engine/bin/data/shaders/graph
2026-06-04 19:56:45 -05:00
..
baking
base cleanup (strictly de-interleaved meshes, cleaned up atlas packing and xatlas unwrapping, dropped mesh attribute ID since it's not necessary with draw command/instance indirectin) 2026-06-04 19:56:45 -05:00
cull
depth
skinning
voxelize