *pointer);
GLAPI void APIENTRY glTexCoordPointer(GLint size, GLenum type,
GLsizei stride, const GLvoid *pointer);
/* If a Normal Pointer is set and GL Lighting has been enabled,
Vertex Lighting will be used instead of glColorPointer */
GLAPI void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer);
/* Use either this OR glNormalPointer to color vertices, NOT both */
GLAPI void APIENTRY glColorPointer(GLint size, GLenum type,
GLsizei stride, const GLvoid *pointer);
/* Array Data Submission */
GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count);
GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
GLAPI void APIENTRY glEnableClientState(GLenum cap);
GLAPI void APIENTRY glDisableClientState(GLenum cap);
/* Transformation / Matrix Functions */
GLAPI void APIENTRY glMatrixMode(GLenum mode);
GLAPI void APIENTRY glLoadIdentity(void);
GLAPI void APIENTRY glLoadMatrixf(const GLfloat *m);
GLAPI void APIENTRY glLoadTransposeMatrixf(const GLfloat *m);
GLAPI void APIENTRY glMultMatrixf(const GLfloat *m);
GLAPI void APIENTRY glMultTransposeMatrixf(const GLfloat *m);
GLAPI void APIENTRY glPushMatrix(void);
GLAPI void APIENTRY glPopMatrix(void);
GLAPI void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z);
#define glTranslated glTranslatef
GLAPI void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z);
#define glScaled glScalef
GLAPI void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
#define glRotated glRotatef
GLAPI void APIENTRY glOrtho(GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble znear, GLdouble zfar);
GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
GLAPI void APIENTRY glKosGetMatrix(GLenum mode, GLfloat *params);
GLAPI void APIENTRY glFrustum(GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble znear, GLdouble zfar);
/* Fog Functions - client must enable GL_FOG for this to take effect */
GLAPI void APIENTRY glFogi(GLenum pname, GLint param);
GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param);
GLAPI void APIENTRY glFogiv(GLenum pname, const GLint* params);
GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params);
/* Lighting Functions - client must enable GL_LIGHTING for this to take effect */
/* Set Individual Light Parameters */
GLAPI void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params);
GLAPI void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param);
GLAPI void APIENTRY glLightModelf(GLenum pname, const GLfloat param);
GLAPI void APIENTRY glLightModeli(GLenum pname, const GLint param);
GLAPI void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params);
GLAPI void APIENTRY glLightModeliv(GLenum pname, const GLint *params);
/* Set Global Material Parameters */
GLAPI void APIENTRY glMateriali(GLenum face, GLenum pname, const GLint param);
GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, const GLfloat param);
GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params);
GLAPI void APIENTRY glColorMaterial(GLenum face, GLenum mode);
/* glGet Functions */
GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean* params);
GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params);
GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params);
GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap);
GLAPI const GLubyte* APIENTRY glGetString(GLenum name);
/* Error handling */
GLAPI GLenum APIENTRY glGetError(void);
/* Non Operational Stubs for portability */
GLAPI void APIENTRY glAlphaFunc(GLenum func, GLclampf ref);
GLAPI void APIENTRY glPolygonMode(GLenum face, GLenum mode);
GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units);
GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params);
GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param);
GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask);
GLAPI void APIENTRY glStencilOp(GLenum sfail, GLenum dpfail, GLenum dppass);
GLAPI void APIENTRY glGetTexImage(GLenum tex, GLint lod, GLenum format, GLenum type, GLvoid* img);
__END_DECLS
#endif /* !__GL_GL_H */

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/* KallistiGL for KallistiOS ##version##
libgl/glext.h
Copyright (C) 2014 Josh Pearson
Copyright (c) 2007-2013 The Khronos Group Inc.
*/
#ifndef __GL_GLEXT_H
#define __GL_GLEXT_H
#include <sys/cdefs.h>
__BEGIN_DECLS
#define GL_TEXTURE0_ARB 0x84C0
#define GL_TEXTURE1_ARB 0x84C1
#define GL_TEXTURE2_ARB 0x84C2
#define GL_TEXTURE3_ARB 0x84C3
#define GL_TEXTURE4_ARB 0x84C4
#define GL_TEXTURE5_ARB 0x84C5
#define GL_TEXTURE6_ARB 0x84C6
#define GL_TEXTURE7_ARB 0x84C7
#define GL_TEXTURE8_ARB 0x84C8
#define GL_TEXTURE9_ARB 0x84C9
#define GL_TEXTURE10_ARB 0x84CA
#define GL_TEXTURE11_ARB 0x84CB
#define GL_TEXTURE12_ARB 0x84CC
#define GL_TEXTURE13_ARB 0x84CD
#define GL_TEXTURE14_ARB 0x84CE
#define GL_TEXTURE15_ARB 0x84CF
#define GL_TEXTURE16_ARB 0x84D0
#define GL_TEXTURE17_ARB 0x84D1
#define GL_TEXTURE18_ARB 0x84D2
#define GL_TEXTURE19_ARB 0x84D3
#define GL_TEXTURE20_ARB 0x84D4
#define GL_TEXTURE21_ARB 0x84D5
#define GL_TEXTURE22_ARB 0x84D6
#define GL_TEXTURE23_ARB 0x84D7
#define GL_TEXTURE24_ARB 0x84D8
#define GL_TEXTURE25_ARB 0x84D9
#define GL_TEXTURE26_ARB 0x84DA
#define GL_TEXTURE27_ARB 0x84DB
#define GL_TEXTURE28_ARB 0x84DC
#define GL_TEXTURE29_ARB 0x84DD
#define GL_TEXTURE30_ARB 0x84DE
#define GL_TEXTURE31_ARB 0x84DF
#define GL_ACTIVE_TEXTURE_ARB 0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
#define GL_CLAMP_TO_EDGE 0x812F
#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
#define GL_NORMAL_MAP_ARB 0x8511
#define GL_REFLECTION_MAP_ARB 0x8512
#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
#define GL_COMPRESSED_ALPHA_ARB 0x84E9
#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
#define GL_COMPRESSED_RGB_ARB 0x84ED
#define GL_COMPRESSED_RGBA_ARB 0x84EE
#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
#define GL_FRAMEBUFFER_EXT 0x8D40
#define GL_RENDERBUFFER_EXT 0x8D41
#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
/* Multitexture extensions */
GLAPI void APIENTRY glActiveTextureARB(GLenum texture);
GLAPI void APIENTRY glClientActiveTextureARB(GLenum texture);
GLAPI void APIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
GLAPI void APIENTRY glGenFramebuffersEXT(GLsizei n, GLuint* framebuffers);
GLAPI void APIENTRY glDeleteFramebuffersEXT(GLsizei n, const GLuint* framebuffers);
GLAPI void APIENTRY glBindFramebufferEXT(GLenum target, GLuint framebuffer);
GLAPI void APIENTRY glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
GLAPI void APIENTRY glGenerateMipmap(GLenum target);
GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT(GLenum target);
GLAPI GLboolean APIENTRY glIsFramebufferEXT(GLuint framebuffer);
/* ext_paletted_texture */
#define GL_COLOR_INDEX1_EXT 0x80E2
#define GL_COLOR_INDEX2_EXT 0x80E3
#define GL_COLOR_INDEX4_EXT 0x80E4
#define GL_COLOR_INDEX8_EXT 0x80E5
#define GL_COLOR_INDEX12_EXT 0x80E6
#define GL_COLOR_INDEX16_EXT 0x80E7
#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8
#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9
#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF
#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
GLAPI void APIENTRY glColorTableEXT(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *data);
GLAPI void APIENTRY glColorSubTableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
GLAPI void APIENTRY glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid *data);
GLAPI void APIENTRY glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat *params);
/* ext OES_compressed_paletted_texture */
/* PixelInternalFormat */
//Ozzy: used MesaGL definitions please adjust if it causes probs.
#define GL_PALETTE4_RGB8_OES 0x8B90
#define GL_PALETTE4_RGBA8_OES 0x8B91
#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
#define GL_PALETTE4_RGBA4_OES 0x8B93
#define GL_PALETTE4_RGB5_A1_OES 0x8B94
#define GL_PALETTE8_RGB8_OES 0x8B95
#define GL_PALETTE8_RGBA8_OES 0x8B96
#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
#define GL_PALETTE8_RGBA4_OES 0x8B98
#define GL_PALETTE8_RGB5_A1_OES 0x8B99
/* Loads VQ compressed texture from SH4 RAM into PVR VRAM */
/* internalformat must be one of the following constants:
GL_UNSIGNED_SHORT_5_6_5_VQ
GL_UNSIGNED_SHORT_5_6_5_VQ_TWID
GL_UNSIGNED_SHORT_4_4_4_4_VQ
GL_UNSIGNED_SHORT_4_4_4_4_VQ_TWID
GL_UNSIGNED_SHORT_1_5_5_5_VQ
GL_UNSIGNED_SHORT_1_5_5_5_VQ_TWID
*/
GLAPI void APIENTRY glCompressedTexImage2DARB(GLenum target,
GLint level,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLint border,
GLsizei imageSize,
const GLvoid *data);
GLAPI void APIENTRY glCompressedTexSubImage2DARB(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLsizei width,
GLsizei height,
GLenum format,
GLsizei imageSize,
const GLvoid *data);
/* Core aliases */
#define GL_INVALID_FRAMEBUFFER_OPERATION GL_INVALID_FRAMEBUFFER_OPERATION_EXT
#define glActiveTexture glActiveTextureARB
#define glClientActiveTexture glClientActiveTextureARB
#define glMultiTexCoord2f glMultiTexCoord2fARB
#define glGenerateMipmapEXT glGenerateMipmap
#define glCompressedTexImage2D glCompressedTexImage2DARB
#define glCompressedTexSubImage2D glCompressedTexSubImage2DARB
#ifndef GL_VERSION_1_4
#define GL_VERSION_1_4 1
#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
#define GL_TEXTURE_LOD_BIAS 0x8501
#define GL_MAX_TEXTURE_LOD_BIAS_DEFAULT 7
#define GL_KOS_INTERNAL_DEFAULT_MIPMAP_LOD_BIAS 4
#endif
#ifndef GL_EXT_texture_lod_bias
#define GL_EXT_texture_lod_bias 1
#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
#endif /* GL_EXT_texture_lod_bias */
/* ATI_meminfo */
#define GL_VBO_FREE_MEMORY_ATI 0x87FB
#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
__END_DECLS
#endif /* !__GL_GLEXT_H */

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#pragma once
#include "gl.h"
__BEGIN_DECLS
extern const char* GLDC_VERSION;
/*
* Dreamcast specific compressed + twiddled formats.
* We use constants from the range 0xEEE0 onwards
* to avoid trampling any real GL constants (this is in the middle of the
* any_vendor_future_use range defined in the GL enum.spec file.
*/
#define GL_UNSIGNED_SHORT_5_6_5_TWID_KOS 0xEEE0
#define GL_UNSIGNED_SHORT_1_5_5_5_REV_TWID_KOS 0xEEE2
#define GL_UNSIGNED_SHORT_4_4_4_4_REV_TWID_KOS 0xEEE3
#define GL_COMPRESSED_RGB_565_VQ_KOS 0xEEE4
#define GL_COMPRESSED_ARGB_1555_VQ_KOS 0xEEE6
#define GL_COMPRESSED_ARGB_4444_VQ_KOS 0xEEE7
#define GL_COMPRESSED_RGB_565_VQ_TWID_KOS 0xEEE8
#define GL_COMPRESSED_ARGB_1555_VQ_TWID_KOS 0xEEEA
#define GL_COMPRESSED_ARGB_4444_VQ_TWID_KOS 0xEEEB
#define GL_COMPRESSED_RGB_565_VQ_MIPMAP_KOS 0xEEEC
#define GL_COMPRESSED_ARGB_1555_VQ_MIPMAP_KOS 0xEEED
#define GL_COMPRESSED_ARGB_4444_VQ_MIPMAP_KOS 0xEEEE
#define GL_COMPRESSED_RGB_565_VQ_MIPMAP_TWID_KOS 0xEEEF
#define GL_COMPRESSED_ARGB_1555_VQ_MIPMAP_TWID_KOS 0xEEF0
#define GL_COMPRESSED_ARGB_4444_VQ_MIPMAP_TWID_KOS 0xEEF1
#define GL_NEARZ_CLIPPING_KOS 0xEEFA
/* Initialize the GL pipeline. GL will initialize the PVR. */
GLAPI void APIENTRY glKosInit();
typedef struct {
/* If GL_TRUE, enables pvr autosorting, this *will* break glDepthFunc/glDepthTest */
GLboolean autosort_enabled;
/* If GL_TRUE, enables the PVR FSAA */
GLboolean fsaa_enabled;
/* The internal format for paletted textures, must be GL_RGBA4 (default) or GL_RGBA8 */
GLenum internal_palette_format;
/* Initial capacity of each of the OP, TR and PT lists in vertices */
GLuint initial_op_capacity;
GLuint initial_tr_capacity;
GLuint initial_pt_capacity;
GLuint initial_immediate_capacity;
/* Default: True
*
* Whether glTexImage should automatically twiddle textures
* if the internal format is a generic format (e.g. GL_RGB).
* this is the same as calling glEnable(GL_TEXTURE_TWIDDLE_KOS)
* on boot */
GLboolean texture_twiddle;
} GLdcConfig;
typedef struct {
GLuint padding0;
GLfloat x;
GLfloat y;
GLfloat z;
GLfloat u;
GLfloat v;
GLubyte bgra[4];
GLuint padding1;
} GLVertexKOS;
GLAPI void APIENTRY glVertexPackColor3fKOS(GLVertexKOS* vertex, float r, float g, float b);
GLAPI void APIENTRY glVertexPackColor4fKOS(GLVertexKOS* vertex, float r, float g, float b, float a);
GLAPI void APIENTRY glKosInitConfig(GLdcConfig* config);
/* Usage:
*
* GLdcConfig config;
* glKosInitConfig(&config);
*
* config.autosort_enabled = GL_TRUE;
*
* glKosInitEx(&config);
*/
GLAPI void APIENTRY glKosInitEx(GLdcConfig* config);
GLAPI void APIENTRY glKosSwapBuffers();
GLAPI void APIENTRY glKosShutdown();
/*
* CUSTOM EXTENSION multiple_shared_palette_KOS
*
* This extension allows using up to 4 different shared palettes
* with ColorTableEXT. The following constants are provided
* to use as targets for ColorTableExt:
*
* - SHARED_TEXTURE_PALETTE_0_KOS
* - SHARED_TEXTURE_PALETTE_1_KOS
* - SHARED_TEXTURE_PALETTE_2_KOS
* - SHARED_TEXTURE_PALETTE_3_KOS
*
* In this use case SHARED_TEXTURE_PALETTE_0_KOS is interchangable with SHARED_TEXTURE_PALETTE_EXT
* (both refer to the first shared palette).
*
* To select which palette a texture uses, a new pname is accepted by TexParameteri: SHARED_TEXTURE_BANK_KOS
* by default textures use shared palette 0.
*/
#define GL_SHARED_TEXTURE_PALETTE_0_KOS 0xEEFC
#define GL_SHARED_TEXTURE_PALETTE_1_KOS 0xEEFD
#define GL_SHARED_TEXTURE_PALETTE_2_KOS 0xEEFE
#define GL_SHARED_TEXTURE_PALETTE_3_KOS 0xEEFF
#define GL_SHARED_TEXTURE_PALETTE_4_KOS 0xEF00
#define GL_SHARED_TEXTURE_PALETTE_5_KOS 0xEF01
#define GL_SHARED_TEXTURE_PALETTE_6_KOS 0xEF02
#define GL_SHARED_TEXTURE_PALETTE_7_KOS 0xEF03
#define GL_SHARED_TEXTURE_PALETTE_8_KOS 0xEF04
#define GL_SHARED_TEXTURE_PALETTE_9_KOS 0xEF05
#define GL_SHARED_TEXTURE_PALETTE_10_KOS 0xEF06
#define GL_SHARED_TEXTURE_PALETTE_11_KOS 0xEF07
#define GL_SHARED_TEXTURE_PALETTE_12_KOS 0xEF08
#define GL_SHARED_TEXTURE_PALETTE_13_KOS 0xEF09
#define GL_SHARED_TEXTURE_PALETTE_14_KOS 0xEF0A
#define GL_SHARED_TEXTURE_PALETTE_15_KOS 0xEF0B
#define GL_SHARED_TEXTURE_PALETTE_16_KOS 0xEF0C
#define GL_SHARED_TEXTURE_PALETTE_17_KOS 0xEF0D
#define GL_SHARED_TEXTURE_PALETTE_18_KOS 0xEF0E
#define GL_SHARED_TEXTURE_PALETTE_19_KOS 0xEF0F
#define GL_SHARED_TEXTURE_PALETTE_20_KOS 0xEF10
#define GL_SHARED_TEXTURE_PALETTE_21_KOS 0xEF11
#define GL_SHARED_TEXTURE_PALETTE_22_KOS 0xEF12
#define GL_SHARED_TEXTURE_PALETTE_23_KOS 0xEF13
#define GL_SHARED_TEXTURE_PALETTE_24_KOS 0xEF14
#define GL_SHARED_TEXTURE_PALETTE_25_KOS 0xEF15
#define GL_SHARED_TEXTURE_PALETTE_26_KOS 0xEF16
#define GL_SHARED_TEXTURE_PALETTE_27_KOS 0xEF17
#define GL_SHARED_TEXTURE_PALETTE_28_KOS 0xEF18
#define GL_SHARED_TEXTURE_PALETTE_29_KOS 0xEF19
#define GL_SHARED_TEXTURE_PALETTE_30_KOS 0xEF1A
#define GL_SHARED_TEXTURE_PALETTE_31_KOS 0xEF1B
#define GL_SHARED_TEXTURE_PALETTE_32_KOS 0xEF1C
#define GL_SHARED_TEXTURE_PALETTE_33_KOS 0xEF1D
#define GL_SHARED_TEXTURE_PALETTE_34_KOS 0xEF1E
#define GL_SHARED_TEXTURE_PALETTE_35_KOS 0xEF1F
#define GL_SHARED_TEXTURE_PALETTE_36_KOS 0xEF20
#define GL_SHARED_TEXTURE_PALETTE_37_KOS 0xEF21
#define GL_SHARED_TEXTURE_PALETTE_38_KOS 0xEF22
#define GL_SHARED_TEXTURE_PALETTE_39_KOS 0xEF23
#define GL_SHARED_TEXTURE_PALETTE_40_KOS 0xEF24
#define GL_SHARED_TEXTURE_PALETTE_41_KOS 0xEF25
#define GL_SHARED_TEXTURE_PALETTE_42_KOS 0xEF26
#define GL_SHARED_TEXTURE_PALETTE_43_KOS 0xEF27
#define GL_SHARED_TEXTURE_PALETTE_44_KOS 0xEF28
#define GL_SHARED_TEXTURE_PALETTE_45_KOS 0xEF29
#define GL_SHARED_TEXTURE_PALETTE_46_KOS 0xEF2A
#define GL_SHARED_TEXTURE_PALETTE_47_KOS 0xEF2B
#define GL_SHARED_TEXTURE_PALETTE_48_KOS 0xEF2C
#define GL_SHARED_TEXTURE_PALETTE_49_KOS 0xEF2D
#define GL_SHARED_TEXTURE_PALETTE_50_KOS 0xEF2E
#define GL_SHARED_TEXTURE_PALETTE_51_KOS 0xEF2F
#define GL_SHARED_TEXTURE_PALETTE_52_KOS 0xEF30
#define GL_SHARED_TEXTURE_PALETTE_53_KOS 0xEF31
#define GL_SHARED_TEXTURE_PALETTE_54_KOS 0xEF32
#define GL_SHARED_TEXTURE_PALETTE_55_KOS 0xEF33
#define GL_SHARED_TEXTURE_PALETTE_56_KOS 0xEF34
#define GL_SHARED_TEXTURE_PALETTE_57_KOS 0xEF35
#define GL_SHARED_TEXTURE_PALETTE_58_KOS 0xEF36
#define GL_SHARED_TEXTURE_PALETTE_59_KOS 0xEF37
#define GL_SHARED_TEXTURE_PALETTE_60_KOS 0xEF38
#define GL_SHARED_TEXTURE_PALETTE_61_KOS 0xEF39
#define GL_SHARED_TEXTURE_PALETTE_62_KOS 0xEF3A
#define GL_SHARED_TEXTURE_PALETTE_63_KOS 0xEF3B
/* Pass to glTexParameteri to set the shared bank */
#define GL_SHARED_TEXTURE_BANK_KOS 0xEF3C
/* Memory allocation extension (GL_KOS_texture_memory_management) */
GLAPI GLvoid APIENTRY glDefragmentTextureMemory_KOS(void);
/* glGet extensions */
#define GL_FREE_TEXTURE_MEMORY_KOS 0xEF3D
#define GL_USED_TEXTURE_MEMORY_KOS 0xEF3E
#define GL_FREE_CONTIGUOUS_TEXTURE_MEMORY_KOS 0xEF3F
//for palette internal format (glfcConfig)
#define GL_RGB565_KOS 0xEF40
#define GL_ARGB4444_KOS 0xEF41
#define GL_ARGB1555_KOS 0xEF42
#define GL_RGB565_TWID_KOS 0xEF43
#define GL_ARGB4444_TWID_KOS 0xEF44
#define GL_ARGB1555_TWID_KOS 0xEF45
#define GL_COLOR_INDEX8_TWID_KOS 0xEF46
#define GL_COLOR_INDEX4_TWID_KOS 0xEF47
#define GL_RGB_TWID_KOS 0xEF48
#define GL_RGBA_TWID_KOS 0xEF49
/* glGet extensions */
#define GL_TEXTURE_INTERNAL_FORMAT_KOS 0xEF50
/* If enabled, will twiddle texture uploads where possible */
#define GL_TEXTURE_TWIDDLE_KOS 0xEF51
__END_DECLS

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/* KallistiGL for KallistiOS ##version##
libgl/glu.h
Copyright (C) 2013-2014 Josh "PH3NOM" Pearson
Copyright (C) 2016 Lawrence Sebald
Some functionality adapted from the original KOS libgl:
Copyright (C) 2001 Dan Potter
Copyright (C) 2002 Benoit Miller
*/
#ifndef __GL_GLU_H
#define __GL_GLU_H
#include <sys/cdefs.h>
__BEGIN_DECLS
#ifndef BUILD_LIBGL
#include "gl.h"
#endif
#define GLU_FALSE 0
#define GLU_TRUE 1
GLAPI void APIENTRY gluOrtho2D(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);
/* gluPerspective - Set the Perspective for Rendering. */
GLAPI void APIENTRY gluPerspective(GLdouble fovy, GLdouble aspect,
GLdouble zNear, GLdouble zFar);
/* gluLookAt - Set Camera Position for Rendering. */
GLAPI void APIENTRY gluLookAt(GLdouble eyex, GLdouble eyey, GLdouble eyez,
GLdouble centerx, GLdouble centery, GLdouble centerz,
GLdouble upx, GLdouble upy, GLdouble upz);
/* generate mipmaps for any image provided by the user and then pass them to OpenGL */
GLAPI GLint APIENTRY gluBuild2DMipmaps(GLenum target, GLint internalFormat,
GLsizei width, GLsizei height,
GLenum format, GLenum type, const void *data);
GLAPI const GLubyte* APIENTRY gluErrorString(GLenum error);
__END_DECLS
#endif /* !__GL_GLU_H */

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// Formatting library for C++ - color support
//
// Copyright (c) 2018 - present, Victor Zverovich and fmt contributors
// All rights reserved.
//
// For the license information refer to format.h.
#ifndef FMT_COLOR_H_
#define FMT_COLOR_H_
#include "format.h"
FMT_BEGIN_NAMESPACE
enum class color : uint32_t {
alice_blue = 0xF0F8FF, // rgb(240,248,255)
antique_white = 0xFAEBD7, // rgb(250,235,215)
aqua = 0x00FFFF, // rgb(0,255,255)
aquamarine = 0x7FFFD4, // rgb(127,255,212)
azure = 0xF0FFFF, // rgb(240,255,255)
beige = 0xF5F5DC, // rgb(245,245,220)
bisque = 0xFFE4C4, // rgb(255,228,196)
black = 0x000000, // rgb(0,0,0)
blanched_almond = 0xFFEBCD, // rgb(255,235,205)
blue = 0x0000FF, // rgb(0,0,255)
blue_violet = 0x8A2BE2, // rgb(138,43,226)
brown = 0xA52A2A, // rgb(165,42,42)
burly_wood = 0xDEB887, // rgb(222,184,135)
cadet_blue = 0x5F9EA0, // rgb(95,158,160)
chartreuse = 0x7FFF00, // rgb(127,255,0)
chocolate = 0xD2691E, // rgb(210,105,30)
coral = 0xFF7F50, // rgb(255,127,80)
cornflower_blue = 0x6495ED, // rgb(100,149,237)
cornsilk = 0xFFF8DC, // rgb(255,248,220)
crimson = 0xDC143C, // rgb(220,20,60)
cyan = 0x00FFFF, // rgb(0,255,255)
dark_blue = 0x00008B, // rgb(0,0,139)
dark_cyan = 0x008B8B, // rgb(0,139,139)
dark_golden_rod = 0xB8860B, // rgb(184,134,11)
dark_gray = 0xA9A9A9, // rgb(169,169,169)
dark_green = 0x006400, // rgb(0,100,0)
dark_khaki = 0xBDB76B, // rgb(189,183,107)
dark_magenta = 0x8B008B, // rgb(139,0,139)
dark_olive_green = 0x556B2F, // rgb(85,107,47)
dark_orange = 0xFF8C00, // rgb(255,140,0)
dark_orchid = 0x9932CC, // rgb(153,50,204)
dark_red = 0x8B0000, // rgb(139,0,0)
dark_salmon = 0xE9967A, // rgb(233,150,122)
dark_sea_green = 0x8FBC8F, // rgb(143,188,143)
dark_slate_blue = 0x483D8B, // rgb(72,61,139)
dark_slate_gray = 0x2F4F4F, // rgb(47,79,79)
dark_turquoise = 0x00CED1, // rgb(0,206,209)
dark_violet = 0x9400D3, // rgb(148,0,211)
deep_pink = 0xFF1493, // rgb(255,20,147)
deep_sky_blue = 0x00BFFF, // rgb(0,191,255)
dim_gray = 0x696969, // rgb(105,105,105)
dodger_blue = 0x1E90FF, // rgb(30,144,255)
fire_brick = 0xB22222, // rgb(178,34,34)
floral_white = 0xFFFAF0, // rgb(255,250,240)
forest_green = 0x228B22, // rgb(34,139,34)
fuchsia = 0xFF00FF, // rgb(255,0,255)
gainsboro = 0xDCDCDC, // rgb(220,220,220)
ghost_white = 0xF8F8FF, // rgb(248,248,255)
gold = 0xFFD700, // rgb(255,215,0)
golden_rod = 0xDAA520, // rgb(218,165,32)
gray = 0x808080, // rgb(128,128,128)
green = 0x008000, // rgb(0,128,0)
green_yellow = 0xADFF2F, // rgb(173,255,47)
honey_dew = 0xF0FFF0, // rgb(240,255,240)
hot_pink = 0xFF69B4, // rgb(255,105,180)
indian_red = 0xCD5C5C, // rgb(205,92,92)
indigo = 0x4B0082, // rgb(75,0,130)
ivory = 0xFFFFF0, // rgb(255,255,240)
khaki = 0xF0E68C, // rgb(240,230,140)
lavender = 0xE6E6FA, // rgb(230,230,250)
lavender_blush = 0xFFF0F5, // rgb(255,240,245)
lawn_green = 0x7CFC00, // rgb(124,252,0)
lemon_chiffon = 0xFFFACD, // rgb(255,250,205)
light_blue = 0xADD8E6, // rgb(173,216,230)
light_coral = 0xF08080, // rgb(240,128,128)
light_cyan = 0xE0FFFF, // rgb(224,255,255)
light_golden_rod_yellow = 0xFAFAD2, // rgb(250,250,210)
light_gray = 0xD3D3D3, // rgb(211,211,211)
light_green = 0x90EE90, // rgb(144,238,144)
light_pink = 0xFFB6C1, // rgb(255,182,193)
light_salmon = 0xFFA07A, // rgb(255,160,122)
light_sea_green = 0x20B2AA, // rgb(32,178,170)
light_sky_blue = 0x87CEFA, // rgb(135,206,250)
light_slate_gray = 0x778899, // rgb(119,136,153)
light_steel_blue = 0xB0C4DE, // rgb(176,196,222)
light_yellow = 0xFFFFE0, // rgb(255,255,224)
lime = 0x00FF00, // rgb(0,255,0)
lime_green = 0x32CD32, // rgb(50,205,50)
linen = 0xFAF0E6, // rgb(250,240,230)
magenta = 0xFF00FF, // rgb(255,0,255)
maroon = 0x800000, // rgb(128,0,0)
medium_aquamarine = 0x66CDAA, // rgb(102,205,170)
medium_blue = 0x0000CD, // rgb(0,0,205)
medium_orchid = 0xBA55D3, // rgb(186,85,211)
medium_purple = 0x9370DB, // rgb(147,112,219)
medium_sea_green = 0x3CB371, // rgb(60,179,113)
medium_slate_blue = 0x7B68EE, // rgb(123,104,238)
medium_spring_green = 0x00FA9A, // rgb(0,250,154)
medium_turquoise = 0x48D1CC, // rgb(72,209,204)
medium_violet_red = 0xC71585, // rgb(199,21,133)
midnight_blue = 0x191970, // rgb(25,25,112)
mint_cream = 0xF5FFFA, // rgb(245,255,250)
misty_rose = 0xFFE4E1, // rgb(255,228,225)
moccasin = 0xFFE4B5, // rgb(255,228,181)
navajo_white = 0xFFDEAD, // rgb(255,222,173)
navy = 0x000080, // rgb(0,0,128)
old_lace = 0xFDF5E6, // rgb(253,245,230)
olive = 0x808000, // rgb(128,128,0)
olive_drab = 0x6B8E23, // rgb(107,142,35)
orange = 0xFFA500, // rgb(255,165,0)
orange_red = 0xFF4500, // rgb(255,69,0)
orchid = 0xDA70D6, // rgb(218,112,214)
pale_golden_rod = 0xEEE8AA, // rgb(238,232,170)
pale_green = 0x98FB98, // rgb(152,251,152)
pale_turquoise = 0xAFEEEE, // rgb(175,238,238)
pale_violet_red = 0xDB7093, // rgb(219,112,147)
papaya_whip = 0xFFEFD5, // rgb(255,239,213)
peach_puff = 0xFFDAB9, // rgb(255,218,185)
peru = 0xCD853F, // rgb(205,133,63)
pink = 0xFFC0CB, // rgb(255,192,203)
plum = 0xDDA0DD, // rgb(221,160,221)
powder_blue = 0xB0E0E6, // rgb(176,224,230)
purple = 0x800080, // rgb(128,0,128)
rebecca_purple = 0x663399, // rgb(102,51,153)
red = 0xFF0000, // rgb(255,0,0)
rosy_brown = 0xBC8F8F, // rgb(188,143,143)
royal_blue = 0x4169E1, // rgb(65,105,225)
saddle_brown = 0x8B4513, // rgb(139,69,19)
salmon = 0xFA8072, // rgb(250,128,114)
sandy_brown = 0xF4A460, // rgb(244,164,96)
sea_green = 0x2E8B57, // rgb(46,139,87)
sea_shell = 0xFFF5EE, // rgb(255,245,238)
sienna = 0xA0522D, // rgb(160,82,45)
silver = 0xC0C0C0, // rgb(192,192,192)
sky_blue = 0x87CEEB, // rgb(135,206,235)
slate_blue = 0x6A5ACD, // rgb(106,90,205)
slate_gray = 0x708090, // rgb(112,128,144)
snow = 0xFFFAFA, // rgb(255,250,250)
spring_green = 0x00FF7F, // rgb(0,255,127)
steel_blue = 0x4682B4, // rgb(70,130,180)
tan = 0xD2B48C, // rgb(210,180,140)
teal = 0x008080, // rgb(0,128,128)
thistle = 0xD8BFD8, // rgb(216,191,216)
tomato = 0xFF6347, // rgb(255,99,71)
turquoise = 0x40E0D0, // rgb(64,224,208)
violet = 0xEE82EE, // rgb(238,130,238)
wheat = 0xF5DEB3, // rgb(245,222,179)
white = 0xFFFFFF, // rgb(255,255,255)
white_smoke = 0xF5F5F5, // rgb(245,245,245)
yellow = 0xFFFF00, // rgb(255,255,0)
yellow_green = 0x9ACD32 // rgb(154,205,50)
}; // enum class color
enum class terminal_color : uint8_t {
black = 30,
red,
green,
yellow,
blue,
magenta,
cyan,
white,
bright_black = 90,
bright_red,
bright_green,
bright_yellow,
bright_blue,
bright_magenta,
bright_cyan,
bright_white
};
enum class emphasis : uint8_t {
bold = 1,
italic = 1 << 1,
underline = 1 << 2,
strikethrough = 1 << 3
};
// rgb is a struct for red, green and blue colors.
// Using the name "rgb" makes some editors show the color in a tooltip.
struct rgb {
FMT_CONSTEXPR rgb() : r(0), g(0), b(0) {}
FMT_CONSTEXPR rgb(uint8_t r_, uint8_t g_, uint8_t b_) : r(r_), g(g_), b(b_) {}
FMT_CONSTEXPR rgb(uint32_t hex)
: r((hex >> 16) & 0xFF), g((hex >> 8) & 0xFF), b(hex & 0xFF) {}
FMT_CONSTEXPR rgb(color hex)
: r((uint32_t(hex) >> 16) & 0xFF),
g((uint32_t(hex) >> 8) & 0xFF),
b(uint32_t(hex) & 0xFF) {}
uint8_t r;
uint8_t g;
uint8_t b;
};
namespace detail {
// color is a struct of either a rgb color or a terminal color.
struct color_type {
FMT_CONSTEXPR color_type() FMT_NOEXCEPT : is_rgb(), value{} {}
FMT_CONSTEXPR color_type(color rgb_color) FMT_NOEXCEPT : is_rgb(true),
value{} {
value.rgb_color = static_cast<uint32_t>(rgb_color);
}
FMT_CONSTEXPR color_type(rgb rgb_color) FMT_NOEXCEPT : is_rgb(true), value{} {
value.rgb_color = (static_cast<uint32_t>(rgb_color.r) << 16) |
(static_cast<uint32_t>(rgb_color.g) << 8) | rgb_color.b;
}
FMT_CONSTEXPR color_type(terminal_color term_color) FMT_NOEXCEPT : is_rgb(),
value{} {
value.term_color = static_cast<uint8_t>(term_color);
}
bool is_rgb;
union color_union {
uint8_t term_color;
uint32_t rgb_color;
} value;
};
} // namespace detail
// Experimental text formatting support.
class text_style {
public:
FMT_CONSTEXPR text_style(emphasis em = emphasis()) FMT_NOEXCEPT
: set_foreground_color(),
set_background_color(),
ems(em) {}
FMT_CONSTEXPR text_style& operator|=(const text_style& rhs) {
if (!set_foreground_color) {
set_foreground_color = rhs.set_foreground_color;
foreground_color = rhs.foreground_color;
} else if (rhs.set_foreground_color) {
if (!foreground_color.is_rgb || !rhs.foreground_color.is_rgb)
FMT_THROW(format_error("can't OR a terminal color"));
foreground_color.value.rgb_color |= rhs.foreground_color.value.rgb_color;
}
if (!set_background_color) {
set_background_color = rhs.set_background_color;
background_color = rhs.background_color;
} else if (rhs.set_background_color) {
if (!background_color.is_rgb || !rhs.background_color.is_rgb)
FMT_THROW(format_error("can't OR a terminal color"));
background_color.value.rgb_color |= rhs.background_color.value.rgb_color;
}
ems = static_cast<emphasis>(static_cast<uint8_t>(ems) |
static_cast<uint8_t>(rhs.ems));
return *this;
}
friend FMT_CONSTEXPR text_style operator|(text_style lhs,
const text_style& rhs) {
return lhs |= rhs;
}
FMT_CONSTEXPR text_style& operator&=(const text_style& rhs) {
if (!set_foreground_color) {
set_foreground_color = rhs.set_foreground_color;
foreground_color = rhs.foreground_color;
} else if (rhs.set_foreground_color) {
if (!foreground_color.is_rgb || !rhs.foreground_color.is_rgb)
FMT_THROW(format_error("can't AND a terminal color"));
foreground_color.value.rgb_color &= rhs.foreground_color.value.rgb_color;
}
if (!set_background_color) {
set_background_color = rhs.set_background_color;
background_color = rhs.background_color;
} else if (rhs.set_background_color) {
if (!background_color.is_rgb || !rhs.background_color.is_rgb)
FMT_THROW(format_error("can't AND a terminal color"));
background_color.value.rgb_color &= rhs.background_color.value.rgb_color;
}
ems = static_cast<emphasis>(static_cast<uint8_t>(ems) &
static_cast<uint8_t>(rhs.ems));
return *this;
}
friend FMT_CONSTEXPR text_style operator&(text_style lhs,
const text_style& rhs) {
return lhs &= rhs;
}
FMT_CONSTEXPR bool has_foreground() const FMT_NOEXCEPT {
return set_foreground_color;
}
FMT_CONSTEXPR bool has_background() const FMT_NOEXCEPT {
return set_background_color;
}
FMT_CONSTEXPR bool has_emphasis() const FMT_NOEXCEPT {
return static_cast<uint8_t>(ems) != 0;
}
FMT_CONSTEXPR detail::color_type get_foreground() const FMT_NOEXCEPT {
FMT_ASSERT(has_foreground(), "no foreground specified for this style");
return foreground_color;
}
FMT_CONSTEXPR detail::color_type get_background() const FMT_NOEXCEPT {
FMT_ASSERT(has_background(), "no background specified for this style");
return background_color;
}
FMT_CONSTEXPR emphasis get_emphasis() const FMT_NOEXCEPT {
FMT_ASSERT(has_emphasis(), "no emphasis specified for this style");
return ems;
}
private:
FMT_CONSTEXPR text_style(bool is_foreground,
detail::color_type text_color) FMT_NOEXCEPT
: set_foreground_color(),
set_background_color(),
ems() {
if (is_foreground) {
foreground_color = text_color;
set_foreground_color = true;
} else {
background_color = text_color;
set_background_color = true;
}
}
friend FMT_CONSTEXPR_DECL text_style fg(detail::color_type foreground)
FMT_NOEXCEPT;
friend FMT_CONSTEXPR_DECL text_style bg(detail::color_type background)
FMT_NOEXCEPT;
detail::color_type foreground_color;
detail::color_type background_color;
bool set_foreground_color;
bool set_background_color;
emphasis ems;
};
FMT_CONSTEXPR text_style fg(detail::color_type foreground) FMT_NOEXCEPT {
return text_style(/*is_foreground=*/true, foreground);
}
FMT_CONSTEXPR text_style bg(detail::color_type background) FMT_NOEXCEPT {
return text_style(/*is_foreground=*/false, background);
}
FMT_CONSTEXPR text_style operator|(emphasis lhs, emphasis rhs) FMT_NOEXCEPT {
return text_style(lhs) | rhs;
}
namespace detail {
template <typename Char> struct ansi_color_escape {
FMT_CONSTEXPR ansi_color_escape(detail::color_type text_color,
const char* esc) FMT_NOEXCEPT {
// If we have a terminal color, we need to output another escape code
// sequence.
if (!text_color.is_rgb) {
bool is_background = esc == detail::data::background_color;
uint32_t value = text_color.value.term_color;
// Background ASCII codes are the same as the foreground ones but with
// 10 more.
if (is_background) value += 10u;
size_t index = 0;
buffer[index++] = static_cast<Char>('\x1b');
buffer[index++] = static_cast<Char>('[');
if (value >= 100u) {
buffer[index++] = static_cast<Char>('1');
value %= 100u;
}
buffer[index++] = static_cast<Char>('0' + value / 10u);
buffer[index++] = static_cast<Char>('0' + value % 10u);
buffer[index++] = static_cast<Char>('m');
buffer[index++] = static_cast<Char>('\0');
return;
}
for (int i = 0; i < 7; i++) {
buffer[i] = static_cast<Char>(esc[i]);
}
rgb color(text_color.value.rgb_color);
to_esc(color.r, buffer + 7, ';');
to_esc(color.g, buffer + 11, ';');
to_esc(color.b, buffer + 15, 'm');
buffer[19] = static_cast<Char>(0);
}
FMT_CONSTEXPR ansi_color_escape(emphasis em) FMT_NOEXCEPT {
uint8_t em_codes[4] = {};
uint8_t em_bits = static_cast<uint8_t>(em);
if (em_bits & static_cast<uint8_t>(emphasis::bold)) em_codes[0] = 1;
if (em_bits & static_cast<uint8_t>(emphasis::italic)) em_codes[1] = 3;
if (em_bits & static_cast<uint8_t>(emphasis::underline)) em_codes[2] = 4;
if (em_bits & static_cast<uint8_t>(emphasis::strikethrough))
em_codes[3] = 9;
size_t index = 0;
for (int i = 0; i < 4; ++i) {
if (!em_codes[i]) continue;
buffer[index++] = static_cast<Char>('\x1b');
buffer[index++] = static_cast<Char>('[');
buffer[index++] = static_cast<Char>('0' + em_codes[i]);
buffer[index++] = static_cast<Char>('m');
}
buffer[index++] = static_cast<Char>(0);
}
FMT_CONSTEXPR operator const Char*() const FMT_NOEXCEPT { return buffer; }
FMT_CONSTEXPR const Char* begin() const FMT_NOEXCEPT { return buffer; }
FMT_CONSTEXPR const Char* end() const FMT_NOEXCEPT {
return buffer + std::char_traits<Char>::length(buffer);
}
private:
Char buffer[7u + 3u * 4u + 1u];
static FMT_CONSTEXPR void to_esc(uint8_t c, Char* out,
char delimiter) FMT_NOEXCEPT {
out[0] = static_cast<Char>('0' + c / 100);
out[1] = static_cast<Char>('0' + c / 10 % 10);
out[2] = static_cast<Char>('0' + c % 10);
out[3] = static_cast<Char>(delimiter);
}
};
template <typename Char>
FMT_CONSTEXPR ansi_color_escape<Char> make_foreground_color(
detail::color_type foreground) FMT_NOEXCEPT {
return ansi_color_escape<Char>(foreground, detail::data::foreground_color);
}
template <typename Char>
FMT_CONSTEXPR ansi_color_escape<Char> make_background_color(
detail::color_type background) FMT_NOEXCEPT {
return ansi_color_escape<Char>(background, detail::data::background_color);
}
template <typename Char>
FMT_CONSTEXPR ansi_color_escape<Char> make_emphasis(emphasis em) FMT_NOEXCEPT {
return ansi_color_escape<Char>(em);
}
template <typename Char>
inline void fputs(const Char* chars, FILE* stream) FMT_NOEXCEPT {
std::fputs(chars, stream);
}
template <>
inline void fputs<wchar_t>(const wchar_t* chars, FILE* stream) FMT_NOEXCEPT {
std::fputws(chars, stream);
}
template <typename Char> inline void reset_color(FILE* stream) FMT_NOEXCEPT {
fputs(detail::data::reset_color, stream);
}
template <> inline void reset_color<wchar_t>(FILE* stream) FMT_NOEXCEPT {
fputs(detail::data::wreset_color, stream);
}
template <typename Char>
inline void reset_color(buffer<Char>& buffer) FMT_NOEXCEPT {
const char* begin = data::reset_color;
const char* end = begin + sizeof(data::reset_color) - 1;
buffer.append(begin, end);
}
template <typename Char>
void vformat_to(buffer<Char>& buf, const text_style& ts,
basic_string_view<Char> format_str,
basic_format_args<buffer_context<type_identity_t<Char>>> args) {
bool has_style = false;
if (ts.has_emphasis()) {
has_style = true;
auto emphasis = detail::make_emphasis<Char>(ts.get_emphasis());
buf.append(emphasis.begin(), emphasis.end());
}
if (ts.has_foreground()) {
has_style = true;
auto foreground = detail::make_foreground_color<Char>(ts.get_foreground());
buf.append(foreground.begin(), foreground.end());
}
if (ts.has_background()) {
has_style = true;
auto background = detail::make_background_color<Char>(ts.get_background());
buf.append(background.begin(), background.end());
}
detail::vformat_to(buf, format_str, args);
if (has_style) detail::reset_color<Char>(buf);
}
} // namespace detail
template <typename S, typename Char = char_t<S>>
void vprint(std::FILE* f, const text_style& ts, const S& format,
basic_format_args<buffer_context<type_identity_t<Char>>> args) {
basic_memory_buffer<Char> buf;
detail::vformat_to(buf, ts, to_string_view(format), args);
buf.push_back(Char(0));
detail::fputs(buf.data(), f);
}
/**
\rst
Formats a string and prints it to the specified file stream using ANSI
escape sequences to specify text formatting.
**Example**::
fmt::print(fmt::emphasis::bold | fg(fmt::color::red),
"Elapsed time: {0:.2f} seconds", 1.23);
\endrst
*/
template <typename S, typename... Args,
FMT_ENABLE_IF(detail::is_string<S>::value)>
void print(std::FILE* f, const text_style& ts, const S& format_str,
const Args&... args) {
vprint(f, ts, format_str,
fmt::make_args_checked<Args...>(format_str, args...));
}
/**
Formats a string and prints it to stdout using ANSI escape sequences to
specify text formatting.
Example:
fmt::print(fmt::emphasis::bold | fg(fmt::color::red),
"Elapsed time: {0:.2f} seconds", 1.23);
*/
template <typename S, typename... Args,
FMT_ENABLE_IF(detail::is_string<S>::value)>
void print(const text_style& ts, const S& format_str, const Args&... args) {
return print(stdout, ts, format_str, args...);
}
template <typename S, typename Char = char_t<S>>
inline std::basic_string<Char> vformat(
const text_style& ts, const S& format_str,
basic_format_args<buffer_context<type_identity_t<Char>>> args) {
basic_memory_buffer<Char> buf;
detail::vformat_to(buf, ts, to_string_view(format_str), args);
return fmt::to_string(buf);
}
/**
\rst
Formats arguments and returns the result as a string using ANSI
escape sequences to specify text formatting.
**Example**::
#include <fmt/color.h>
std::string message = fmt::format(fmt::emphasis::bold | fg(fmt::color::red),
"The answer is {}", 42);
\endrst
*/
template <typename S, typename... Args, typename Char = char_t<S>>
inline std::basic_string<Char> format(const text_style& ts, const S& format_str,
const Args&... args) {
return vformat(ts, to_string_view(format_str),
fmt::make_args_checked<Args...>(format_str, args...));
}
/**
Formats a string with the given text_style and writes the output to ``out``.
*/
template <typename OutputIt, typename Char,
FMT_ENABLE_IF(detail::is_output_iterator<OutputIt, Char>::value)>
OutputIt vformat_to(
OutputIt out, const text_style& ts, basic_string_view<Char> format_str,
basic_format_args<buffer_context<type_identity_t<Char>>> args) {
decltype(detail::get_buffer<Char>(out)) buf(detail::get_buffer_init(out));
detail::vformat_to(buf, ts, format_str, args);
return detail::get_iterator(buf);
}
/**
\rst
Formats arguments with the given text_style, writes the result to the output
iterator ``out`` and returns the iterator past the end of the output range.
**Example**::
std::vector<char> out;
fmt::format_to(std::back_inserter(out),
fmt::emphasis::bold | fg(fmt::color::red), "{}", 42);
\endrst
*/
template <typename OutputIt, typename S, typename... Args,
FMT_ENABLE_IF(detail::is_output_iterator<OutputIt, char_t<S>>::value&&
detail::is_string<S>::value)>
inline OutputIt format_to(OutputIt out, const text_style& ts,
const S& format_str, Args&&... args) {
return vformat_to(out, ts, to_string_view(format_str),
fmt::make_args_checked<Args...>(format_str, args...));
}
FMT_END_NAMESPACE
#endif // FMT_COLOR_H_

View File

@ -1,700 +0,0 @@
// Formatting library for C++ - experimental format string compilation
//
// Copyright (c) 2012 - present, Victor Zverovich and fmt contributors
// All rights reserved.
//
// For the license information refer to format.h.
#ifndef FMT_COMPILE_H_
#define FMT_COMPILE_H_
#include <vector>
#include "format.h"
FMT_BEGIN_NAMESPACE
namespace detail {
// A compile-time string which is compiled into fast formatting code.
class compiled_string {};
template <typename S>
struct is_compiled_string : std::is_base_of<compiled_string, S> {};
/**
\rst
Converts a string literal *s* into a format string that will be parsed at
compile time and converted into efficient formatting code. Requires C++17
``constexpr if`` compiler support.
**Example**::
// Converts 42 into std::string using the most efficient method and no
// runtime format string processing.
std::string s = fmt::format(FMT_COMPILE("{}"), 42);
\endrst
*/
#define FMT_COMPILE(s) FMT_STRING_IMPL(s, fmt::detail::compiled_string)
template <typename T, typename... Tail>
const T& first(const T& value, const Tail&...) {
return value;
}
// Part of a compiled format string. It can be either literal text or a
// replacement field.
template <typename Char> struct format_part {
enum class kind { arg_index, arg_name, text, replacement };
struct replacement {
arg_ref<Char> arg_id;
dynamic_format_specs<Char> specs;
};
kind part_kind;
union value {
int arg_index;
basic_string_view<Char> str;
replacement repl;
FMT_CONSTEXPR value(int index = 0) : arg_index(index) {}
FMT_CONSTEXPR value(basic_string_view<Char> s) : str(s) {}
FMT_CONSTEXPR value(replacement r) : repl(r) {}
} val;
// Position past the end of the argument id.
const Char* arg_id_end = nullptr;
FMT_CONSTEXPR format_part(kind k = kind::arg_index, value v = {})
: part_kind(k), val(v) {}
static FMT_CONSTEXPR format_part make_arg_index(int index) {
return format_part(kind::arg_index, index);
}
static FMT_CONSTEXPR format_part make_arg_name(basic_string_view<Char> name) {
return format_part(kind::arg_name, name);
}
static FMT_CONSTEXPR format_part make_text(basic_string_view<Char> text) {
return format_part(kind::text, text);
}
static FMT_CONSTEXPR format_part make_replacement(replacement repl) {
return format_part(kind::replacement, repl);
}
};
template <typename Char> struct part_counter {
unsigned num_parts = 0;
FMT_CONSTEXPR void on_text(const Char* begin, const Char* end) {
if (begin != end) ++num_parts;
}
FMT_CONSTEXPR int on_arg_id() { return ++num_parts, 0; }
FMT_CONSTEXPR int on_arg_id(int) { return ++num_parts, 0; }
FMT_CONSTEXPR int on_arg_id(basic_string_view<Char>) {
return ++num_parts, 0;
}
FMT_CONSTEXPR void on_replacement_field(int, const Char*) {}
FMT_CONSTEXPR const Char* on_format_specs(int, const Char* begin,
const Char* end) {
// Find the matching brace.
unsigned brace_counter = 0;
for (; begin != end; ++begin) {
if (*begin == '{') {
++brace_counter;
} else if (*begin == '}') {
if (brace_counter == 0u) break;
--brace_counter;
}
}
return begin;
}
FMT_CONSTEXPR void on_error(const char*) {}
};
// Counts the number of parts in a format string.
template <typename Char>
FMT_CONSTEXPR unsigned count_parts(basic_string_view<Char> format_str) {
part_counter<Char> counter;
parse_format_string<true>(format_str, counter);
return counter.num_parts;
}
template <typename Char, typename PartHandler>
class format_string_compiler : public error_handler {
private:
using part = format_part<Char>;
PartHandler handler_;
part part_;
basic_string_view<Char> format_str_;
basic_format_parse_context<Char> parse_context_;
public:
FMT_CONSTEXPR format_string_compiler(basic_string_view<Char> format_str,
PartHandler handler)
: handler_(handler),
format_str_(format_str),
parse_context_(format_str) {}
FMT_CONSTEXPR void on_text(const Char* begin, const Char* end) {
if (begin != end)
handler_(part::make_text({begin, to_unsigned(end - begin)}));
}
FMT_CONSTEXPR int on_arg_id() {
part_ = part::make_arg_index(parse_context_.next_arg_id());
return 0;
}
FMT_CONSTEXPR int on_arg_id(int id) {
parse_context_.check_arg_id(id);
part_ = part::make_arg_index(id);
return 0;
}
FMT_CONSTEXPR int on_arg_id(basic_string_view<Char> id) {
part_ = part::make_arg_name(id);
return 0;
}
FMT_CONSTEXPR void on_replacement_field(int, const Char* ptr) {
part_.arg_id_end = ptr;
handler_(part_);
}
FMT_CONSTEXPR const Char* on_format_specs(int, const Char* begin,
const Char* end) {
auto repl = typename part::replacement();
dynamic_specs_handler<basic_format_parse_context<Char>> handler(
repl.specs, parse_context_);
auto it = parse_format_specs(begin, end, handler);
if (*it != '}') on_error("missing '}' in format string");
repl.arg_id = part_.part_kind == part::kind::arg_index
? arg_ref<Char>(part_.val.arg_index)
: arg_ref<Char>(part_.val.str);
auto part = part::make_replacement(repl);
part.arg_id_end = begin;
handler_(part);
return it;
}
};
// Compiles a format string and invokes handler(part) for each parsed part.
template <bool IS_CONSTEXPR, typename Char, typename PartHandler>
FMT_CONSTEXPR void compile_format_string(basic_string_view<Char> format_str,
PartHandler handler) {
parse_format_string<IS_CONSTEXPR>(
format_str,
format_string_compiler<Char, PartHandler>(format_str, handler));
}
template <typename OutputIt, typename Context, typename Id>
void format_arg(
basic_format_parse_context<typename Context::char_type>& parse_ctx,
Context& ctx, Id arg_id) {
ctx.advance_to(visit_format_arg(
arg_formatter<OutputIt, typename Context::char_type>(ctx, &parse_ctx),
ctx.arg(arg_id)));
}
// vformat_to is defined in a subnamespace to prevent ADL.
namespace cf {
template <typename Context, typename OutputIt, typename CompiledFormat>
auto vformat_to(OutputIt out, CompiledFormat& cf,
basic_format_args<Context> args) -> typename Context::iterator {
using char_type = typename Context::char_type;
basic_format_parse_context<char_type> parse_ctx(
to_string_view(cf.format_str_));
Context ctx(out, args);
const auto& parts = cf.parts();
for (auto part_it = std::begin(parts); part_it != std::end(parts);
++part_it) {
const auto& part = *part_it;
const auto& value = part.val;
using format_part_t = format_part<char_type>;
switch (part.part_kind) {
case format_part_t::kind::text: {
const auto text = value.str;
auto output = ctx.out();
auto&& it = reserve(output, text.size());
it = std::copy_n(text.begin(), text.size(), it);
ctx.advance_to(output);
break;
}
case format_part_t::kind::arg_index:
advance_to(parse_ctx, part.arg_id_end);
detail::format_arg<OutputIt>(parse_ctx, ctx, value.arg_index);
break;
case format_part_t::kind::arg_name:
advance_to(parse_ctx, part.arg_id_end);
detail::format_arg<OutputIt>(parse_ctx, ctx, value.str);
break;
case format_part_t::kind::replacement: {
const auto& arg_id_value = value.repl.arg_id.val;
const auto arg = value.repl.arg_id.kind == arg_id_kind::index
? ctx.arg(arg_id_value.index)
: ctx.arg(arg_id_value.name);
auto specs = value.repl.specs;
handle_dynamic_spec<width_checker>(specs.width, specs.width_ref, ctx);
handle_dynamic_spec<precision_checker>(specs.precision,
specs.precision_ref, ctx);
error_handler h;
numeric_specs_checker<error_handler> checker(h, arg.type());
if (specs.align == align::numeric) checker.require_numeric_argument();
if (specs.sign != sign::none) checker.check_sign();
if (specs.alt) checker.require_numeric_argument();
if (specs.precision >= 0) checker.check_precision();
advance_to(parse_ctx, part.arg_id_end);
ctx.advance_to(
visit_format_arg(arg_formatter<OutputIt, typename Context::char_type>(
ctx, nullptr, &specs),
arg));
break;
}
}
}
return ctx.out();
}
} // namespace cf
struct basic_compiled_format {};
template <typename S, typename = void>
struct compiled_format_base : basic_compiled_format {
using char_type = char_t<S>;
using parts_container = std::vector<detail::format_part<char_type>>;
parts_container compiled_parts;
explicit compiled_format_base(basic_string_view<char_type> format_str) {
compile_format_string<false>(format_str,
[this](const format_part<char_type>& part) {
compiled_parts.push_back(part);
});
}
const parts_container& parts() const { return compiled_parts; }
};
template <typename Char, unsigned N> struct format_part_array {
format_part<Char> data[N] = {};
FMT_CONSTEXPR format_part_array() = default;
};
template <typename Char, unsigned N>
FMT_CONSTEXPR format_part_array<Char, N> compile_to_parts(
basic_string_view<Char> format_str) {
format_part_array<Char, N> parts;
unsigned counter = 0;
// This is not a lambda for compatibility with older compilers.
struct {
format_part<Char>* parts;
unsigned* counter;
FMT_CONSTEXPR void operator()(const format_part<Char>& part) {
parts[(*counter)++] = part;
}
} collector{parts.data, &counter};
compile_format_string<true>(format_str, collector);
if (counter < N) {
parts.data[counter] =
format_part<Char>::make_text(basic_string_view<Char>());
}
return parts;
}
template <typename T> constexpr const T& constexpr_max(const T& a, const T& b) {
return (a < b) ? b : a;
}
template <typename S>
struct compiled_format_base<S, enable_if_t<is_compile_string<S>::value>>
: basic_compiled_format {
using char_type = char_t<S>;
FMT_CONSTEXPR explicit compiled_format_base(basic_string_view<char_type>) {}
// Workaround for old compilers. Format string compilation will not be
// performed there anyway.
#if FMT_USE_CONSTEXPR
static FMT_CONSTEXPR_DECL const unsigned num_format_parts =
constexpr_max(count_parts(to_string_view(S())), 1u);
#else
static const unsigned num_format_parts = 1;
#endif
using parts_container = format_part<char_type>[num_format_parts];
const parts_container& parts() const {
static FMT_CONSTEXPR_DECL const auto compiled_parts =
compile_to_parts<char_type, num_format_parts>(
detail::to_string_view(S()));
return compiled_parts.data;
}
};
template <typename S, typename... Args>
class compiled_format : private compiled_format_base<S> {
public:
using typename compiled_format_base<S>::char_type;
private:
basic_string_view<char_type> format_str_;
template <typename Context, typename OutputIt, typename CompiledFormat>
friend auto cf::vformat_to(OutputIt out, CompiledFormat& cf,
basic_format_args<Context> args) ->
typename Context::iterator;
public:
compiled_format() = delete;
explicit constexpr compiled_format(basic_string_view<char_type> format_str)
: compiled_format_base<S>(format_str), format_str_(format_str) {}
};
#ifdef __cpp_if_constexpr
template <typename... Args> struct type_list {};
// Returns a reference to the argument at index N from [first, rest...].
template <int N, typename T, typename... Args>
constexpr const auto& get([[maybe_unused]] const T& first,
[[maybe_unused]] const Args&... rest) {
static_assert(N < 1 + sizeof...(Args), "index is out of bounds");
if constexpr (N == 0)
return first;
else
return get<N - 1>(rest...);
}
template <int N, typename> struct get_type_impl;
template <int N, typename... Args> struct get_type_impl<N, type_list<Args...>> {
using type = remove_cvref_t<decltype(get<N>(std::declval<Args>()...))>;
};
template <int N, typename T>
using get_type = typename get_type_impl<N, T>::type;
template <typename T> struct is_compiled_format : std::false_type {};
template <typename Char> struct text {
basic_string_view<Char> data;
using char_type = Char;
template <typename OutputIt, typename... Args>
OutputIt format(OutputIt out, const Args&...) const {
return write<Char>(out, data);
}
};
template <typename Char>
struct is_compiled_format<text<Char>> : std::true_type {};
template <typename Char>
constexpr text<Char> make_text(basic_string_view<Char> s, size_t pos,
size_t size) {
return {{&s[pos], size}};
}
template <typename Char> struct code_unit {
Char value;
using char_type = Char;
template <typename OutputIt, typename... Args>
OutputIt format(OutputIt out, const Args&...) const {
return write<Char>(out, value);
}
};
template <typename Char>
struct is_compiled_format<code_unit<Char>> : std::true_type {};
// A replacement field that refers to argument N.
template <typename Char, typename T, int N> struct field {
using char_type = Char;
template <typename OutputIt, typename... Args>
OutputIt format(OutputIt out, const Args&... args) const {
// This ensures that the argument type is convertile to `const T&`.
const T& arg = get<N>(args...);
return write<Char>(out, arg);
}
};
template <typename Char, typename T, int N>
struct is_compiled_format<field<Char, T, N>> : std::true_type {};
// A replacement field that refers to argument N and has format specifiers.
template <typename Char, typename T, int N> struct spec_field {
using char_type = Char;
mutable formatter<T, Char> fmt;
template <typename OutputIt, typename... Args>
OutputIt format(OutputIt out, const Args&... args) const {
// This ensures that the argument type is convertile to `const T&`.
const T& arg = get<N>(args...);
const auto& vargs =
make_format_args<basic_format_context<OutputIt, Char>>(args...);
basic_format_context<OutputIt, Char> ctx(out, vargs);
return fmt.format(arg, ctx);
}
};
template <typename Char, typename T, int N>
struct is_compiled_format<spec_field<Char, T, N>> : std::true_type {};
template <typename L, typename R> struct concat {
L lhs;
R rhs;
using char_type = typename L::char_type;
template <typename OutputIt, typename... Args>
OutputIt format(OutputIt out, const Args&... args) const {
out = lhs.format(out, args...);
return rhs.format(out, args...);
}
};
template <typename L, typename R>
struct is_compiled_format<concat<L, R>> : std::true_type {};
template <typename L, typename R>
constexpr concat<L, R> make_concat(L lhs, R rhs) {
return {lhs, rhs};
}
struct unknown_format {};
template <typename Char>
constexpr size_t parse_text(basic_string_view<Char> str, size_t pos) {
for (size_t size = str.size(); pos != size; ++pos) {
if (str[pos] == '{' || str[pos] == '}') break;
}
return pos;
}
template <typename Args, size_t POS, int ID, typename S>
constexpr auto compile_format_string(S format_str);
template <typename Args, size_t POS, int ID, typename T, typename S>
constexpr auto parse_tail(T head, S format_str) {
if constexpr (POS !=
basic_string_view<typename S::char_type>(format_str).size()) {
constexpr auto tail = compile_format_string<Args, POS, ID>(format_str);
if constexpr (std::is_same<remove_cvref_t<decltype(tail)>,
unknown_format>())
return tail;
else
return make_concat(head, tail);
} else {
return head;
}
}
template <typename T, typename Char> struct parse_specs_result {
formatter<T, Char> fmt;
size_t end;
int next_arg_id;
};
template <typename T, typename Char>
constexpr parse_specs_result<T, Char> parse_specs(basic_string_view<Char> str,
size_t pos, int arg_id) {
str.remove_prefix(pos);
auto ctx = basic_format_parse_context<Char>(str, {}, arg_id + 1);
auto f = formatter<T, Char>();
auto end = f.parse(ctx);
return {f, pos + (end - str.data()) + 1, ctx.next_arg_id()};
}
// Compiles a non-empty format string and returns the compiled representation
// or unknown_format() on unrecognized input.
template <typename Args, size_t POS, int ID, typename S>
constexpr auto compile_format_string(S format_str) {
using char_type = typename S::char_type;
constexpr basic_string_view<char_type> str = format_str;
if constexpr (str[POS] == '{') {
if (POS + 1 == str.size())
throw format_error("unmatched '{' in format string");
if constexpr (str[POS + 1] == '{') {
return parse_tail<Args, POS + 2, ID>(make_text(str, POS, 1), format_str);
} else if constexpr (str[POS + 1] == '}') {
using type = get_type<ID, Args>;
return parse_tail<Args, POS + 2, ID + 1>(field<char_type, type, ID>(),
format_str);
} else if constexpr (str[POS + 1] == ':') {
using type = get_type<ID, Args>;
constexpr auto result = parse_specs<type>(str, POS + 2, ID);
return parse_tail<Args, result.end, result.next_arg_id>(
spec_field<char_type, type, ID>{result.fmt}, format_str);
} else {
return unknown_format();
}
} else if constexpr (str[POS] == '}') {
if (POS + 1 == str.size())
throw format_error("unmatched '}' in format string");
return parse_tail<Args, POS + 2, ID>(make_text(str, POS, 1), format_str);
} else {
constexpr auto end = parse_text(str, POS + 1);
if constexpr (end - POS > 1) {
return parse_tail<Args, end, ID>(make_text(str, POS, end - POS),
format_str);
} else {
return parse_tail<Args, end, ID>(code_unit<char_type>{str[POS]},
format_str);
}
}
}
template <typename... Args, typename S,
FMT_ENABLE_IF(is_compile_string<S>::value ||
detail::is_compiled_string<S>::value)>
constexpr auto compile(S format_str) {
constexpr basic_string_view<typename S::char_type> str = format_str;
if constexpr (str.size() == 0) {
return detail::make_text(str, 0, 0);
} else {
constexpr auto result =
detail::compile_format_string<detail::type_list<Args...>, 0, 0>(
format_str);
if constexpr (std::is_same<remove_cvref_t<decltype(result)>,
detail::unknown_format>()) {
return detail::compiled_format<S, Args...>(to_string_view(format_str));
} else {
return result;
}
}
}
#else
template <typename... Args, typename S,
FMT_ENABLE_IF(is_compile_string<S>::value)>
constexpr auto compile(S format_str) -> detail::compiled_format<S, Args...> {
return detail::compiled_format<S, Args...>(to_string_view(format_str));
}
#endif // __cpp_if_constexpr
// Compiles the format string which must be a string literal.
template <typename... Args, typename Char, size_t N>
auto compile(const Char (&format_str)[N])
-> detail::compiled_format<const Char*, Args...> {
return detail::compiled_format<const Char*, Args...>(
basic_string_view<Char>(format_str, N - 1));
}
} // namespace detail
// DEPRECATED! use FMT_COMPILE instead.
template <typename... Args>
FMT_DEPRECATED auto compile(const Args&... args)
-> decltype(detail::compile(args...)) {
return detail::compile(args...);
}
#if FMT_USE_CONSTEXPR
# ifdef __cpp_if_constexpr
template <typename CompiledFormat, typename... Args,
typename Char = typename CompiledFormat::char_type,
FMT_ENABLE_IF(detail::is_compiled_format<CompiledFormat>::value)>
FMT_INLINE std::basic_string<Char> format(const CompiledFormat& cf,
const Args&... args) {
basic_memory_buffer<Char> buffer;
cf.format(detail::buffer_appender<Char>(buffer), args...);
return to_string(buffer);
}
template <typename OutputIt, typename CompiledFormat, typename... Args,
FMT_ENABLE_IF(detail::is_compiled_format<CompiledFormat>::value)>
OutputIt format_to(OutputIt out, const CompiledFormat& cf,
const Args&... args) {
return cf.format(out, args...);
}
# endif // __cpp_if_constexpr
#endif // FMT_USE_CONSTEXPR
template <typename CompiledFormat, typename... Args,
typename Char = typename CompiledFormat::char_type,
FMT_ENABLE_IF(std::is_base_of<detail::basic_compiled_format,
CompiledFormat>::value)>
std::basic_string<Char> format(const CompiledFormat& cf, const Args&... args) {
basic_memory_buffer<Char> buffer;
using context = buffer_context<Char>;
detail::cf::vformat_to<context>(detail::buffer_appender<Char>(buffer), cf,
make_format_args<context>(args...));
return to_string(buffer);
}
template <typename S, typename... Args,
FMT_ENABLE_IF(detail::is_compiled_string<S>::value)>
FMT_INLINE std::basic_string<typename S::char_type> format(const S&,
Args&&... args) {
#ifdef __cpp_if_constexpr
if constexpr (std::is_same<typename S::char_type, char>::value) {
constexpr basic_string_view<typename S::char_type> str = S();
if (str.size() == 2 && str[0] == '{' && str[1] == '}')
return fmt::to_string(detail::first(args...));
}
#endif
constexpr auto compiled = detail::compile<Args...>(S());
return format(compiled, std::forward<Args>(args)...);
}
template <typename OutputIt, typename CompiledFormat, typename... Args,
FMT_ENABLE_IF(std::is_base_of<detail::basic_compiled_format,
CompiledFormat>::value)>
OutputIt format_to(OutputIt out, const CompiledFormat& cf,
const Args&... args) {
using char_type = typename CompiledFormat::char_type;
using context = format_context_t<OutputIt, char_type>;
return detail::cf::vformat_to<context>(out, cf,
make_format_args<context>(args...));
}
template <typename OutputIt, typename S, typename... Args,
FMT_ENABLE_IF(detail::is_compiled_string<S>::value)>
OutputIt format_to(OutputIt out, const S&, const Args&... args) {
constexpr auto compiled = detail::compile<Args...>(S());
return format_to(out, compiled, args...);
}
template <typename OutputIt, typename CompiledFormat, typename... Args,
FMT_ENABLE_IF(detail::is_output_iterator<
OutputIt, typename CompiledFormat::char_type>::value&&
std::is_base_of<detail::basic_compiled_format,
CompiledFormat>::value)>
format_to_n_result<OutputIt> format_to_n(OutputIt out, size_t n,
const CompiledFormat& cf,
const Args&... args) {
auto it =
format_to(detail::truncating_iterator<OutputIt>(out, n), cf, args...);
return {it.base(), it.count()};
}
template <typename OutputIt, typename S, typename... Args,
FMT_ENABLE_IF(detail::is_compiled_string<S>::value)>
format_to_n_result<OutputIt> format_to_n(OutputIt out, size_t n, const S&,
const Args&... args) {
constexpr auto compiled = detail::compile<Args...>(S());
auto it = format_to(detail::truncating_iterator<OutputIt>(out, n), compiled,
args...);
return {it.base(), it.count()};
}
template <typename CompiledFormat, typename... Args>
size_t formatted_size(const CompiledFormat& cf, const Args&... args) {
return format_to(detail::counting_iterator(), cf, args...).count();
}
FMT_END_NAMESPACE
#endif // FMT_COMPILE_H_

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// Formatting library for C++ - std::locale support
//
// Copyright (c) 2012 - present, Victor Zverovich
// All rights reserved.
//
// For the license information refer to format.h.
#ifndef FMT_LOCALE_H_
#define FMT_LOCALE_H_
#include <locale>
#include "format.h"
FMT_BEGIN_NAMESPACE
namespace detail {
template <typename Char>
std::basic_string<Char> vformat(
const std::locale& loc, basic_string_view<Char> format_str,
basic_format_args<buffer_context<type_identity_t<Char>>> args) {
basic_memory_buffer<Char> buffer;
detail::vformat_to(buffer, format_str, args, detail::locale_ref(loc));
return fmt::to_string(buffer);
}
} // namespace detail
template <typename S, typename Char = char_t<S>>
inline std::basic_string<Char> vformat(
const std::locale& loc, const S& format_str,
basic_format_args<buffer_context<type_identity_t<Char>>> args) {
return detail::vformat(loc, to_string_view(format_str), args);
}
template <typename S, typename... Args, typename Char = char_t<S>>
inline std::basic_string<Char> format(const std::locale& loc,
const S& format_str, Args&&... args) {
return detail::vformat(loc, to_string_view(format_str),
fmt::make_args_checked<Args...>(format_str, args...));
}
template <typename S, typename OutputIt, typename... Args,
typename Char = char_t<S>,
FMT_ENABLE_IF(detail::is_output_iterator<OutputIt, Char>::value)>
inline OutputIt vformat_to(
OutputIt out, const std::locale& loc, const S& format_str,
basic_format_args<buffer_context<type_identity_t<Char>>> args) {
decltype(detail::get_buffer<Char>(out)) buf(detail::get_buffer_init(out));
vformat_to(buf, to_string_view(format_str), args, detail::locale_ref(loc));
return detail::get_iterator(buf);
}
template <typename OutputIt, typename S, typename... Args,
typename Char = char_t<S>,
FMT_ENABLE_IF(detail::is_output_iterator<OutputIt, Char>::value)>
inline OutputIt format_to(OutputIt out, const std::locale& loc,
const S& format_str, Args&&... args) {
const auto& vargs = fmt::make_args_checked<Args...>(format_str, args...);
return vformat_to(out, loc, to_string_view(format_str), vargs);
}
FMT_END_NAMESPACE
#endif // FMT_LOCALE_H_

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// Formatting library for C++ - optional OS-specific functionality
//
// Copyright (c) 2012 - present, Victor Zverovich
// All rights reserved.
//
// For the license information refer to format.h.
#ifndef FMT_OS_H_
#define FMT_OS_H_
#if defined(__MINGW32__) || defined(__CYGWIN__)
// Workaround MinGW bug https://sourceforge.net/p/mingw/bugs/2024/.
# undef __STRICT_ANSI__
#endif
#include <cerrno>
#include <clocale> // for locale_t
#include <cstddef>
#include <cstdio>
#include <cstdlib> // for strtod_l
#if defined __APPLE__ || defined(__FreeBSD__)
# include <xlocale.h> // for LC_NUMERIC_MASK on OS X
#endif
#include "format.h"
// UWP doesn't provide _pipe.
#if FMT_HAS_INCLUDE("winapifamily.h")
# include <winapifamily.h>
#endif
#if (FMT_HAS_INCLUDE(<fcntl.h>) || defined(__APPLE__) || \
defined(__linux__)) && \
(!defined(WINAPI_FAMILY) || (WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP))
# include <fcntl.h> // for O_RDONLY
# define FMT_USE_FCNTL 1
#else
# define FMT_USE_FCNTL 0
#endif
#ifndef FMT_POSIX
# if defined(_WIN32) && !defined(__MINGW32__)
// Fix warnings about deprecated symbols.
# define FMT_POSIX(call) _##call
# else
# define FMT_POSIX(call) call
# endif
#endif
// Calls to system functions are wrapped in FMT_SYSTEM for testability.
#ifdef FMT_SYSTEM
# define FMT_POSIX_CALL(call) FMT_SYSTEM(call)
#else
# define FMT_SYSTEM(call) ::call
# ifdef _WIN32
// Fix warnings about deprecated symbols.
# define FMT_POSIX_CALL(call) ::_##call
# else
# define FMT_POSIX_CALL(call) ::call
# endif
#endif
// Retries the expression while it evaluates to error_result and errno
// equals to EINTR.
#ifndef _WIN32
# define FMT_RETRY_VAL(result, expression, error_result) \
do { \
(result) = (expression); \
} while ((result) == (error_result) && errno == EINTR)
#else
# define FMT_RETRY_VAL(result, expression, error_result) result = (expression)
#endif
#define FMT_RETRY(result, expression) FMT_RETRY_VAL(result, expression, -1)
FMT_BEGIN_NAMESPACE
/**
\rst
A reference to a null-terminated string. It can be constructed from a C
string or ``std::string``.
You can use one of the following type aliases for common character types:
+---------------+-----------------------------+
| Type | Definition |
+===============+=============================+
| cstring_view | basic_cstring_view<char> |
+---------------+-----------------------------+
| wcstring_view | basic_cstring_view<wchar_t> |
+---------------+-----------------------------+
This class is most useful as a parameter type to allow passing
different types of strings to a function, for example::
template <typename... Args>
std::string format(cstring_view format_str, const Args & ... args);
format("{}", 42);
format(std::string("{}"), 42);
\endrst
*/
template <typename Char> class basic_cstring_view {
private:
const Char* data_;
public:
/** Constructs a string reference object from a C string. */
basic_cstring_view(const Char* s) : data_(s) {}
/**
\rst
Constructs a string reference from an ``std::string`` object.
\endrst
*/
basic_cstring_view(const std::basic_string<Char>& s) : data_(s.c_str()) {}
/** Returns the pointer to a C string. */
const Char* c_str() const { return data_; }
};
using cstring_view = basic_cstring_view<char>;
using wcstring_view = basic_cstring_view<wchar_t>;
// An error code.
class error_code {
private:
int value_;
public:
explicit error_code(int value = 0) FMT_NOEXCEPT : value_(value) {}
int get() const FMT_NOEXCEPT { return value_; }
};
#ifdef _WIN32
namespace detail {
// A converter from UTF-16 to UTF-8.
// It is only provided for Windows since other systems support UTF-8 natively.
class utf16_to_utf8 {
private:
memory_buffer buffer_;
public:
utf16_to_utf8() {}
FMT_API explicit utf16_to_utf8(wstring_view s);
operator string_view() const { return string_view(&buffer_[0], size()); }
size_t size() const { return buffer_.size() - 1; }
const char* c_str() const { return &buffer_[0]; }
std::string str() const { return std::string(&buffer_[0], size()); }
// Performs conversion returning a system error code instead of
// throwing exception on conversion error. This method may still throw
// in case of memory allocation error.
FMT_API int convert(wstring_view s);
};
FMT_API void format_windows_error(buffer<char>& out, int error_code,
string_view message) FMT_NOEXCEPT;
} // namespace detail
/** A Windows error. */
class windows_error : public system_error {
private:
FMT_API void init(int error_code, string_view format_str, format_args args);
public:
/**
\rst
Constructs a :class:`fmt::windows_error` object with the description
of the form
.. parsed-literal::
*<message>*: *<system-message>*
where *<message>* is the formatted message and *<system-message>* is the
system message corresponding to the error code.
*error_code* is a Windows error code as given by ``GetLastError``.
If *error_code* is not a valid error code such as -1, the system message
will look like "error -1".
**Example**::
// This throws a windows_error with the description
// cannot open file 'madeup': The system cannot find the file specified.
// or similar (system message may vary).
const char *filename = "madeup";
LPOFSTRUCT of = LPOFSTRUCT();
HFILE file = OpenFile(filename, &of, OF_READ);
if (file == HFILE_ERROR) {
throw fmt::windows_error(GetLastError(),
"cannot open file '{}'", filename);
}
\endrst
*/
template <typename... Args>
windows_error(int error_code, string_view message, const Args&... args) {
init(error_code, message, make_format_args(args...));
}
};
// Reports a Windows error without throwing an exception.
// Can be used to report errors from destructors.
FMT_API void report_windows_error(int error_code,
string_view message) FMT_NOEXCEPT;
#endif // _WIN32
// A buffered file.
class buffered_file {
private:
FILE* file_;
friend class file;
explicit buffered_file(FILE* f) : file_(f) {}
public:
buffered_file(const buffered_file&) = delete;
void operator=(const buffered_file&) = delete;
// Constructs a buffered_file object which doesn't represent any file.
buffered_file() FMT_NOEXCEPT : file_(nullptr) {}
// Destroys the object closing the file it represents if any.
FMT_API ~buffered_file() FMT_NOEXCEPT;
public:
buffered_file(buffered_file&& other) FMT_NOEXCEPT : file_(other.file_) {
other.file_ = nullptr;
}
buffered_file& operator=(buffered_file&& other) {
close();
file_ = other.file_;
other.file_ = nullptr;
return *this;
}
// Opens a file.
FMT_API buffered_file(cstring_view filename, cstring_view mode);
// Closes the file.
FMT_API void close();
// Returns the pointer to a FILE object representing this file.
FILE* get() const FMT_NOEXCEPT { return file_; }
// We place parentheses around fileno to workaround a bug in some versions
// of MinGW that define fileno as a macro.
FMT_API int(fileno)() const;
void vprint(string_view format_str, format_args args) {
fmt::vprint(file_, format_str, args);
}
template <typename... Args>
inline void print(string_view format_str, const Args&... args) {
vprint(format_str, make_format_args(args...));
}
};
#if FMT_USE_FCNTL
// A file. Closed file is represented by a file object with descriptor -1.
// Methods that are not declared with FMT_NOEXCEPT may throw
// fmt::system_error in case of failure. Note that some errors such as
// closing the file multiple times will cause a crash on Windows rather
// than an exception. You can get standard behavior by overriding the
// invalid parameter handler with _set_invalid_parameter_handler.
class file {
private:
int fd_; // File descriptor.
// Constructs a file object with a given descriptor.
explicit file(int fd) : fd_(fd) {}
public:
// Possible values for the oflag argument to the constructor.
enum {
RDONLY = FMT_POSIX(O_RDONLY), // Open for reading only.
WRONLY = FMT_POSIX(O_WRONLY), // Open for writing only.
RDWR = FMT_POSIX(O_RDWR), // Open for reading and writing.
CREATE = FMT_POSIX(O_CREAT), // Create if the file doesn't exist.
APPEND = FMT_POSIX(O_APPEND) // Open in append mode.
};
// Constructs a file object which doesn't represent any file.
file() FMT_NOEXCEPT : fd_(-1) {}
// Opens a file and constructs a file object representing this file.
FMT_API file(cstring_view path, int oflag);
public:
file(const file&) = delete;
void operator=(const file&) = delete;
file(file&& other) FMT_NOEXCEPT : fd_(other.fd_) { other.fd_ = -1; }
file& operator=(file&& other) FMT_NOEXCEPT {
close();
fd_ = other.fd_;
other.fd_ = -1;
return *this;
}
// Destroys the object closing the file it represents if any.
FMT_API ~file() FMT_NOEXCEPT;
// Returns the file descriptor.
int descriptor() const FMT_NOEXCEPT { return fd_; }
// Closes the file.
FMT_API void close();
// Returns the file size. The size has signed type for consistency with
// stat::st_size.
FMT_API long long size() const;
// Attempts to read count bytes from the file into the specified buffer.
FMT_API size_t read(void* buffer, size_t count);
// Attempts to write count bytes from the specified buffer to the file.
FMT_API size_t write(const void* buffer, size_t count);
// Duplicates a file descriptor with the dup function and returns
// the duplicate as a file object.
FMT_API static file dup(int fd);
// Makes fd be the copy of this file descriptor, closing fd first if
// necessary.
FMT_API void dup2(int fd);
// Makes fd be the copy of this file descriptor, closing fd first if
// necessary.
FMT_API void dup2(int fd, error_code& ec) FMT_NOEXCEPT;
// Creates a pipe setting up read_end and write_end file objects for reading
// and writing respectively.
FMT_API static void pipe(file& read_end, file& write_end);
// Creates a buffered_file object associated with this file and detaches
// this file object from the file.
FMT_API buffered_file fdopen(const char* mode);
};
// Returns the memory page size.
long getpagesize();
namespace detail {
struct buffer_size {
size_t value = 0;
buffer_size operator=(size_t val) const {
auto bs = buffer_size();
bs.value = val;
return bs;
}
};
struct ostream_params {
int oflag = file::WRONLY | file::CREATE;
size_t buffer_size = BUFSIZ > 32768 ? BUFSIZ : 32768;
ostream_params() {}
template <typename... T>
ostream_params(T... params, int oflag) : ostream_params(params...) {
this->oflag = oflag;
}
template <typename... T>
ostream_params(T... params, detail::buffer_size bs)
: ostream_params(params...) {
this->buffer_size = bs.value;
}
};
} // namespace detail
static constexpr detail::buffer_size buffer_size;
// A fast output stream which is not thread-safe.
class ostream final : private detail::buffer<char> {
private:
file file_;
void flush() {
if (size() == 0) return;
file_.write(data(), size());
clear();
}
void grow(size_t) final;
ostream(cstring_view path, const detail::ostream_params& params)
: file_(path, params.oflag) {
set(new char[params.buffer_size], params.buffer_size);
}
public:
ostream(ostream&& other)
: detail::buffer<char>(other.data(), other.size(), other.capacity()),
file_(std::move(other.file_)) {
other.set(nullptr, 0);
}
~ostream() {
flush();
delete[] data();
}
template <typename... T>
friend ostream output_file(cstring_view path, T... params);
void close() {
flush();
file_.close();
}
template <typename S, typename... Args>
void print(const S& format_str, const Args&... args) {
format_to(detail::buffer_appender<char>(*this), format_str, args...);
}
};
/**
Opens a file for writing. Supported parameters passed in `params`:
* ``<integer>``: Output flags (``file::WRONLY | file::CREATE`` by default)
* ``buffer_size=<integer>``: Output buffer size
*/
template <typename... T>
inline ostream output_file(cstring_view path, T... params) {
return {path, detail::ostream_params(params...)};
}
#endif // FMT_USE_FCNTL
#ifdef FMT_LOCALE
// A "C" numeric locale.
class locale {
private:
# ifdef _WIN32
using locale_t = _locale_t;
static void freelocale(locale_t loc) { _free_locale(loc); }
static double strtod_l(const char* nptr, char** endptr, _locale_t loc) {
return _strtod_l(nptr, endptr, loc);
}
# endif
locale_t locale_;
public:
using type = locale_t;
locale(const locale&) = delete;
void operator=(const locale&) = delete;
locale() {
# ifndef _WIN32
locale_ = FMT_SYSTEM(newlocale(LC_NUMERIC_MASK, "C", nullptr));
# else
locale_ = _create_locale(LC_NUMERIC, "C");
# endif
if (!locale_) FMT_THROW(system_error(errno, "cannot create locale"));
}
~locale() { freelocale(locale_); }
type get() const { return locale_; }
// Converts string to floating-point number and advances str past the end
// of the parsed input.
double strtod(const char*& str) const {
char* end = nullptr;
double result = strtod_l(str, &end, locale_);
str = end;
return result;
}
};
using Locale FMT_DEPRECATED_ALIAS = locale;
#endif // FMT_LOCALE
FMT_END_NAMESPACE
#endif // FMT_OS_H_

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// Formatting library for C++ - std::ostream support
//
// Copyright (c) 2012 - present, Victor Zverovich
// All rights reserved.
//
// For the license information refer to format.h.
#ifndef FMT_OSTREAM_H_
#define FMT_OSTREAM_H_
#include <ostream>
#include "format.h"
FMT_BEGIN_NAMESPACE
template <typename Char> class basic_printf_parse_context;
template <typename OutputIt, typename Char> class basic_printf_context;
namespace detail {
template <class Char> class formatbuf : public std::basic_streambuf<Char> {
private:
using int_type = typename std::basic_streambuf<Char>::int_type;
using traits_type = typename std::basic_streambuf<Char>::traits_type;
buffer<Char>& buffer_;
public:
formatbuf(buffer<Char>& buf) : buffer_(buf) {}
protected:
// The put-area is actually always empty. This makes the implementation
// simpler and has the advantage that the streambuf and the buffer are always
// in sync and sputc never writes into uninitialized memory. The obvious
// disadvantage is that each call to sputc always results in a (virtual) call
// to overflow. There is no disadvantage here for sputn since this always
// results in a call to xsputn.
int_type overflow(int_type ch = traits_type::eof()) FMT_OVERRIDE {
if (!traits_type::eq_int_type(ch, traits_type::eof()))
buffer_.push_back(static_cast<Char>(ch));
return ch;
}
std::streamsize xsputn(const Char* s, std::streamsize count) FMT_OVERRIDE {
buffer_.append(s, s + count);
return count;
}
};
struct converter {
template <typename T, FMT_ENABLE_IF(is_integral<T>::value)> converter(T);
};
template <typename Char> struct test_stream : std::basic_ostream<Char> {
private:
void_t<> operator<<(converter);
};
// Hide insertion operators for built-in types.
template <typename Char, typename Traits>
void_t<> operator<<(std::basic_ostream<Char, Traits>&, Char);
template <typename Char, typename Traits>
void_t<> operator<<(std::basic_ostream<Char, Traits>&, char);
template <typename Traits>
void_t<> operator<<(std::basic_ostream<char, Traits>&, char);
template <typename Traits>
void_t<> operator<<(std::basic_ostream<char, Traits>&, signed char);
template <typename Traits>
void_t<> operator<<(std::basic_ostream<char, Traits>&, unsigned char);
// Checks if T has a user-defined operator<< (e.g. not a member of
// std::ostream).
template <typename T, typename Char> class is_streamable {
private:
template <typename U>
static bool_constant<!std::is_same<decltype(std::declval<test_stream<Char>&>()
<< std::declval<U>()),
void_t<>>::value>
test(int);
template <typename> static std::false_type test(...);
using result = decltype(test<T>(0));
public:
static const bool value = result::value;
};
// Write the content of buf to os.
template <typename Char>
void write_buffer(std::basic_ostream<Char>& os, buffer<Char>& buf) {
const Char* buf_data = buf.data();
using unsigned_streamsize = std::make_unsigned<std::streamsize>::type;
unsigned_streamsize size = buf.size();
unsigned_streamsize max_size = to_unsigned(max_value<std::streamsize>());
do {
unsigned_streamsize n = size <= max_size ? size : max_size;
os.write(buf_data, static_cast<std::streamsize>(n));
buf_data += n;
size -= n;
} while (size != 0);
}
template <typename Char, typename T>
void format_value(buffer<Char>& buf, const T& value,
locale_ref loc = locale_ref()) {
formatbuf<Char> format_buf(buf);
std::basic_ostream<Char> output(&format_buf);
#if !defined(FMT_STATIC_THOUSANDS_SEPARATOR)
if (loc) output.imbue(loc.get<std::locale>());
#endif
output << value;
output.exceptions(std::ios_base::failbit | std::ios_base::badbit);
buf.try_resize(buf.size());
}
// Formats an object of type T that has an overloaded ostream operator<<.
template <typename T, typename Char>
struct fallback_formatter<T, Char, enable_if_t<is_streamable<T, Char>::value>>
: private formatter<basic_string_view<Char>, Char> {
FMT_CONSTEXPR auto parse(basic_format_parse_context<Char>& ctx)
-> decltype(ctx.begin()) {
return formatter<basic_string_view<Char>, Char>::parse(ctx);
}
template <typename ParseCtx,
FMT_ENABLE_IF(std::is_same<
ParseCtx, basic_printf_parse_context<Char>>::value)>
auto parse(ParseCtx& ctx) -> decltype(ctx.begin()) {
return ctx.begin();
}
template <typename OutputIt>
auto format(const T& value, basic_format_context<OutputIt, Char>& ctx)
-> OutputIt {
basic_memory_buffer<Char> buffer;
format_value(buffer, value, ctx.locale());
basic_string_view<Char> str(buffer.data(), buffer.size());
return formatter<basic_string_view<Char>, Char>::format(str, ctx);
}
template <typename OutputIt>
auto format(const T& value, basic_printf_context<OutputIt, Char>& ctx)
-> OutputIt {
basic_memory_buffer<Char> buffer;
format_value(buffer, value, ctx.locale());
return std::copy(buffer.begin(), buffer.end(), ctx.out());
}
};
} // namespace detail
template <typename Char>
void vprint(std::basic_ostream<Char>& os, basic_string_view<Char> format_str,
basic_format_args<buffer_context<type_identity_t<Char>>> args) {
basic_memory_buffer<Char> buffer;
detail::vformat_to(buffer, format_str, args);
detail::write_buffer(os, buffer);
}
/**
\rst
Prints formatted data to the stream *os*.
**Example**::
fmt::print(cerr, "Don't {}!", "panic");
\endrst
*/
template <typename S, typename... Args,
typename Char = enable_if_t<detail::is_string<S>::value, char_t<S>>>
void print(std::basic_ostream<Char>& os, const S& format_str, Args&&... args) {
vprint(os, to_string_view(format_str),
fmt::make_args_checked<Args...>(format_str, args...));
}
FMT_END_NAMESPACE
#endif // FMT_OSTREAM_H_

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#include "os.h"
#warning "fmt/posix.h is deprecated; use fmt/os.h instead"

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// Formatting library for C++ - legacy printf implementation
//
// Copyright (c) 2012 - 2016, Victor Zverovich
// All rights reserved.
//
// For the license information refer to format.h.
#ifndef FMT_PRINTF_H_
#define FMT_PRINTF_H_
#include <algorithm> // std::max
#include <limits> // std::numeric_limits
#include "ostream.h"
FMT_BEGIN_NAMESPACE
namespace detail {
// Checks if a value fits in int - used to avoid warnings about comparing
// signed and unsigned integers.
template <bool IsSigned> struct int_checker {
template <typename T> static bool fits_in_int(T value) {
unsigned max = max_value<int>();
return value <= max;
}
static bool fits_in_int(bool) { return true; }
};
template <> struct int_checker<true> {
template <typename T> static bool fits_in_int(T value) {
return value >= (std::numeric_limits<int>::min)() &&
value <= max_value<int>();
}
static bool fits_in_int(int) { return true; }
};
class printf_precision_handler {
public:
template <typename T, FMT_ENABLE_IF(std::is_integral<T>::value)>
int operator()(T value) {
if (!int_checker<std::numeric_limits<T>::is_signed>::fits_in_int(value))
FMT_THROW(format_error("number is too big"));
return (std::max)(static_cast<int>(value), 0);
}
template <typename T, FMT_ENABLE_IF(!std::is_integral<T>::value)>
int operator()(T) {
FMT_THROW(format_error("precision is not integer"));
return 0;
}
};
// An argument visitor that returns true iff arg is a zero integer.
class is_zero_int {
public:
template <typename T, FMT_ENABLE_IF(std::is_integral<T>::value)>
bool operator()(T value) {
return value == 0;
}
template <typename T, FMT_ENABLE_IF(!std::is_integral<T>::value)>
bool operator()(T) {
return false;
}
};
template <typename T> struct make_unsigned_or_bool : std::make_unsigned<T> {};
template <> struct make_unsigned_or_bool<bool> { using type = bool; };
template <typename T, typename Context> class arg_converter {
private:
using char_type = typename Context::char_type;
basic_format_arg<Context>& arg_;
char_type type_;
public:
arg_converter(basic_format_arg<Context>& arg, char_type type)
: arg_(arg), type_(type) {}
void operator()(bool value) {
if (type_ != 's') operator()<bool>(value);
}
template <typename U, FMT_ENABLE_IF(std::is_integral<U>::value)>
void operator()(U value) {
bool is_signed = type_ == 'd' || type_ == 'i';
using target_type = conditional_t<std::is_same<T, void>::value, U, T>;
if (const_check(sizeof(target_type) <= sizeof(int))) {
// Extra casts are used to silence warnings.
if (is_signed) {
arg_ = detail::make_arg<Context>(
static_cast<int>(static_cast<target_type>(value)));
} else {
using unsigned_type = typename make_unsigned_or_bool<target_type>::type;
arg_ = detail::make_arg<Context>(
static_cast<unsigned>(static_cast<unsigned_type>(value)));
}
} else {
if (is_signed) {
// glibc's printf doesn't sign extend arguments of smaller types:
// std::printf("%lld", -42); // prints "4294967254"
// but we don't have to do the same because it's a UB.
arg_ = detail::make_arg<Context>(static_cast<long long>(value));
} else {
arg_ = detail::make_arg<Context>(
static_cast<typename make_unsigned_or_bool<U>::type>(value));
}
}
}
template <typename U, FMT_ENABLE_IF(!std::is_integral<U>::value)>
void operator()(U) {} // No conversion needed for non-integral types.
};
// Converts an integer argument to T for printf, if T is an integral type.
// If T is void, the argument is converted to corresponding signed or unsigned
// type depending on the type specifier: 'd' and 'i' - signed, other -
// unsigned).
template <typename T, typename Context, typename Char>
void convert_arg(basic_format_arg<Context>& arg, Char type) {
visit_format_arg(arg_converter<T, Context>(arg, type), arg);
}
// Converts an integer argument to char for printf.
template <typename Context> class char_converter {
private:
basic_format_arg<Context>& arg_;
public:
explicit char_converter(basic_format_arg<Context>& arg) : arg_(arg) {}
template <typename T, FMT_ENABLE_IF(std::is_integral<T>::value)>
void operator()(T value) {
arg_ = detail::make_arg<Context>(
static_cast<typename Context::char_type>(value));
}
template <typename T, FMT_ENABLE_IF(!std::is_integral<T>::value)>
void operator()(T) {} // No conversion needed for non-integral types.
};
// An argument visitor that return a pointer to a C string if argument is a
// string or null otherwise.
template <typename Char> struct get_cstring {
template <typename T> const Char* operator()(T) { return nullptr; }
const Char* operator()(const Char* s) { return s; }
};
// Checks if an argument is a valid printf width specifier and sets
// left alignment if it is negative.
template <typename Char> class printf_width_handler {
private:
using format_specs = basic_format_specs<Char>;
format_specs& specs_;
public:
explicit printf_width_handler(format_specs& specs) : specs_(specs) {}
template <typename T, FMT_ENABLE_IF(std::is_integral<T>::value)>
unsigned operator()(T value) {
auto width = static_cast<uint32_or_64_or_128_t<T>>(value);
if (detail::is_negative(value)) {
specs_.align = align::left;
width = 0 - width;
}
unsigned int_max = max_value<int>();
if (width > int_max) FMT_THROW(format_error("number is too big"));
return static_cast<unsigned>(width);
}
template <typename T, FMT_ENABLE_IF(!std::is_integral<T>::value)>
unsigned operator()(T) {
FMT_THROW(format_error("width is not integer"));
return 0;
}
};
template <typename Char, typename Context>
void vprintf(buffer<Char>& buf, basic_string_view<Char> format,
basic_format_args<Context> args) {
Context(buffer_appender<Char>(buf), format, args).format();
}
} // namespace detail
// For printing into memory_buffer.
template <typename Char, typename Context>
FMT_DEPRECATED void printf(detail::buffer<Char>& buf,
basic_string_view<Char> format,
basic_format_args<Context> args) {
return detail::vprintf(buf, format, args);
}
using detail::vprintf;
template <typename Char>
class basic_printf_parse_context : public basic_format_parse_context<Char> {
using basic_format_parse_context<Char>::basic_format_parse_context;
};
template <typename OutputIt, typename Char> class basic_printf_context;
/**
\rst
The ``printf`` argument formatter.
\endrst
*/
template <typename OutputIt, typename Char>
class printf_arg_formatter : public detail::arg_formatter_base<OutputIt, Char> {
public:
using iterator = OutputIt;
private:
using char_type = Char;
using base = detail::arg_formatter_base<OutputIt, Char>;
using context_type = basic_printf_context<OutputIt, Char>;
context_type& context_;
void write_null_pointer(char) {
this->specs()->type = 0;
this->write("(nil)");
}
void write_null_pointer(wchar_t) {
this->specs()->type = 0;
this->write(L"(nil)");
}
public:
using format_specs = typename base::format_specs;
/**
\rst
Constructs an argument formatter object.
*buffer* is a reference to the output buffer and *specs* contains format
specifier information for standard argument types.
\endrst
*/
printf_arg_formatter(iterator iter, format_specs& specs, context_type& ctx)
: base(iter, &specs, detail::locale_ref()), context_(ctx) {}
template <typename T, FMT_ENABLE_IF(fmt::detail::is_integral<T>::value)>
iterator operator()(T value) {
// MSVC2013 fails to compile separate overloads for bool and char_type so
// use std::is_same instead.
if (std::is_same<T, bool>::value) {
format_specs& fmt_specs = *this->specs();
if (fmt_specs.type != 's') return base::operator()(value ? 1 : 0);
fmt_specs.type = 0;
this->write(value != 0);
} else if (std::is_same<T, char_type>::value) {
format_specs& fmt_specs = *this->specs();
if (fmt_specs.type && fmt_specs.type != 'c')
return (*this)(static_cast<int>(value));
fmt_specs.sign = sign::none;
fmt_specs.alt = false;
fmt_specs.fill[0] = ' '; // Ignore '0' flag for char types.
// align::numeric needs to be overwritten here since the '0' flag is
// ignored for non-numeric types
if (fmt_specs.align == align::none || fmt_specs.align == align::numeric)
fmt_specs.align = align::right;
return base::operator()(value);
} else {
return base::operator()(value);
}
return this->out();
}
template <typename T, FMT_ENABLE_IF(std::is_floating_point<T>::value)>
iterator operator()(T value) {
return base::operator()(value);
}
/** Formats a null-terminated C string. */
iterator operator()(const char* value) {
if (value)
base::operator()(value);
else if (this->specs()->type == 'p')
write_null_pointer(char_type());
else
this->write("(null)");
return this->out();
}
/** Formats a null-terminated wide C string. */
iterator operator()(const wchar_t* value) {
if (value)
base::operator()(value);
else if (this->specs()->type == 'p')
write_null_pointer(char_type());
else
this->write(L"(null)");
return this->out();
}
iterator operator()(basic_string_view<char_type> value) {
return base::operator()(value);
}
iterator operator()(monostate value) { return base::operator()(value); }
/** Formats a pointer. */
iterator operator()(const void* value) {
if (value) return base::operator()(value);
this->specs()->type = 0;
write_null_pointer(char_type());
return this->out();
}
/** Formats an argument of a custom (user-defined) type. */
iterator operator()(typename basic_format_arg<context_type>::handle handle) {
handle.format(context_.parse_context(), context_);
return this->out();
}
};
template <typename T> struct printf_formatter {
printf_formatter() = delete;
template <typename ParseContext>
auto parse(ParseContext& ctx) -> decltype(ctx.begin()) {
return ctx.begin();
}
template <typename FormatContext>
auto format(const T& value, FormatContext& ctx) -> decltype(ctx.out()) {
detail::format_value(detail::get_container(ctx.out()), value);
return ctx.out();
}
};
/**
This template formats data and writes the output through an output iterator.
*/
template <typename OutputIt, typename Char> class basic_printf_context {
public:
/** The character type for the output. */
using char_type = Char;
using iterator = OutputIt;
using format_arg = basic_format_arg<basic_printf_context>;
using parse_context_type = basic_printf_parse_context<Char>;
template <typename T> using formatter_type = printf_formatter<T>;
private:
using format_specs = basic_format_specs<char_type>;
OutputIt out_;
basic_format_args<basic_printf_context> args_;
parse_context_type parse_ctx_;
static void parse_flags(format_specs& specs, const Char*& it,
const Char* end);
// Returns the argument with specified index or, if arg_index is -1, the next
// argument.
format_arg get_arg(int arg_index = -1);
// Parses argument index, flags and width and returns the argument index.
int parse_header(const Char*& it, const Char* end, format_specs& specs);
public:
/**
\rst
Constructs a ``printf_context`` object. References to the arguments are
stored in the context object so make sure they have appropriate lifetimes.
\endrst
*/
basic_printf_context(OutputIt out, basic_string_view<char_type> format_str,
basic_format_args<basic_printf_context> args)
: out_(out), args_(args), parse_ctx_(format_str) {}
OutputIt out() { return out_; }
void advance_to(OutputIt it) { out_ = it; }
detail::locale_ref locale() { return {}; }
format_arg arg(int id) const { return args_.get(id); }
parse_context_type& parse_context() { return parse_ctx_; }
FMT_CONSTEXPR void on_error(const char* message) {
parse_ctx_.on_error(message);
}
/** Formats stored arguments and writes the output to the range. */
template <typename ArgFormatter = printf_arg_formatter<OutputIt, Char>>
OutputIt format();
};
template <typename OutputIt, typename Char>
void basic_printf_context<OutputIt, Char>::parse_flags(format_specs& specs,
const Char*& it,
const Char* end) {
for (; it != end; ++it) {
switch (*it) {
case '-':
specs.align = align::left;
break;
case '+':
specs.sign = sign::plus;
break;
case '0':
specs.fill[0] = '0';
break;
case ' ':
if (specs.sign != sign::plus) {
specs.sign = sign::space;
}
break;
case '#':
specs.alt = true;
break;
default:
return;
}
}
}
template <typename OutputIt, typename Char>
typename basic_printf_context<OutputIt, Char>::format_arg
basic_printf_context<OutputIt, Char>::get_arg(int arg_index) {
if (arg_index < 0)
arg_index = parse_ctx_.next_arg_id();
else
parse_ctx_.check_arg_id(--arg_index);
return detail::get_arg(*this, arg_index);
}
template <typename OutputIt, typename Char>
int basic_printf_context<OutputIt, Char>::parse_header(const Char*& it,
const Char* end,
format_specs& specs) {
int arg_index = -1;
char_type c = *it;
if (c >= '0' && c <= '9') {
// Parse an argument index (if followed by '$') or a width possibly
// preceded with '0' flag(s).
detail::error_handler eh;
int value = parse_nonnegative_int(it, end, eh);
if (it != end && *it == '$') { // value is an argument index
++it;
arg_index = value;
} else {
if (c == '0') specs.fill[0] = '0';
if (value != 0) {
// Nonzero value means that we parsed width and don't need to
// parse it or flags again, so return now.
specs.width = value;
return arg_index;
}
}
}
parse_flags(specs, it, end);
// Parse width.
if (it != end) {
if (*it >= '0' && *it <= '9') {
detail::error_handler eh;
specs.width = parse_nonnegative_int(it, end, eh);
} else if (*it == '*') {
++it;
specs.width = static_cast<int>(visit_format_arg(
detail::printf_width_handler<char_type>(specs), get_arg()));
}
}
return arg_index;
}
template <typename OutputIt, typename Char>
template <typename ArgFormatter>
OutputIt basic_printf_context<OutputIt, Char>::format() {
auto out = this->out();
const Char* start = parse_ctx_.begin();
const Char* end = parse_ctx_.end();
auto it = start;
while (it != end) {
char_type c = *it++;
if (c != '%') continue;
if (it != end && *it == c) {
out = std::copy(start, it, out);
start = ++it;
continue;
}
out = std::copy(start, it - 1, out);
format_specs specs;
specs.align = align::right;
// Parse argument index, flags and width.
int arg_index = parse_header(it, end, specs);
if (arg_index == 0) on_error("argument not found");
// Parse precision.
if (it != end && *it == '.') {
++it;
c = it != end ? *it : 0;
if ('0' <= c && c <= '9') {
detail::error_handler eh;
specs.precision = parse_nonnegative_int(it, end, eh);
} else if (c == '*') {
++it;
specs.precision = static_cast<int>(
visit_format_arg(detail::printf_precision_handler(), get_arg()));
} else {
specs.precision = 0;
}
}
format_arg arg = get_arg(arg_index);
// For d, i, o, u, x, and X conversion specifiers, if a precision is
// specified, the '0' flag is ignored
if (specs.precision >= 0 && arg.is_integral())
specs.fill[0] =
' '; // Ignore '0' flag for non-numeric types or if '-' present.
if (specs.precision >= 0 && arg.type() == detail::type::cstring_type) {
auto str = visit_format_arg(detail::get_cstring<Char>(), arg);
auto str_end = str + specs.precision;
auto nul = std::find(str, str_end, Char());
arg = detail::make_arg<basic_printf_context>(basic_string_view<Char>(
str,
detail::to_unsigned(nul != str_end ? nul - str : specs.precision)));
}
if (specs.alt && visit_format_arg(detail::is_zero_int(), arg))
specs.alt = false;
if (specs.fill[0] == '0') {
if (arg.is_arithmetic() && specs.align != align::left)
specs.align = align::numeric;
else
specs.fill[0] = ' '; // Ignore '0' flag for non-numeric types or if '-'
// flag is also present.
}
// Parse length and convert the argument to the required type.
c = it != end ? *it++ : 0;
char_type t = it != end ? *it : 0;
using detail::convert_arg;
switch (c) {
case 'h':
if (t == 'h') {
++it;
t = it != end ? *it : 0;
convert_arg<signed char>(arg, t);
} else {
convert_arg<short>(arg, t);
}
break;
case 'l':
if (t == 'l') {
++it;
t = it != end ? *it : 0;
convert_arg<long long>(arg, t);
} else {
convert_arg<long>(arg, t);
}
break;
case 'j':
convert_arg<intmax_t>(arg, t);
break;
case 'z':
convert_arg<size_t>(arg, t);
break;
case 't':
convert_arg<std::ptrdiff_t>(arg, t);
break;
case 'L':
// printf produces garbage when 'L' is omitted for long double, no
// need to do the same.
break;
default:
--it;
convert_arg<void>(arg, c);
}
// Parse type.
if (it == end) FMT_THROW(format_error("invalid format string"));
specs.type = static_cast<char>(*it++);
if (arg.is_integral()) {
// Normalize type.
switch (specs.type) {
case 'i':
case 'u':
specs.type = 'd';
break;
case 'c':
visit_format_arg(detail::char_converter<basic_printf_context>(arg),
arg);
break;
}
}
start = it;
// Format argument.
out = visit_format_arg(ArgFormatter(out, specs, *this), arg);
}
return std::copy(start, it, out);
}
template <typename Char>
using basic_printf_context_t =
basic_printf_context<detail::buffer_appender<Char>, Char>;
using printf_context = basic_printf_context_t<char>;
using wprintf_context = basic_printf_context_t<wchar_t>;
using printf_args = basic_format_args<printf_context>;
using wprintf_args = basic_format_args<wprintf_context>;
/**
\rst
Constructs an `~fmt::format_arg_store` object that contains references to
arguments and can be implicitly converted to `~fmt::printf_args`.
\endrst
*/
template <typename... Args>
inline format_arg_store<printf_context, Args...> make_printf_args(
const Args&... args) {
return {args...};
}
/**
\rst
Constructs an `~fmt::format_arg_store` object that contains references to
arguments and can be implicitly converted to `~fmt::wprintf_args`.
\endrst
*/
template <typename... Args>
inline format_arg_store<wprintf_context, Args...> make_wprintf_args(
const Args&... args) {
return {args...};
}
template <typename S, typename Char = char_t<S>>
inline std::basic_string<Char> vsprintf(
const S& format,
basic_format_args<basic_printf_context_t<type_identity_t<Char>>> args) {
basic_memory_buffer<Char> buffer;
vprintf(buffer, to_string_view(format), args);
return to_string(buffer);
}
/**
\rst
Formats arguments and returns the result as a string.
**Example**::
std::string message = fmt::sprintf("The answer is %d", 42);
\endrst
*/
template <typename S, typename... Args,
typename Char = enable_if_t<detail::is_string<S>::value, char_t<S>>>
inline std::basic_string<Char> sprintf(const S& format, const Args&... args) {
using context = basic_printf_context_t<Char>;
return vsprintf(to_string_view(format), make_format_args<context>(args...));
}
template <typename S, typename Char = char_t<S>>
inline int vfprintf(
std::FILE* f, const S& format,
basic_format_args<basic_printf_context_t<type_identity_t<Char>>> args) {
basic_memory_buffer<Char> buffer;
vprintf(buffer, to_string_view(format), args);
size_t size = buffer.size();
return std::fwrite(buffer.data(), sizeof(Char), size, f) < size
? -1
: static_cast<int>(size);
}
/**
\rst
Prints formatted data to the file *f*.
**Example**::
fmt::fprintf(stderr, "Don't %s!", "panic");
\endrst
*/
template <typename S, typename... Args,
typename Char = enable_if_t<detail::is_string<S>::value, char_t<S>>>
inline int fprintf(std::FILE* f, const S& format, const Args&... args) {
using context = basic_printf_context_t<Char>;
return vfprintf(f, to_string_view(format),
make_format_args<context>(args...));
}
template <typename S, typename Char = char_t<S>>
inline int vprintf(
const S& format,
basic_format_args<basic_printf_context_t<type_identity_t<Char>>> args) {
return vfprintf(stdout, to_string_view(format), args);
}
/**
\rst
Prints formatted data to ``stdout``.
**Example**::
fmt::printf("Elapsed time: %.2f seconds", 1.23);
\endrst
*/
template <typename S, typename... Args,
FMT_ENABLE_IF(detail::is_string<S>::value)>
inline int printf(const S& format_str, const Args&... args) {
using context = basic_printf_context_t<char_t<S>>;
return vprintf(to_string_view(format_str),
make_format_args<context>(args...));
}
template <typename S, typename Char = char_t<S>>
inline int vfprintf(
std::basic_ostream<Char>& os, const S& format,
basic_format_args<basic_printf_context_t<type_identity_t<Char>>> args) {
basic_memory_buffer<Char> buffer;
vprintf(buffer, to_string_view(format), args);
detail::write_buffer(os, buffer);
return static_cast<int>(buffer.size());
}
/** Formats arguments and writes the output to the range. */
template <typename ArgFormatter, typename Char,
typename Context =
basic_printf_context<typename ArgFormatter::iterator, Char>>
typename ArgFormatter::iterator vprintf(
detail::buffer<Char>& out, basic_string_view<Char> format_str,
basic_format_args<type_identity_t<Context>> args) {
typename ArgFormatter::iterator iter(out);
Context(iter, format_str, args).template format<ArgFormatter>();
return iter;
}
/**
\rst
Prints formatted data to the stream *os*.
**Example**::
fmt::fprintf(cerr, "Don't %s!", "panic");
\endrst
*/
template <typename S, typename... Args, typename Char = char_t<S>>
inline int fprintf(std::basic_ostream<Char>& os, const S& format_str,
const Args&... args) {
using context = basic_printf_context_t<Char>;
return vfprintf(os, to_string_view(format_str),
make_format_args<context>(args...));
}
FMT_END_NAMESPACE
#endif // FMT_PRINTF_H_

View File

@ -1,393 +0,0 @@
// Formatting library for C++ - experimental range support
//
// Copyright (c) 2012 - present, Victor Zverovich
// All rights reserved.
//
// For the license information refer to format.h.
//
// Copyright (c) 2018 - present, Remotion (Igor Schulz)
// All Rights Reserved
// {fmt} support for ranges, containers and types tuple interface.
#ifndef FMT_RANGES_H_
#define FMT_RANGES_H_
#include <initializer_list>
#include <type_traits>
#include "format.h"
// output only up to N items from the range.
#ifndef FMT_RANGE_OUTPUT_LENGTH_LIMIT
# define FMT_RANGE_OUTPUT_LENGTH_LIMIT 256
#endif
FMT_BEGIN_NAMESPACE
template <typename Char> struct formatting_base {
template <typename ParseContext>
FMT_CONSTEXPR auto parse(ParseContext& ctx) -> decltype(ctx.begin()) {
return ctx.begin();
}
};
template <typename Char, typename Enable = void>
struct formatting_range : formatting_base<Char> {
static FMT_CONSTEXPR_DECL const size_t range_length_limit =
FMT_RANGE_OUTPUT_LENGTH_LIMIT; // output only up to N items from the
// range.
Char prefix;
Char delimiter;
Char postfix;
formatting_range() : prefix('{'), delimiter(','), postfix('}') {}
static FMT_CONSTEXPR_DECL const bool add_delimiter_spaces = true;
static FMT_CONSTEXPR_DECL const bool add_prepostfix_space = false;
};
template <typename Char, typename Enable = void>
struct formatting_tuple : formatting_base<Char> {
Char prefix;
Char delimiter;
Char postfix;
formatting_tuple() : prefix('('), delimiter(','), postfix(')') {}
static FMT_CONSTEXPR_DECL const bool add_delimiter_spaces = true;
static FMT_CONSTEXPR_DECL const bool add_prepostfix_space = false;
};
namespace detail {
template <typename RangeT, typename OutputIterator>
OutputIterator copy(const RangeT& range, OutputIterator out) {
for (auto it = range.begin(), end = range.end(); it != end; ++it)
*out++ = *it;
return out;
}
template <typename OutputIterator>
OutputIterator copy(const char* str, OutputIterator out) {
while (*str) *out++ = *str++;
return out;
}
template <typename OutputIterator>
OutputIterator copy(char ch, OutputIterator out) {
*out++ = ch;
return out;
}
/// Return true value if T has std::string interface, like std::string_view.
template <typename T> class is_like_std_string {
template <typename U>
static auto check(U* p)
-> decltype((void)p->find('a'), p->length(), (void)p->data(), int());
template <typename> static void check(...);
public:
static FMT_CONSTEXPR_DECL const bool value =
is_string<T>::value || !std::is_void<decltype(check<T>(nullptr))>::value;
};
template <typename Char>
struct is_like_std_string<fmt::basic_string_view<Char>> : std::true_type {};
template <typename... Ts> struct conditional_helper {};
template <typename T, typename _ = void> struct is_range_ : std::false_type {};
#if !FMT_MSC_VER || FMT_MSC_VER > 1800
template <typename T>
struct is_range_<
T, conditional_t<false,
conditional_helper<decltype(std::declval<T>().begin()),
decltype(std::declval<T>().end())>,
void>> : std::true_type {};
#endif
/// tuple_size and tuple_element check.
template <typename T> class is_tuple_like_ {
template <typename U>
static auto check(U* p) -> decltype(std::tuple_size<U>::value, int());
template <typename> static void check(...);
public:
static FMT_CONSTEXPR_DECL const bool value =
!std::is_void<decltype(check<T>(nullptr))>::value;
};
// Check for integer_sequence
#if defined(__cpp_lib_integer_sequence) || FMT_MSC_VER >= 1900
template <typename T, T... N>
using integer_sequence = std::integer_sequence<T, N...>;
template <size_t... N> using index_sequence = std::index_sequence<N...>;
template <size_t N> using make_index_sequence = std::make_index_sequence<N>;
#else
template <typename T, T... N> struct integer_sequence {
using value_type = T;
static FMT_CONSTEXPR size_t size() { return sizeof...(N); }
};
template <size_t... N> using index_sequence = integer_sequence<size_t, N...>;
template <typename T, size_t N, T... Ns>
struct make_integer_sequence : make_integer_sequence<T, N - 1, N - 1, Ns...> {};
template <typename T, T... Ns>
struct make_integer_sequence<T, 0, Ns...> : integer_sequence<T, Ns...> {};
template <size_t N>
using make_index_sequence = make_integer_sequence<size_t, N>;
#endif
template <class Tuple, class F, size_t... Is>
void for_each(index_sequence<Is...>, Tuple&& tup, F&& f) FMT_NOEXCEPT {
using std::get;
// using free function get<I>(T) now.
const int _[] = {0, ((void)f(get<Is>(tup)), 0)...};
(void)_; // blocks warnings
}
template <class T>
FMT_CONSTEXPR make_index_sequence<std::tuple_size<T>::value> get_indexes(
T const&) {
return {};
}
template <class Tuple, class F> void for_each(Tuple&& tup, F&& f) {
const auto indexes = get_indexes(tup);
for_each(indexes, std::forward<Tuple>(tup), std::forward<F>(f));
}
template <typename Range>
using value_type = remove_cvref_t<decltype(*std::declval<Range>().begin())>;
template <typename Arg, FMT_ENABLE_IF(!is_like_std_string<
typename std::decay<Arg>::type>::value)>
FMT_CONSTEXPR const char* format_str_quoted(bool add_space, const Arg&) {
return add_space ? " {}" : "{}";
}
template <typename Arg, FMT_ENABLE_IF(is_like_std_string<
typename std::decay<Arg>::type>::value)>
FMT_CONSTEXPR const char* format_str_quoted(bool add_space, const Arg&) {
return add_space ? " \"{}\"" : "\"{}\"";
}
FMT_CONSTEXPR const char* format_str_quoted(bool add_space, const char*) {
return add_space ? " \"{}\"" : "\"{}\"";
}
FMT_CONSTEXPR const wchar_t* format_str_quoted(bool add_space, const wchar_t*) {
return add_space ? L" \"{}\"" : L"\"{}\"";
}
FMT_CONSTEXPR const char* format_str_quoted(bool add_space, const char) {
return add_space ? " '{}'" : "'{}'";
}
FMT_CONSTEXPR const wchar_t* format_str_quoted(bool add_space, const wchar_t) {
return add_space ? L" '{}'" : L"'{}'";
}
} // namespace detail
template <typename T> struct is_tuple_like {
static FMT_CONSTEXPR_DECL const bool value =
detail::is_tuple_like_<T>::value && !detail::is_range_<T>::value;
};
template <typename TupleT, typename Char>
struct formatter<TupleT, Char, enable_if_t<fmt::is_tuple_like<TupleT>::value>> {
private:
// C++11 generic lambda for format()
template <typename FormatContext> struct format_each {
template <typename T> void operator()(const T& v) {
if (i > 0) {
if (formatting.add_prepostfix_space) {
*out++ = ' ';
}
out = detail::copy(formatting.delimiter, out);
}
out = format_to(out,
detail::format_str_quoted(
(formatting.add_delimiter_spaces && i > 0), v),
v);
++i;
}
formatting_tuple<Char>& formatting;
size_t& i;
typename std::add_lvalue_reference<decltype(
std::declval<FormatContext>().out())>::type out;
};
public:
formatting_tuple<Char> formatting;
template <typename ParseContext>
FMT_CONSTEXPR auto parse(ParseContext& ctx) -> decltype(ctx.begin()) {
return formatting.parse(ctx);
}
template <typename FormatContext = format_context>
auto format(const TupleT& values, FormatContext& ctx) -> decltype(ctx.out()) {
auto out = ctx.out();
size_t i = 0;
detail::copy(formatting.prefix, out);
detail::for_each(values, format_each<FormatContext>{formatting, i, out});
if (formatting.add_prepostfix_space) {
*out++ = ' ';
}
detail::copy(formatting.postfix, out);
return ctx.out();
}
};
template <typename T, typename Char> struct is_range {
static FMT_CONSTEXPR_DECL const bool value =
detail::is_range_<T>::value && !detail::is_like_std_string<T>::value &&
!std::is_convertible<T, std::basic_string<Char>>::value &&
!std::is_constructible<detail::std_string_view<Char>, T>::value;
};
template <typename T, typename Char>
struct formatter<
T, Char,
enable_if_t<fmt::is_range<T, Char>::value
// Workaround a bug in MSVC 2017 and earlier.
#if !FMT_MSC_VER || FMT_MSC_VER >= 1927
&& has_formatter<detail::value_type<T>, format_context>::value
#endif
>> {
formatting_range<Char> formatting;
template <typename ParseContext>
FMT_CONSTEXPR auto parse(ParseContext& ctx) -> decltype(ctx.begin()) {
return formatting.parse(ctx);
}
template <typename FormatContext>
typename FormatContext::iterator format(const T& values, FormatContext& ctx) {
auto out = detail::copy(formatting.prefix, ctx.out());
size_t i = 0;
auto it = values.begin();
auto end = values.end();
for (; it != end; ++it) {
if (i > 0) {
if (formatting.add_prepostfix_space) *out++ = ' ';
out = detail::copy(formatting.delimiter, out);
}
out = format_to(out,
detail::format_str_quoted(
(formatting.add_delimiter_spaces && i > 0), *it),
*it);
if (++i > formatting.range_length_limit) {
out = format_to(out, " ... <other elements>");
break;
}
}
if (formatting.add_prepostfix_space) *out++ = ' ';
return detail::copy(formatting.postfix, out);
}
};
template <typename Char, typename... T> struct tuple_arg_join : detail::view {
const std::tuple<T...>& tuple;
basic_string_view<Char> sep;
tuple_arg_join(const std::tuple<T...>& t, basic_string_view<Char> s)
: tuple{t}, sep{s} {}
};
template <typename Char, typename... T>
struct formatter<tuple_arg_join<Char, T...>, Char> {
template <typename ParseContext>
FMT_CONSTEXPR auto parse(ParseContext& ctx) -> decltype(ctx.begin()) {
return ctx.begin();
}
template <typename FormatContext>
typename FormatContext::iterator format(
const tuple_arg_join<Char, T...>& value, FormatContext& ctx) {
return format(value, ctx, detail::make_index_sequence<sizeof...(T)>{});
}
private:
template <typename FormatContext, size_t... N>
typename FormatContext::iterator format(
const tuple_arg_join<Char, T...>& value, FormatContext& ctx,
detail::index_sequence<N...>) {
return format_args(value, ctx, std::get<N>(value.tuple)...);
}
template <typename FormatContext>
typename FormatContext::iterator format_args(
const tuple_arg_join<Char, T...>&, FormatContext& ctx) {
// NOTE: for compilers that support C++17, this empty function instantiation
// can be replaced with a constexpr branch in the variadic overload.
return ctx.out();
}
template <typename FormatContext, typename Arg, typename... Args>
typename FormatContext::iterator format_args(
const tuple_arg_join<Char, T...>& value, FormatContext& ctx,
const Arg& arg, const Args&... args) {
using base = formatter<typename std::decay<Arg>::type, Char>;
auto out = ctx.out();
out = base{}.format(arg, ctx);
if (sizeof...(Args) > 0) {
out = std::copy(value.sep.begin(), value.sep.end(), out);
ctx.advance_to(out);
return format_args(value, ctx, args...);
}
return out;
}
};
/**
\rst
Returns an object that formats `tuple` with elements separated by `sep`.
**Example**::
std::tuple<int, char> t = {1, 'a'};
fmt::print("{}", fmt::join(t, ", "));
// Output: "1, a"
\endrst
*/
template <typename... T>
FMT_CONSTEXPR tuple_arg_join<char, T...> join(const std::tuple<T...>& tuple,
string_view sep) {
return {tuple, sep};
}
template <typename... T>
FMT_CONSTEXPR tuple_arg_join<wchar_t, T...> join(const std::tuple<T...>& tuple,
wstring_view sep) {
return {tuple, sep};
}
/**
\rst
Returns an object that formats `initializer_list` with elements separated by
`sep`.
**Example**::
fmt::print("{}", fmt::join({1, 2, 3}, ", "));
// Output: "1, 2, 3"
\endrst
*/
template <typename T>
arg_join<const T*, const T*, char> join(std::initializer_list<T> list,
string_view sep) {
return join(std::begin(list), std::end(list), sep);
}
template <typename T>
arg_join<const T*, const T*, wchar_t> join(std::initializer_list<T> list,
wstring_view sep) {
return join(std::begin(list), std::end(list), sep);
}
FMT_END_NAMESPACE
#endif // FMT_RANGES_H_

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@ -1,53 +0,0 @@
// The MIT License (MIT)
// Copyright (c) 2013-2020 Rapptz, ThePhD and contributors
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// This file was generated with a script.
// Generated 2022-06-25 08:14:19.336233 UTC
// This header was generated with sol v3.3.0 (revision eba86625)
// https://github.com/ThePhD/sol2
#ifndef SOL_SINGLE_CONFIG_HPP
#define SOL_SINGLE_CONFIG_HPP
// beginning of sol/config.hpp
/* Base, empty configuration file!
To override, place a file in your include paths of the form:
. (your include path here)
| sol (directory, or equivalent)
| config.hpp (your config.hpp file)
So that when sol2 includes the file
#include <sol/config.hpp>
it gives you the configuration values you desire. Configuration values can be
seen in the safety.rst of the doc/src, or at
https://sol2.readthedocs.io/en/latest/safety.html ! You can also pass them through
the build system, or the command line options of your compiler.
*/
// end of sol/config.hpp
#endif // SOL_SINGLE_CONFIG_HPP

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@ -10,20 +10,8 @@ namespace uf {
pod::Vector3f tangent{};
pod::Vector<uint16_t, 2> id{};
static uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
static Base interpolate( const Base& p1, const Base& p2, float t ) {
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
//uf::vector::lerp( p1.color, p2.color, t ),
t < 0.5 ? p1.color : p2.color,
uf::vector::lerp( p1.st, p2.st, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
uf::vector::normalize( uf::vector::lerp( p1.tangent, p2.tangent, t ) ),
//uf::vector::lerp( p1.id, p2.id, t ),
t < 0.5 ? p1.id : p2.id,
};
}
static UF_API uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
static UF_API Base interpolate( const Base& p1, const Base& p2, float t );
};
struct Skinned {
pod::Vector3f position{};
@ -36,23 +24,8 @@ namespace uf {
pod::Vector<uint16_t, 4> joints{};
pod::Vector4f weights{};
static uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
static Skinned interpolate( const Skinned& p1, const Skinned& p2, float t ) {
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
//uf::vector::lerp( p1.color, p2.color, t ),
t < 0.5 ? p1.color : p2.color,
uf::vector::lerp( p1.st, p2.st, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
uf::vector::normalize( uf::vector::lerp( p1.tangent, p2.tangent, t ) ),
//uf::vector::lerp( p1.id, p2.id, t ),
t < 0.5 ? p1.id : p2.id,
//uf::vector::lerp( p1.joints, p2.joints, t ),
t < 0.5 ? p1.joints : p2.joints,
uf::vector::lerp( p1.weights, p2.weights, t ),
};
}
static UF_API uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
static UF_API Skinned interpolate( const Skinned& p1, const Skinned& p2, float t );
};
#if UF_USE_FLOAT16
struct Base_16f {
@ -64,21 +37,8 @@ namespace uf {
pod::Vector3f16 tangent{};
pod::Vector<uint16_t, 2> id{};
static uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
static Base_16f interpolate( const Base_16f& p1, const Base_16f& p2, float t ) {
return t < 0.5 ? p1 : p2;
/*
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
uf::vector::lerp( p1.color, p2.color, t ),
uf::vector::lerp( p1.st, p2.st, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
uf::vector::normalize( uf::vector::lerp( p1.tangent, p2.tangent, t ) ),
uf::vector::lerp( p1.id, p2.id, t ),
};
*/
}
static UF_API uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
static UF_API Base_16f interpolate( const Base_16f& p1, const Base_16f& p2, float t );
};
struct Skinned_16f {
pod::Vector3f16 position{};
@ -91,23 +51,8 @@ namespace uf {
pod::Vector<uint16_t, 4> joints{};
pod::Vector3f16 weights{};
static uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
static Skinned_16f interpolate( const Skinned_16f& p1, const Skinned_16f& p2, float t ) {
return t < 0.5 ? p1 : p2;
/*
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
uf::vector::lerp( p1.color, p2.color, t ),
uf::vector::lerp( p1.st, p2.st, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
uf::vector::normalize( uf::vector::lerp( p1.tangent, p2.tangent, t ) ),
uf::vector::lerp( p1.id, p2.id, t ),
uf::vector::lerp( p1.joints, p2.joints, t ),
uf::vector::lerp( p1.weights, p2.weights, t ),
};
*/
}
static UF_API uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
static UF_API Skinned_16f interpolate( const Skinned_16f& p1, const Skinned_16f& p2, float t );
};
#endif
struct Base_u16q {
@ -119,21 +64,8 @@ namespace uf {
pod::Vector<uint16_t, 3> tangent{};
pod::Vector<uint16_t, 2> id{};
static uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
static Base_u16q interpolate( const Base_u16q& p1, const Base_u16q& p2, float t ) {
return t < 0.5 ? p1 : p2;
/*
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
uf::vector::lerp( p1.color, p2.color, t ),
uf::vector::lerp( p1.st, p2.st, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
uf::vector::normalize( uf::vector::lerp( p1.tangent, p2.tangent, t ) ),
uf::vector::lerp( p1.id, p2.id, t ),
};
*/
}
static UF_API uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
static UF_API Base_u16q interpolate( const Base_u16q& p1, const Base_u16q& p2, float t );
};
struct Skinned_u16q {
pod::Vector<uint16_t, 3> position{};
@ -146,23 +78,8 @@ namespace uf {
pod::Vector<uint16_t, 4> joints{};
pod::Vector<uint16_t, 3> weights{};
static uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
static Skinned_u16q interpolate( const Skinned_u16q& p1, const Skinned_u16q& p2, float t ) {
return t < 0.5 ? p1 : p2;
/*
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
uf::vector::lerp( p1.color, p2.color, t ),
uf::vector::lerp( p1.st, p2.st, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
uf::vector::normalize( uf::vector::lerp( p1.tangent, p2.tangent, t ) ),
uf::vector::lerp( p1.id, p2.id, t ),
uf::vector::lerp( p1.joints, p2.joints, t ),
uf::vector::lerp( p1.weights, p2.weights, t ),
};
*/
}
static UF_API uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
static UF_API Skinned_u16q interpolate( const Skinned_u16q& p1, const Skinned_u16q& p2, float t );
};
}
}

View File

@ -3,15 +3,9 @@
#include <uf/config.h>
#if UF_USE_OPENAL
#if UF_ENV_DREAMCAST && UF_USE_OPENAL_ALDC
#include <ALdc/al.h>
#include <ALdc/alc.h>
#include <ALdc/alut.h>
#else
#include <AL/al.h>
#include <AL/alc.h>
#include <AL/alut.h>
#endif
#include <AL/al.h>
#include <AL/alc.h>
#include <AL/alut.h>
namespace ext {
namespace al {

View File

@ -3,15 +3,10 @@
#include <uf/config.h>
#if UF_USE_OPENAL
#if UF_ENV_DREAMCAST && UF_USE_OPENAL_ALDC
#include <ALdc/al.h>
#include <ALdc/alc.h>
#include <ALdc/alut.h>
#else
#include <AL/al.h>
#include <AL/alc.h>
#include <AL/alut.h>
#endif
#include <AL/al.h>
#include <AL/alc.h>
#include <AL/alut.h>
#include <uf/utils/memory/string.h>
#include <uf/utils/memory/vector.h>

View File

@ -3,15 +3,10 @@
#include <uf/config.h>
#if UF_USE_OPENAL
#if UF_ENV_DREAMCAST && UF_USE_OPENAL_ALDC
#include <ALdc/al.h>
#include <ALdc/alc.h>
#include <ALdc/alut.h>
#else
#include <AL/al.h>
#include <AL/alc.h>
#include <AL/alut.h>
#endif
#include <AL/al.h>
#include <AL/alc.h>
#include <AL/alut.h>
namespace ext {
namespace al {

View File

@ -5,10 +5,10 @@
#include <GL/glew.h>
#endif
#if UF_USE_OPENGL_GLDC
#include <GLdc/gl.h>
#include <GLdc/glu.h>
#include <GLdc/glkos.h>
#include <GLdc/glext.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/glkos.h>
#include <GL/glext.h>
#define GL_NONE 0
#define GLsizeiptr GLsizei

View File

@ -436,6 +436,8 @@ namespace std {
#define UF_VERTEX_DESCRIPTOR( TYPE, ... )\
uf::stl::vector<uf::renderer::AttributeDescriptor> TYPE::descriptor = { __VA_ARGS__ };
#define UF_VERTEX_INTERPOLATE( TYPE, ... )\
TYPE UF_API TYPE::interpolate( const TYPE& p1, const TYPE& p2, float t ) __VA_ARGS__
namespace pod {
struct /*UF_API*/ Vertex_3F2F3F4F {
@ -445,14 +447,7 @@ namespace pod {
pod::Vector4f color;
static UF_API uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
static Vertex_3F2F3F4F interpolate( const Vertex_3F2F3F4F& p1, const Vertex_3F2F3F4F& p2, float t ) {
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
uf::vector::lerp( p1.color, p2.color, t ),
};
}
static UF_API Vertex_3F2F3F4F interpolate( const Vertex_3F2F3F4F& p1, const Vertex_3F2F3F4F& p2, float t );
};
struct /*UF_API*/ Vertex_3F2F3F32B {
pod::Vector3f position;
@ -461,15 +456,7 @@ namespace pod {
pod::Vector4t<uint8_t> color;
static UF_API uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
static Vertex_3F2F3F32B interpolate( const Vertex_3F2F3F32B& p1, const Vertex_3F2F3F32B& p2, float t ) {
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
t < 0.5 ? p1.color : p2.color,
//uf::vector::lerp( p1.color, p2.color, t ),
};
}
static UF_API Vertex_3F2F3F32B interpolate( const Vertex_3F2F3F32B& p1, const Vertex_3F2F3F32B& p2, float t );
};
struct /*UF_API*/ Vertex_3F3F3F {
pod::Vector3f position;
@ -477,13 +464,7 @@ namespace pod {
pod::Vector3f normal;
static UF_API uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
static Vertex_3F3F3F interpolate( const Vertex_3F3F3F& p1, const Vertex_3F3F3F& p2, float t ) {
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
};
}
static UF_API Vertex_3F3F3F interpolate( const Vertex_3F3F3F& p1, const Vertex_3F3F3F& p2, float t );
};
struct /*UF_API*/ Vertex_3F2F3F1UI {
pod::Vector3f position;
@ -492,14 +473,7 @@ namespace pod {
pod::Vector1ui id;
static UF_API uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
static Vertex_3F2F3F1UI interpolate( const Vertex_3F2F3F1UI& p1, const Vertex_3F2F3F1UI& p2, float t ) {
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
uf::vector::lerp( p1.id, p2.id, t ),
};
}
static UF_API Vertex_3F2F3F1UI interpolate( const Vertex_3F2F3F1UI& p1, const Vertex_3F2F3F1UI& p2, float t );
};
struct /*UF_API*/ Vertex_3F2F3F {
pod::Vector3f position;
@ -507,47 +481,27 @@ namespace pod {
pod::Vector3f normal;
static UF_API uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
static Vertex_3F2F3F interpolate( const Vertex_3F2F3F& p1, const Vertex_3F2F3F& p2, float t ) {
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
};
}
static UF_API Vertex_3F2F3F interpolate( const Vertex_3F2F3F& p1, const Vertex_3F2F3F& p2, float t );
};
struct /*UF_API*/ Vertex_3F2F {
pod::Vector3f position;
pod::Vector2f uv;
static UF_API uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
static Vertex_3F2F interpolate( const Vertex_3F2F& p1, const Vertex_3F2F& p2, float t ) {
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
};
}
static UF_API Vertex_3F2F interpolate( const Vertex_3F2F& p1, const Vertex_3F2F& p2, float t );
};
struct /*UF_API*/ Vertex_2F2F {
pod::Vector2f position;
pod::Vector2f uv;
static UF_API uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
static Vertex_2F2F interpolate( const Vertex_2F2F& p1, const Vertex_2F2F& p2, float t ) {
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
};
}
static UF_API Vertex_2F2F interpolate( const Vertex_2F2F& p1, const Vertex_2F2F& p2, float t );
};
struct /*UF_API*/ Vertex_3F {
pod::Vector3f position;
static UF_API uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
static Vertex_3F interpolate( const Vertex_3F& p1, const Vertex_3F& p2, float t ) {
return {
uf::vector::lerp( p1.position, p2.position, t ),
};
}
static UF_API Vertex_3F interpolate( const Vertex_3F& p1, const Vertex_3F& p2, float t );
};
}

View File

@ -262,8 +262,9 @@ namespace {
mesh.updateDescriptor();
if ( graph.metadata["renderer"]["separate"].as<bool>() ) {
#if UF_ENV_DREAMCAST
#if UF_ENV_DREAMCAST && GL_QUANTIZED_SHORT
mesh.convert<float, uint16_t>();
UF_MSG_DEBUG("Quantizing mesh to GL_QUANTIZED_SHORT");
#else
auto conversion = graph.metadata["decode"]["conversion"].as<uf::stl::string>();
if ( conversion != "" ) {

View File

@ -44,6 +44,21 @@ UF_VERTEX_DESCRIPTOR(uf::graph::mesh::Base,
UF_VERTEX_DESCRIPTION(uf::graph::mesh::Base, R32G32B32_SFLOAT, tangent)
UF_VERTEX_DESCRIPTION(uf::graph::mesh::Base, R16G16_UINT, id)
);
// it'd be super sugoi if I could somehow macro this annoyance
UF_VERTEX_INTERPOLATE(uf::graph::mesh::Base, {
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
//uf::vector::lerp( p1.color, p2.color, t ),
t < 0.5 ? p1.color : p2.color,
uf::vector::lerp( p1.st, p2.st, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
uf::vector::normalize( uf::vector::lerp( p1.tangent, p2.tangent, t ) ),
//uf::vector::lerp( p1.id, p2.id, t ),
t < 0.5 ? p1.id : p2.id,
};
})
UF_VERTEX_DESCRIPTOR(uf::graph::mesh::Skinned,
UF_VERTEX_DESCRIPTION(uf::graph::mesh::Skinned, R32G32B32_SFLOAT, position)
UF_VERTEX_DESCRIPTION(uf::graph::mesh::Skinned, R32G32_SFLOAT, uv)
@ -55,6 +70,23 @@ UF_VERTEX_DESCRIPTOR(uf::graph::mesh::Skinned,
UF_VERTEX_DESCRIPTION(uf::graph::mesh::Skinned, R16G16B16A16_UINT, joints)
UF_VERTEX_DESCRIPTION(uf::graph::mesh::Skinned, R32G32B32A32_SFLOAT, weights)
);
UF_VERTEX_INTERPOLATE(uf::graph::mesh::Skinned, {
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
//uf::vector::lerp( p1.color, p2.color, t ),
t < 0.5 ? p1.color : p2.color,
uf::vector::lerp( p1.st, p2.st, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
uf::vector::normalize( uf::vector::lerp( p1.tangent, p2.tangent, t ) ),
//uf::vector::lerp( p1.id, p2.id, t ),
t < 0.5 ? p1.id : p2.id,
//uf::vector::lerp( p1.joints, p2.joints, t ),
t < 0.5 ? p1.joints : p2.joints,
uf::vector::lerp( p1.weights, p2.weights, t ),
};
})
#if UF_USE_FLOAT16
UF_VERTEX_DESCRIPTOR(uf::graph::mesh::Base_16f,
UF_VERTEX_DESCRIPTION(uf::graph::mesh::Base_16f, R16G16B16_SFLOAT, position)
@ -65,6 +97,21 @@ UF_VERTEX_DESCRIPTOR(uf::graph::mesh::Base_16f,
UF_VERTEX_DESCRIPTION(uf::graph::mesh::Base_16f, R16G16B16_SFLOAT, tangent)
UF_VERTEX_DESCRIPTION(uf::graph::mesh::Base_16f, R16G16_UINT, id)
);
UF_VERTEX_INTERPOLATE(uf::graph::mesh::Base_16f, {
return t < 0.5 ? p1 : p2;
/*
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
uf::vector::lerp( p1.color, p2.color, t ),
uf::vector::lerp( p1.st, p2.st, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
uf::vector::normalize( uf::vector::lerp( p1.tangent, p2.tangent, t ) ),
uf::vector::lerp( p1.id, p2.id, t ),
};
*/
})
UF_VERTEX_DESCRIPTOR(uf::graph::mesh::Skinned_16f,
UF_VERTEX_DESCRIPTION(uf::graph::mesh::Skinned_16f, R16G16B16_SFLOAT, position)
UF_VERTEX_DESCRIPTION(uf::graph::mesh::Skinned_16f, R16G16_SFLOAT, uv)
@ -76,6 +123,22 @@ UF_VERTEX_DESCRIPTOR(uf::graph::mesh::Skinned_16f,
UF_VERTEX_DESCRIPTION(uf::graph::mesh::Skinned_16f, R16G16B16A16_UINT, joints)
UF_VERTEX_DESCRIPTION(uf::graph::mesh::Skinned_16f, R16G16B16A16_SFLOAT, weights)
);
UF_VERTEX_INTERPOLATE(uf::graph::mesh::Skinned_16f, {
return t < 0.5 ? p1 : p2;
/*
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
uf::vector::lerp( p1.color, p2.color, t ),
uf::vector::lerp( p1.st, p2.st, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
uf::vector::normalize( uf::vector::lerp( p1.tangent, p2.tangent, t ) ),
uf::vector::lerp( p1.id, p2.id, t ),
uf::vector::lerp( p1.joints, p2.joints, t ),
uf::vector::lerp( p1.weights, p2.weights, t ),
};
*/
})
#endif
UF_VERTEX_DESCRIPTOR(uf::graph::mesh::Base_u16q,
@ -87,6 +150,21 @@ UF_VERTEX_DESCRIPTOR(uf::graph::mesh::Base_u16q,
UF_VERTEX_DESCRIPTION(uf::graph::mesh::Base_u16q, R16G16B16_UINT, tangent)
UF_VERTEX_DESCRIPTION(uf::graph::mesh::Base_u16q, R16G16_UINT, id)
);
UF_VERTEX_INTERPOLATE(uf::graph::mesh::Base_u16q, {
return t < 0.5 ? p1 : p2;
/*
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
uf::vector::lerp( p1.color, p2.color, t ),
uf::vector::lerp( p1.st, p2.st, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
uf::vector::normalize( uf::vector::lerp( p1.tangent, p2.tangent, t ) ),
uf::vector::lerp( p1.id, p2.id, t ),
};
*/
})
UF_VERTEX_DESCRIPTOR(uf::graph::mesh::Skinned_u16q,
UF_VERTEX_DESCRIPTION(uf::graph::mesh::Skinned_u16q, R16G16B16_UINT, position)
UF_VERTEX_DESCRIPTION(uf::graph::mesh::Skinned_u16q, R16G16_UINT, uv)
@ -99,6 +177,23 @@ UF_VERTEX_DESCRIPTOR(uf::graph::mesh::Skinned_u16q,
UF_VERTEX_DESCRIPTION(uf::graph::mesh::Skinned_u16q, R16G16B16A16_UINT, weights)
);
UF_VERTEX_INTERPOLATE(uf::graph::mesh::Skinned_u16q, {
return t < 0.5 ? p1 : p2;
/*
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
uf::vector::lerp( p1.color, p2.color, t ),
uf::vector::lerp( p1.st, p2.st, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
uf::vector::normalize( uf::vector::lerp( p1.tangent, p2.tangent, t ) ),
uf::vector::lerp( p1.id, p2.id, t ),
uf::vector::lerp( p1.joints, p2.joints, t ),
uf::vector::lerp( p1.weights, p2.weights, t ),
};
*/
})
pod::Matrix4f uf::graph::local( pod::Graph& graph, int32_t index ) {
auto& node = 0 < index && index <= graph.nodes.size() ? graph.nodes[index] : graph.root;
return
@ -1220,8 +1315,9 @@ void uf::graph::process( pod::Graph& graph ) {
#endif
{
#if UF_ENV_DREAMCAST
#if UF_ENV_DREAMCAST && GL_QUANTIZED_SHORT
mesh.convert<float, uint16_t>();
UF_MSG_DEBUG("Quantizing mesh to GL_QUANTIZED_SHORT");
#else
auto conversion = graph.metadata["decode"]["conversion"].as<uf::stl::string>();
if ( conversion != "" ) {

View File

@ -323,7 +323,11 @@ void ext::opengl::CommandBuffer::drawIndexed( const ext::opengl::CommandBuffer::
GLenum vertexType = GL_FLOAT;
switch ( drawInfo.attributes.position.descriptor.type ) {
case uf::renderer::enums::Type::SHORT: vertexType = GL_SHORT; break;
#if GL_QUANTIZED_SHORT
case uf::renderer::enums::Type::USHORT: vertexType = GL_QUANTIZED_SHORT; break;
#else
case uf::renderer::enums::Type::USHORT: vertexType = GL_UNSIGNED_SHORT; break;
#endif
#if GL_HALF_FLOAT
case uf::renderer::enums::Type::HALF: vertexType = GL_HALF_FLOAT; break;
@ -335,8 +339,11 @@ void ext::opengl::CommandBuffer::drawIndexed( const ext::opengl::CommandBuffer::
GLenum normalType = GL_FLOAT;
switch ( drawInfo.attributes.normal.descriptor.type ) {
case uf::renderer::enums::Type::SHORT: normalType = GL_SHORT; break;
#if GL_QUANTIZED_SHORT
case uf::renderer::enums::Type::USHORT: normalType = GL_QUANTIZED_SHORT; break;
#else
case uf::renderer::enums::Type::USHORT: normalType = GL_UNSIGNED_SHORT; break;
#endif
#if GL_HALF_FLOAT
case uf::renderer::enums::Type::HALF: normalType = GL_HALF_FLOAT; break;
#endif
@ -347,7 +354,11 @@ void ext::opengl::CommandBuffer::drawIndexed( const ext::opengl::CommandBuffer::
GLenum uvType = GL_FLOAT;
switch ( drawInfo.attributes.uv.descriptor.type ) {
case uf::renderer::enums::Type::SHORT: uvType = GL_SHORT; break;
#if GL_QUANTIZED_SHORT
case uf::renderer::enums::Type::USHORT: uvType = GL_QUANTIZED_SHORT; break;
#else
case uf::renderer::enums::Type::USHORT: uvType = GL_UNSIGNED_SHORT; break;
#endif
#if GL_HALF_FLOAT
case uf::renderer::enums::Type::HALF: uvType = GL_HALF_FLOAT; break;
@ -359,7 +370,11 @@ void ext::opengl::CommandBuffer::drawIndexed( const ext::opengl::CommandBuffer::
GLenum stType = GL_FLOAT;
switch ( drawInfo.attributes.st.descriptor.type ) {
case uf::renderer::enums::Type::SHORT: stType = GL_SHORT; break;
#if GL_QUANTIZED_SHORT
case uf::renderer::enums::Type::USHORT: stType = GL_QUANTIZED_SHORT; break;
#else
case uf::renderer::enums::Type::USHORT: stType = GL_UNSIGNED_SHORT; break;
#endif
#if GL_HALF_FLOAT
case uf::renderer::enums::Type::HALF: stType = GL_HALF_FLOAT; break;
#endif

View File

@ -8,6 +8,14 @@ UF_VERTEX_DESCRIPTOR(pod::Vertex_3F2F3F4F,
UF_VERTEX_DESCRIPTION(pod::Vertex_3F2F3F4F, R32G32B32_SFLOAT, normal)
UF_VERTEX_DESCRIPTION(pod::Vertex_3F2F3F4F, R32_UINT, color)
)
UF_VERTEX_INTERPOLATE(pod::Vertex_3F2F3F4F, {
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
uf::vector::lerp( p1.color, p2.color, t ),
};
})
// Used for terrain
UF_VERTEX_DESCRIPTOR(pod::Vertex_3F2F3F32B,
UF_VERTEX_DESCRIPTION(pod::Vertex_3F2F3F32B, R32G32B32_SFLOAT, position)
@ -15,37 +23,85 @@ UF_VERTEX_DESCRIPTOR(pod::Vertex_3F2F3F32B,
UF_VERTEX_DESCRIPTION(pod::Vertex_3F2F3F32B, R32G32B32_SFLOAT, normal)
UF_VERTEX_DESCRIPTION(pod::Vertex_3F2F3F32B, R32_UINT, color)
)
UF_VERTEX_INTERPOLATE(pod::Vertex_3F2F3F32B, {
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
t < 0.5 ? p1.color : p2.color,
//uf::vector::lerp( p1.color, p2.color, t ),
};
})
// Used for normal meshses
UF_VERTEX_DESCRIPTOR(pod::Vertex_3F2F3F,
UF_VERTEX_DESCRIPTION(pod::Vertex_3F2F3F, R32G32B32_SFLOAT, position)
UF_VERTEX_DESCRIPTION(pod::Vertex_3F2F3F, R32G32_SFLOAT, uv)
UF_VERTEX_DESCRIPTION(pod::Vertex_3F2F3F, R32G32B32_SFLOAT, normal)
)
UF_VERTEX_INTERPOLATE(pod::Vertex_3F3F3F, {
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
};
})
// (Typically) used for displaying textures
UF_VERTEX_DESCRIPTOR(pod::Vertex_3F2F,
UF_VERTEX_DESCRIPTION(pod::Vertex_3F2F, R32G32B32_SFLOAT, position)
UF_VERTEX_DESCRIPTION(pod::Vertex_3F2F, R32G32_SFLOAT, uv)
)
UF_VERTEX_INTERPOLATE(pod::Vertex_3F2F3F1UI, {
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
uf::vector::lerp( p1.id, p2.id, t ),
};
})
UF_VERTEX_DESCRIPTOR(pod::Vertex_2F2F,
UF_VERTEX_DESCRIPTION(pod::Vertex_2F2F, R32G32B32_SFLOAT, position)
UF_VERTEX_DESCRIPTION(pod::Vertex_2F2F, R32G32_SFLOAT, uv)
)
UF_VERTEX_INTERPOLATE(pod::Vertex_3F2F3F, {
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
uf::vector::normalize( uf::vector::lerp( p1.normal, p2.normal, t ) ),
};
})
// used for texture arrays
UF_VERTEX_DESCRIPTOR(pod::Vertex_3F3F3F,
UF_VERTEX_DESCRIPTION(pod::Vertex_3F3F3F, R32G32B32_SFLOAT, position)
UF_VERTEX_DESCRIPTION(pod::Vertex_3F3F3F, R32G32B32_SFLOAT, uv)
UF_VERTEX_DESCRIPTION(pod::Vertex_3F3F3F, R32G32B32_SFLOAT, normal)
)
UF_VERTEX_INTERPOLATE(pod::Vertex_3F2F, {
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
};
})
UF_VERTEX_DESCRIPTOR(pod::Vertex_3F2F3F1UI,
UF_VERTEX_DESCRIPTION(pod::Vertex_3F2F3F1UI, R32G32B32_SFLOAT, position)
UF_VERTEX_DESCRIPTION(pod::Vertex_3F2F3F1UI, R32G32_SFLOAT, uv)
UF_VERTEX_DESCRIPTION(pod::Vertex_3F2F3F1UI, R32G32B32_SFLOAT, normal)
UF_VERTEX_DESCRIPTION(pod::Vertex_3F2F3F1UI, R32_UINT, id)
)
UF_VERTEX_INTERPOLATE(pod::Vertex_2F2F, {
return {
uf::vector::lerp( p1.position, p2.position, t ),
uf::vector::lerp( p1.uv, p2.uv, t ),
};
})
// Basic
UF_VERTEX_DESCRIPTOR(pod::Vertex_3F,
UF_VERTEX_DESCRIPTION(pod::Vertex_3F, R32G32B32_SFLOAT, position)
)
UF_VERTEX_INTERPOLATE(pod::Vertex_3F, {
return {
uf::vector::lerp( p1.position, p2.position, t ),
};
})
#if UF_USE_OPENGL
bool uf::Mesh::defaultInterleaved = true;

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@ -49,7 +49,7 @@ namespace {
}
void load_migoto( uf::Object& self, const uf::Serializer& json ) {
#if !UF_ENV_DREAMCAST
#if !UF_ENV_DREAMCAST && UF_USE_FLOAT16
struct Position {
pod::Vector3f position;
pod::Vector3f normal;

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@ -4,7 +4,7 @@ CC = gcc
CXX = $(KOS_CCPLUS)
RENDERER = opengl
TARGET_EXTENSION = elf
OPTIMIZATIONS = -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -fstrict-aliasing -ffast-math -fno-unroll-all-loops -fno-optimize-sibling-calls -fschedule-insns2 -fomit-frame-pointer -DUF_NO_EXCEPTIONS -fno-exceptions # -g # -flto
OPTIMIZATIONS = -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -fstrict-aliasing -ffast-math -fno-unroll-all-loops -fno-optimize-sibling-calls -fschedule-insns2 -fomit-frame-pointer -DUF_NO_EXCEPTIONS -fno-exceptions -flto # -g
WARNINGS = -Wno-attributes -Wno-conversion-null
FLAGS += $(KOS_CPPFLAGS) -m4-single -std=c++17 $(OPTIMIZATIONS) $(WARNINGS) -fdiagnostics-color=always
INCS += $(KOS_INC_PATHS) -I/opt/dreamcast/sh-elf/sh-elf/include

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@ -3,6 +3,6 @@ CDIR =
CC = clang
CXX = clang++
OPTIMIZATIONS = -O3 -fstrict-aliasing -DUF_NO_EXCEPTIONS -flto # -march=native
WARNINGS = -g -Wall -Wno-pointer-arith -Wno-unused-function -Wno-unused-variable -Wno-switch -Wno-reorder-ctor -Wno-ignored-attributes -Wno-c++11-narrowing -Wno-unknown-pragmas -Wno-nullability-completeness -Wno-defaulted-function-deleted -Wno-mismatched-tags
WARNINGS = -Wall -Wno-pointer-arith -Wno-unused-function -Wno-unused-variable -Wno-switch -Wno-reorder-ctor -Wno-ignored-attributes -Wno-c++11-narrowing -Wno-unknown-pragmas -Wno-nullability-completeness -Wno-defaulted-function-deleted -Wno-mismatched-tags
SANITIZE = -fuse-ld=lld # -fsanitize=address -fno-omit-frame-pointer
FLAGS += -std=c++17 $(OPTIMIZATIONS) $(WARNINGS) $(SANITIZE) -fcolor-diagnostics -fansi-escape-codes
FLAGS += -std=c++2b $(OPTIMIZATIONS) $(WARNINGS) $(SANITIZE) -fcolor-diagnostics -fansi-escape-codes

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@ -2,6 +2,6 @@ ARCH = win64
CDIR =
CC = gcc
CXX = g++
OPTIMIZATIONS = -O3 -fstrict-aliasing -DUF_NO_EXCEPTIONS # -g # -march=native # -flto
OPTIMIZATIONS = -O3 -fstrict-aliasing -DUF_NO_EXCEPTIONS
WARNINGS = -Wall -Wno-unknown-pragmas -Wno-unused-function -Wno-unused-variable -Wno-switch -Wno-reorder -Wno-sign-compare -Wno-unused-but-set-variable -Wno-ignored-attributes -Wno-narrowing -Wno-misleading-indentation
FLAGS += -std=c++2b $(OPTIMIZATIONS) $(WARNINGS) -fdiagnostics-color=always