engine/bin/data
2025-08-09 13:35:04 -05:00
..
entities fixed text rendering in opengl (and the culling issue), use libtremor for dreamcast because vorbis is too taxing on the SH4, fixed uf::io::exists by just trying to open the file instead of stating it, probably some other things 2025-08-05 18:39:56 -05:00
scenes properly color a gui element under opengl, some cleanup for dead code that's not needed 2025-08-09 13:35:04 -05:00
scripts
shaders nicer VXGI settings, updated reference screenshot 2025-08-01 23:58:25 -05:00
config.json dreamcast build compiled and somewhat running (required patching kernel/arch/dreamcast/hardware/cdrom.c), also fixed GUI elements not rendering under opengl 2025-08-04 23:34:37 -05:00
openvr_bindings_default.json
openvr_bindings_knuckles.json
openvr_manifest.json