engine/ext/world/body/body.h
2018-05-07 00:00:00 -05:00

18 lines
344 B
C++

#pragma once
#include <uf/config.h>
#include <uf/ext/ext.h>
#include <uf/engine/entity/entity.h>
#include <uf/utils/math/transform.h>
#include <uf/utils/math/physics.h>
namespace ext {
class EXT_API Body {
public:
void setBounds( const uf::Mesh& );
int collide( const ext::Body& ) const;
bool elastic() const;
};
}