engine/bin/data/entities/scripts
2026-06-07 17:04:03 -05:00
..
ambient_generic.lua more bug fixes (fixed that weird instancing bug where things get rendered at origin because of instanced graphics also rendering, mdl fixes, fixed lightmaps with displacements, fixed trigger physics bodies) 2026-06-07 17:04:03 -05:00
craeture.lua guh 2026-05-28 21:54:02 -05:00
door.lua odd bug fixes involving entities that load more than one lua script (nasty hack), issue with audio not streaming from non-disk VFSs, more valve compliance (doors, IO connectivity, ambience_generic) 2026-06-07 00:59:19 -05:00
io.lua more bug fixes (fixed that weird instancing bug where things get rendered at origin because of instanced graphics also rendering, mdl fixes, fixed lightmaps with displacements, fixed trigger physics bodies) 2026-06-07 17:04:03 -05:00
player.lua more bug fixes (fixed that weird instancing bug where things get rendered at origin because of instanced graphics also rendering, mdl fixes, fixed lightmaps with displacements, fixed trigger physics bodies) 2026-06-07 17:04:03 -05:00
ragdoll.lua
trigger.lua more bug fixes (fixed that weird instancing bug where things get rendered at origin because of instanced graphics also rendering, mdl fixes, fixed lightmaps with displacements, fixed trigger physics bodies) 2026-06-07 17:04:03 -05:00