engine/ext/scenes/marchingcubes/terrain/marching.h
2020-09-26 00:00:00 -05:00

16 lines
328 B
C++

#pragma once
#include <uf/config.h>
#include <uf/ext/ext.h>
#include <uf/engine/object/object.h>
#include <uf/engine/scene/scene.h>
namespace ext {
class EXT_API Marching : public uf::Object {
public:
virtual void initialize();
virtual void tick();
virtual void destroy();
virtual void render();
};
}