engine/bin/data/scenes/sponza
2026-06-03 22:55:14 -05:00
..
player.json attempt at generating a ragdoll from a skinned mesh (doesn't work right now), fixed normal mapping 2026-05-24 22:23:41 -05:00
scene.json lots of things (cleaned up how graph storage works, fixed bugs related to loading from gtlf rather than a graph, fixed lightmap baker, use RGBExp32 format for lightmaps, some other things, in-progress BSP/VTF/MDL loader) 2026-06-03 22:55:14 -05:00
sponza.json attempt at generating a ragdoll from a skinned mesh (doesn't work right now), fixed normal mapping 2026-05-24 22:23:41 -05:00