engine/ext/scenes/world/player/player.h
2020-07-23 00:00:00 -05:00

17 lines
352 B
C++

#pragma once
#include <uf/config.h>
#include <uf/ext/ext.h>
#include <uf/engine/entity/entity.h>
#include <uf/engine/object/object.h>
#include "../craeture/craeture.h"
namespace ext {
class EXT_API Player : public ext::Craeture {
protected:
public:
virtual void initialize();
virtual void tick();
virtual void render();
};
}