1089 lines
42 KiB
C++
1089 lines
42 KiB
C++
#include "behavior.h"
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#include "gui.h"
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#include <uf/utils/hook/hook.h>
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#include <uf/utils/image/atlas.h>
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#include <uf/utils/time/time.h>
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#include <uf/utils/serialize/serializer.h>
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#include <uf/utils/userdata/userdata.h>
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#include <uf/utils/window/window.h>
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#include <uf/utils/camera/camera.h>
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#include <uf/utils/mesh/mesh.h>
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#include <uf/utils/graphic/graphic.h>
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#include <uf/utils/string/ext.h>
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#include <uf/utils/math/physics.h>
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#include <uf/utils/text/glyph.h>
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#include <uf/engine/asset/asset.h>
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#include <uf/engine/scene/scene.h>
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#include <uf/utils/memory/unordered_map.h>
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#include <uf/utils/renderer/renderer.h>
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#include <uf/ext/openvr/openvr.h>
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#include <uf/utils/http/http.h>
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#include <uf/utils/audio/audio.h>
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#include <uf/utils/window/payloads.h>
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#include <sys/stat.h>
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#include <fstream>
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#include <regex>
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#include <locale>
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#include <codecvt>
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#define EXT_COLOR_FLOATS 1
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namespace {
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#if UF_USE_FREETYPE
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struct {
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ext::freetype::Glyph glyph;
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uf::stl::unordered_map<uf::stl::string, uf::stl::unordered_map<uf::stl::string, uf::Glyph>> cache;
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} glyphs;
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#endif
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uf::stl::string defaultRenderMode = "Gui";
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uf::Serializer defaultSettings;
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uf::stl::vector<uf::stl::string> metadataKeys = {
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"alpha",
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"color",
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"depth",
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"font",
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"only model",
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"projection",
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"scale",
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"sdf",
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"shader",
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"shadowbox",
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"size",
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"spread",
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"string",
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"stroke",
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"uv",
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"weight",
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"world",
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"clickable",
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"hoverable"
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};
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struct /*UF_API*/ GuiMesh {
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pod::Vector3f position;
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pod::Vector2f uv;
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#if EXT_COLOR_FLOATS
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pod::Vector4f color;
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#else
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pod::ColorRgba color;
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#endif
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static uf::stl::vector<uf::renderer::AttributeDescriptor> descriptor;
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};
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}
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UF_VERTEX_DESCRIPTOR(GuiMesh,
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UF_VERTEX_DESCRIPTION(GuiMesh, R32G32B32_SFLOAT, position)
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UF_VERTEX_DESCRIPTION(GuiMesh, R32G32_SFLOAT, uv)
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#if EXT_COLOR_FLOATS
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UF_VERTEX_DESCRIPTION(GuiMesh, R32G32B32A32_SFLOAT, color)
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#else
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UF_VERTEX_DESCRIPTION(GuiMesh, R8G8B8A8_UNORM, color)
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#endif
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)
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uf::stl::vector<pod::GlyphBox> ext::Gui::generateGlyphs( const uf::stl::string& _string ) {
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uf::stl::vector<pod::GlyphBox> gs;
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#if UF_USE_FREETYPE
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uf::Object& gui = *this;
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uf::stl::string string = _string;
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auto& metadata = gui.getComponent<ext::GuiBehavior::Metadata>();
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auto& metadataGlyph = gui.getComponent<ext::GuiBehavior::GlyphMetadata>();
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auto& metadataJson = gui.getComponent<uf::Serializer>();
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metadata.deserialize(gui, metadataJson);
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metadataGlyph.deserialize(gui, metadataJson);
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// uf::stl::string font = uf::io::root+"/fonts/" + metadataJson["text settings"]["font"].as<uf::stl::string>();
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uf::stl::string font = uf::io::root+"/fonts/" + metadataGlyph.font;
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if ( ::glyphs.cache[font].empty() ) {
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ext::freetype::initialize( ::glyphs.glyph, font );
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}
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if ( string == "" ) {
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string = metadataGlyph.string;
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}
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pod::Transform<>& transform = gui.getComponent<pod::Transform<>>();
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struct {
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struct {
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float x = 0;
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float y = 0;
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} origin;
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struct {
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float x = 0;
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float y = 0;
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} cursor;
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struct {
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float sum = 0;
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float len = 0;
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float proc = 0;
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float tab = 4;
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} average;
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struct {
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float x = 0;
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float y = 0;
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} biggest;
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struct {
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float w = 0;
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float h = 0;
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} box;
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struct {
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uf::stl::vector<pod::Vector3f> container;
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std::size_t index = 0;
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} colors;
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} stat;
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float scale = metadataGlyph.scale;
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pod::Vector3f color = metadata.color;
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stat.colors.container.push_back(color);
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unsigned long COLORCONTROL = 0x7F;
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{
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uf::stl::string text = string;
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std::regex regex("\\%\\#([0-9A-Fa-f]{2})([0-9A-Fa-f]{2})([0-9A-Fa-f]{2})\\%");
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uf::stl::unordered_map<size_t, pod::Vector3f> colors;
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std::smatch match;
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bool matched = false;
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int maxTries = 128;
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while ( (matched = std::regex_search( text, match, regex )) && --maxTries > 0 ) {
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struct {
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uf::stl::string str;
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int dec;
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} r, g, b;
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r.str = match[1].str();
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g.str = match[2].str();
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b.str = match[3].str();
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{ uf::stl::stringstream stream; stream << r.str; stream >> std::hex >> r.dec; }
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{ uf::stl::stringstream stream; stream << g.str; stream >> std::hex >> g.dec; }
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{ uf::stl::stringstream stream; stream << b.str; stream >> std::hex >> b.dec; }
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pod::Vector3f color = { r.dec / 255.0f, g.dec / 255.0f, b.dec / 255.0f };
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stat.colors.container.push_back(color);
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text = uf::string::replace( text, "%#" + r.str + g.str + b.str + "%", "\x7F" );
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}
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if ( maxTries == 0 ) {
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text += "\n(error formatting)";
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}
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string = text;
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}
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std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>, wchar_t> convert;
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std::wstring str = convert.from_bytes(string);
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if ( str.size() == 0 ) return gs;
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// Calculate statistics
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{
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// Find tallest glyph for new line
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for ( auto it = str.begin(); it != str.end(); ++it ) {
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unsigned long c = *it; if ( c == '\n' ) continue; if ( c == '\t' ) continue; if ( c == 0x01 ) continue;
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uf::stl::string key = ""; {
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key += std::to_string(c) + ";";
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key += std::to_string(metadataGlyph.padding[0]) + ",";
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key += std::to_string(metadataGlyph.padding[1]) + ";";
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key += std::to_string(metadataGlyph.spread) + ";";
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key += std::to_string(metadataGlyph.size) + ";";
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key += metadataGlyph.font + ";";
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key += std::to_string(metadataGlyph.sdf);
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}
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uf::Glyph& glyph = ::glyphs.cache[font][key];
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if ( !glyph.generated() ) {
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glyph.setPadding( { metadataGlyph.padding[0], metadataGlyph.padding[1] } );
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glyph.setSpread( metadataGlyph.spread );
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#if UF_USE_VULKAN
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if ( metadataGlyph.sdf ) glyph.useSdf(true);
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#else
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glyph.useSdf(false);
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#endif
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glyph.generate( ::glyphs.glyph, c, metadataGlyph.size );
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}
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stat.biggest.x = std::max( (float) stat.biggest.x, (float) glyph.getSize().x);
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stat.biggest.y = std::max( (float) stat.biggest.y, (float) glyph.getSize().y);
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stat.average.sum += glyph.getSize().x;
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++stat.average.len;
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}
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stat.average.proc = stat.average.sum / stat.average.len;
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stat.average.tab *= stat.average.proc;
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// Calculate box: Second pass required because of tab
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stat.cursor.x = 0;
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stat.cursor.y = 0;
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stat.origin.x = 0;
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stat.origin.y = 0;
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for ( auto it = str.begin(); it != str.end(); ++it ) {
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unsigned long c = *it; if ( c == '\n' ) {
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stat.cursor.y += stat.biggest.y;
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stat.cursor.x = 0;
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continue;
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} else if ( c == '\t' ) {
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// Fixed movement vs Real Tabbing
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if ( false ) {
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stat.cursor.x += stat.average.tab;
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} else {
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stat.cursor.x = ((stat.cursor.x / stat.average.tab) + 1) * stat.average.tab;
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}
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continue;
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} else if ( c == COLORCONTROL ) {
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continue;
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}
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uf::stl::string key = ""; {
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key += std::to_string(c) + ";";
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key += std::to_string(metadataGlyph.padding[0]) + ",";
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key += std::to_string(metadataGlyph.padding[1]) + ";";
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key += std::to_string(metadataGlyph.spread) + ";";
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key += std::to_string(metadataGlyph.size) + ";";
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key += metadataGlyph.font + ";";
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key += std::to_string(metadataGlyph.sdf);
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}
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uf::Glyph& glyph = ::glyphs.cache[font][key];
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pod::GlyphBox g;
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g.box.w = glyph.getSize().x;
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g.box.h = glyph.getSize().y;
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g.box.x = stat.cursor.x + glyph.getBearing().x;
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g.box.y = stat.cursor.y - glyph.getBearing().y; // - (glyph.getSize().y - glyph.getBearing().y);
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stat.cursor.x += (glyph.getAdvance().x);
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}
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stat.origin.x = ( !metadata.world && transform.position.x != (int) transform.position.x ) ? transform.position.x * ext::gui::size.current.x : transform.position.x;
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stat.origin.y = ( !metadata.world && transform.position.y != (int) transform.position.y ) ? transform.position.y * ext::gui::size.current.y : transform.position.y;
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/*
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if ( ext::json::isArray( metadataJson["text settings"]["origin"] ) ) {
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stat.origin.x = metadataJson["text settings"]["origin"][0].as<int>();
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stat.origin.y = metadataJson["text settings"]["origin"][1].as<int>();
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}
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*/
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if ( metadataGlyph.origin == "top" ) stat.origin.y = ext::gui::size.current.y - stat.origin.y - stat.biggest.y;// else stat.origin.y = stat.origin.y;
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if ( metadataGlyph.align == "right" ) stat.origin.x = ext::gui::size.current.x - stat.origin.x - stat.box.w;// else stat.origin.x = stat.origin.x;
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else if ( metadataGlyph.align == "center" )
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stat.origin.x -= stat.box.w * 0.5f;
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}
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// Render Glyphs
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stat.cursor.x = 0;
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stat.cursor.y = stat.biggest.y;
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for ( auto it = str.begin(); it != str.end(); ++it ) {
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unsigned long c = *it; if ( c == '\n' ) {
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if ( metadataGlyph.direction == "down" ) stat.cursor.y -= stat.biggest.y; else stat.cursor.y += stat.biggest.y;
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stat.cursor.x = 0;
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continue;
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} else if ( c == '\t' ) {
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// Fixed movement vs Real Tabbing
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if ( false ) {
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stat.cursor.x += stat.average.tab;
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} else {
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stat.cursor.x = ((stat.cursor.x / stat.average.tab) + 1) * stat.average.tab;
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}
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continue;
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} else if ( c == ' ' ) {
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stat.cursor.x += stat.average.tab / 4.0f;
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continue;
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} else if ( c == COLORCONTROL ) {
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++stat.colors.index;
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continue;
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}
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uf::stl::string key = ""; {
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key += std::to_string(c) + ";";
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key += std::to_string(metadataGlyph.padding[0]) + ",";
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key += std::to_string(metadataGlyph.padding[1]) + ";";
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key += std::to_string(metadataGlyph.spread) + ";";
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key += std::to_string(metadataGlyph.size) + ";";
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key += metadataGlyph.font + ";";
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key += std::to_string(metadataGlyph.sdf);
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}
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uf::Glyph& glyph = ::glyphs.cache[font][key];
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pod::GlyphBox g;
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g.code = c;
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g.box.w = glyph.getSize().x;
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g.box.h = glyph.getSize().y;
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g.box.x = stat.cursor.x + (glyph.getBearing().x);
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g.box.y = stat.cursor.y - glyph.getBearing().y; // - (glyph.getSize().y - glyph.getBearing().y);
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stat.cursor.x += (glyph.getAdvance().x);
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if ( stat.colors.index < stat.colors.container.size() ) {
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g.color = stat.colors.container.at(stat.colors.index);
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} else {
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// std::cout << "Invalid color index `" << stat.colors.index << "` for string: " << string << ": (" << stat.colors.container.size() << ")" << std::endl;
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g.color = metadata.color;
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}
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gs.push_back(g);
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}
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#endif
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return gs;
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}
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void ext::Gui::load( const uf::Image& image ) {
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auto& scene = uf::scene::getCurrentScene();
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auto& assetLoader = scene.getComponent<uf::Asset>();
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/*
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image.open( payload.filename );
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auto& image = this->getComponent<uf::Image>();
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image.copy( _image );
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*/
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auto& metadata = this->getComponent<ext::GuiBehavior::Metadata>();
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auto& metadataGlyph = this->getComponent<ext::GuiBehavior::GlyphMetadata>();
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auto& metadataJson = this->getComponent<uf::Serializer>();
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metadata.size = image.getDimensions();
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auto& graphic = this->getComponent<uf::Graphic>();
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auto& texture = graphic.material.textures.emplace_back();
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texture.loadFromImage( image );
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auto& transform = this->getComponent<pod::Transform<>>();
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#if EXT_COLOR_FLOATS
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auto& color = metadata.color;
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#else
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pod::ColorRgba color = { metadata.color[0] * 255, metadata.color[1] * 255, metadata.color[2] * 255, metadata.color[3] * 255 };
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#endif
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#if 0
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uf::stl::vector<::GuiMesh> vertices = {
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#else
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auto& vertices = this->getComponent<uf::stl::vector<::GuiMesh>>();
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vertices = {
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#endif
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{ pod::Vector3f{ 1.0f, -1.0f, 0.0f}, pod::Vector2f{1.0f, 0.0f}, color },
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{ pod::Vector3f{-1.0f, -1.0f, 0.0f}, pod::Vector2f{0.0f, 0.0f}, color },
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{ pod::Vector3f{-1.0f, 1.0f, 0.0f}, pod::Vector2f{0.0f, 1.0f}, color },
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{ pod::Vector3f{-1.0f, 1.0f, 0.0f}, pod::Vector2f{0.0f, 1.0f}, color },
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{ pod::Vector3f{ 1.0f, 1.0f, 0.0f}, pod::Vector2f{1.0f, 1.0f}, color },
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{ pod::Vector3f{ 1.0f, -1.0f, 0.0f}, pod::Vector2f{1.0f, 0.0f}, color },
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};
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uf::stl::vector<size_t> indices = {
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0, 1, 2, 3, 4, 5
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};
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pod::Vector2f raidou = { 1, 1 };
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bool modified = false;
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if ( metadataJson["mode"].as<uf::stl::string>() == "flat" ) {
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if ( ext::json::isNull(metadataJson["projection"]) ) metadataJson["projection"] = false;
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if ( ext::json::isNull(metadataJson["flip uv"]) ) metadataJson["flip uv"] = true;
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if ( ext::json::isNull(metadataJson["front face"]) ) metadataJson["front face"] = "ccw";
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} else {
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if ( ext::json::isNull(metadataJson["projection"]) ) metadataJson["projection"] = true;
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if ( ext::json::isNull(metadataJson["flip uv"]) ) metadataJson["flip uv"] = false;
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if ( ext::json::isNull(metadataJson["front face"]) ) metadataJson["front face"] = "cw";
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}
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if ( metadataJson["world"].as<bool>() ) {
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// metadataJson["gui layer"] = false;
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} else {
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#if UF_USE_OPENGL
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if ( ext::json::isNull(metadataJson["cull mode"]) ) metadataJson["cull mode"] = "front";
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transform.position.z = metadata.depth;
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#else
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// if ( uf::matrix::reverseInfiniteProjection ) metadata.depth = -metadata.depth;
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if ( metadataJson["flip uv"].as<bool>() ) for ( auto& v : vertices ) v.uv.y = 1 - v.uv.y;
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#endif
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for ( auto& v : vertices ) v.position.z = metadata.depth;
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}
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graphic.descriptor.parse( metadataJson );
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if ( metadataJson["scaling"].is<uf::stl::string>() ) {
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uf::stl::string mode = metadataJson["scaling"].as<uf::stl::string>();
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if ( mode == "mesh" ) {
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// raidou.x = (float) image.getDimensions().x / image.getDimensions().y;
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raidou.y = (float) image.getDimensions().y / image.getDimensions().x;
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modified = true;
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}
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} else if ( ext::json::isArray(metadataJson["scaling"]) ) {
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raidou = uf::vector::decode( metadataJson["scaling"], raidou );
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#if 1
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float factor = 1;
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if ( raidou.x == 0 && raidou.y != 0 ) {
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factor = raidou.y;
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} else if ( raidou.y == 0 && raidou.x != 0 ) {
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factor = raidou.x;
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}
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raidou.x /= factor;
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raidou.y /= factor;
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#endif
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modified = true;
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}
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if ( modified ) {
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transform.scale.x = raidou.x;
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transform.scale.y = raidou.y;
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}
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#if 1
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if ( metadataJson["layer"].is<uf::stl::string>() ) {
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graphic.initialize( metadataJson["layer"].as<uf::stl::string>() );
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} else if ( !ext::json::isNull( metadataJson["gui layer"] ) && !metadataJson["gui layer"].as<bool>() ) {
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graphic.initialize();
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} else if ( metadataJson["gui layer"].is<uf::stl::string>() ) {
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graphic.initialize( metadataJson["gui layer"].as<uf::stl::string>() );
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} else {
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graphic.initialize( ::defaultRenderMode );
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}
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#endif
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// graphic.initialize();
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auto& mesh = this->getComponent<uf::Mesh>();
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mesh.bind<::GuiMesh>();
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mesh.insertVertices( vertices );
|
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// mesh.insertIndices( indices );
|
|
graphic.initializeMesh( mesh );
|
|
|
|
struct {
|
|
uf::stl::string vertex = uf::io::root+"/shaders/gui/base.vert.spv";
|
|
uf::stl::string fragment = uf::io::root+"/shaders/gui/base.frag.spv";
|
|
} filenames;
|
|
uf::stl::string suffix = ""; {
|
|
uf::stl::string _ = scene.getComponent<uf::Serializer>()["shaders"]["gui"]["suffix"].as<uf::stl::string>();
|
|
if ( _ != "" ) suffix = _ + ".";
|
|
}
|
|
if ( metadataJson["shaders"]["vertex"].is<uf::stl::string>() ) filenames.vertex = metadataJson["shaders"]["vertex"].as<uf::stl::string>();
|
|
if ( metadataJson["shaders"]["fragment"].is<uf::stl::string>() ) filenames.fragment = metadataJson["shaders"]["fragment"].as<uf::stl::string>();
|
|
else if ( suffix != "" ) filenames.fragment = uf::io::root+"/shaders/gui/"+suffix+"base.frag.spv";
|
|
|
|
graphic.material.initializeShaders({
|
|
{filenames.vertex, uf::renderer::enums::Shader::VERTEX},
|
|
{filenames.fragment, uf::renderer::enums::Shader::FRAGMENT},
|
|
});
|
|
#if UF_USE_VULKAN
|
|
{
|
|
auto& shader = graphic.material.getShader("vertex");
|
|
struct SpecializationConstant {
|
|
uint32_t passes = 6;
|
|
};
|
|
auto& specializationConstants = shader.specializationConstants.get<SpecializationConstant>();
|
|
specializationConstants.passes = uf::renderer::settings::maxViews;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
UF_OBJECT_REGISTER_BEGIN(ext::Gui)
|
|
UF_OBJECT_REGISTER_BEHAVIOR(uf::EntityBehavior)
|
|
UF_OBJECT_REGISTER_BEHAVIOR(uf::ObjectBehavior)
|
|
UF_OBJECT_REGISTER_BEHAVIOR(ext::GuiBehavior)
|
|
UF_OBJECT_REGISTER_END()
|
|
UF_BEHAVIOR_TRAITS_CPP(ext::GuiBehavior, ticks = true, renders = false, multithread = false)
|
|
#define this (&self)
|
|
void ext::GuiBehavior::initialize( uf::Object& self ) {
|
|
auto& metadata = this->getComponent<ext::GuiBehavior::Metadata>();
|
|
auto& metadataJson = this->getComponent<uf::Serializer>();
|
|
|
|
UF_BEHAVIOR_METADATA_BIND_SERIALIZER_HOOKS(metadata, metadataJson);
|
|
|
|
this->addHook( "asset:Load.%UID%", [&](pod::payloads::assetLoad& payload){
|
|
if ( !uf::Asset::isExpected( payload, uf::Asset::Type::IMAGE ) ) return;
|
|
|
|
auto& scene = uf::scene::getCurrentScene();
|
|
auto& assetLoader = scene.getComponent<uf::Asset>();
|
|
if ( !assetLoader.has<uf::Image>(payload.filename) ) return;
|
|
auto& image = assetLoader.get<uf::Image>(payload.filename);
|
|
this->as<ext::Gui>().load( image );
|
|
});
|
|
|
|
if ( metadata.clickable ) {
|
|
uf::Timer<long long> clickTimer(false);
|
|
clickTimer.start( uf::Time<>(-1000000) );
|
|
if ( !clickTimer.running() ) clickTimer.start();
|
|
|
|
this->addHook( "window:Mouse.Click", [&](pod::payloads::windowMouseClick& payload){
|
|
if ( metadata.world ) return;
|
|
if ( !metadata.box.min && !metadata.box.max ) return;
|
|
|
|
bool clicked = false;
|
|
if ( payload.mouse.state == -1 ) {
|
|
pod::Vector2f click;
|
|
click.x = (float) payload.mouse.position.x / (float) ext::gui::size.current.x;
|
|
click.y = (float) payload.mouse.position.y / (float) ext::gui::size.current.y;
|
|
|
|
click.x = (click.x * 2.0f) - 1.0f;
|
|
click.y = (click.y * 2.0f) - 1.0f;
|
|
|
|
float x = click.x;
|
|
float y = click.y;
|
|
|
|
|
|
if (payload.invoker == "vr" ) {
|
|
x = payload.mouse.position.x;
|
|
y = payload.mouse.position.y;
|
|
}
|
|
clicked = ( metadata.box.min.x <= x && metadata.box.min.y <= y && metadata.box.max.x >= x && metadata.box.max.y >= y );
|
|
|
|
int minX = (metadata.box.min.x * 0.5f + 0.5f) * ext::gui::size.current.x;
|
|
int minY = (metadata.box.min.y * 0.5f + 0.5f) * ext::gui::size.current.y;
|
|
|
|
int maxX = (metadata.box.max.x * 0.5f + 0.5f) * ext::gui::size.current.x;
|
|
int maxY = (metadata.box.max.y * 0.5f + 0.5f) * ext::gui::size.current.y;
|
|
|
|
int mouseX = payload.mouse.position.x;
|
|
int mouseY = payload.mouse.position.y;
|
|
}
|
|
|
|
metadata.clicked = clicked;
|
|
|
|
|
|
if ( clicked ) {
|
|
UF_MSG_DEBUG("{} clicked", this->getName());
|
|
this->callHook("gui:Clicked.%UID%", payload);
|
|
}
|
|
this->callHook("gui:Mouse.Clicked.%UID%", payload);
|
|
} );
|
|
|
|
|
|
this->addHook( "gui:Clicked.%UID%", [&](pod::payloads::windowMouseClick& payload){
|
|
if ( ext::json::isObject( metadataJson["events"]["click"] ) ) {
|
|
ext::json::Value event = metadataJson["events"]["click"];
|
|
metadataJson["events"]["click"] = ext::json::array();
|
|
metadataJson["events"]["click"][0] = event;
|
|
} else if ( !ext::json::isArray( metadataJson["events"]["click"] ) ) {
|
|
this->getParent().as<uf::Object>().callHook("gui:Clicked.%UID%", payload);
|
|
return;
|
|
}
|
|
for ( int i = 0; i < metadataJson["events"]["click"].size(); ++i ) {
|
|
ext::json::Value event = metadataJson["events"]["click"][i];
|
|
ext::json::Value payload = event["payload"];
|
|
if ( event["delay"].is<float>() ) {
|
|
this->queueHook(event["name"].as<uf::stl::string>(), payload, event["delay"].as<float>());
|
|
} else {
|
|
this->callHook(event["name"].as<uf::stl::string>(), payload );
|
|
}
|
|
}
|
|
});
|
|
}
|
|
if ( metadata.hoverable ) {
|
|
uf::Timer<long long> hoverTimer(false);
|
|
hoverTimer.start( uf::Time<>(-1000000) );
|
|
|
|
this->addHook( "window:Mouse.Moved", [&](pod::payloads::windowMouseMoved& payload){
|
|
if ( metadata.world ) return;
|
|
if ( !metadata.box.min && !metadata.box.max ) return;
|
|
|
|
bool hovered = false;
|
|
pod::Vector2f click;
|
|
click.x = (float) payload.mouse.position.x / (float) ext::gui::size.current.x;
|
|
click.y = (float) payload.mouse.position.y / (float) ext::gui::size.current.y;
|
|
|
|
click.x = (click.x * 2.0f) - 1.0f;
|
|
click.y = (click.y * 2.0f) - 1.0f;
|
|
float x = click.x;
|
|
float y = click.y;
|
|
|
|
hovered = ( metadata.box.min.x <= x && metadata.box.min.y <= y && metadata.box.max.x >= x && metadata.box.max.y >= y );
|
|
|
|
if ( hovered ) {
|
|
int minX = (metadata.box.min.x * 0.5f + 0.5f) * ext::gui::size.current.x;
|
|
int minY = (metadata.box.min.y * 0.5f + 0.5f) * ext::gui::size.current.y;
|
|
|
|
int maxX = (metadata.box.max.x * 0.5f + 0.5f) * ext::gui::size.current.x;
|
|
int maxY = (metadata.box.max.y * 0.5f + 0.5f) * ext::gui::size.current.y;
|
|
|
|
int mouseX = payload.mouse.position.x;
|
|
int mouseY = payload.mouse.position.y;
|
|
}
|
|
|
|
metadata.hovered = hovered;
|
|
|
|
if ( hovered && hoverTimer.elapsed().asDouble() >= 1 ) {
|
|
hoverTimer.reset();
|
|
this->callHook("gui:Hovered.%UID%", payload);
|
|
}
|
|
this->callHook("gui:Mouse.Moved.%UID%", payload);
|
|
});
|
|
|
|
this->addHook( "gui:Hovered.%UID%", [&](ext::json::Value& json){
|
|
if ( ext::json::isObject( metadataJson["events"]["hover"] ) ) {
|
|
ext::json::Value event = metadataJson["events"]["hover"];
|
|
metadataJson["events"]["hover"] = ext::json::array(); //Json::arrayValue;
|
|
metadataJson["events"]["hover"][0] = event;
|
|
} else if ( !ext::json::isArray( metadataJson["events"]["hover"] ) ) {
|
|
this->getParent().as<uf::Object>().callHook("gui:Clicked.%UID%", json);
|
|
return;
|
|
}
|
|
for ( int i = 0; i < metadataJson["events"]["hover"].size(); ++i ) {
|
|
ext::json::Value event = metadataJson["events"]["hover"][i];
|
|
ext::json::Value payload = event["payload"];
|
|
float delay = event["delay"].as<float>();
|
|
if ( event["delay"].is<double>() ) {
|
|
this->queueHook(event["name"].as<uf::stl::string>(), payload, event["delay"].as<float>());
|
|
} else {
|
|
this->callHook(event["name"].as<uf::stl::string>(), payload );
|
|
}
|
|
}
|
|
return;
|
|
});
|
|
}
|
|
|
|
#if UF_USE_FREETYPE
|
|
if ( metadataJson["text settings"]["string"].is<uf::stl::string>() ) {
|
|
if ( ext::json::isNull( ::defaultSettings["metadata"] ) ) ::defaultSettings.readFromFile(uf::io::root+"/entities/gui/text/string.json");
|
|
|
|
ext::json::forEach(::defaultSettings["metadata"]["text settings"], [&]( const uf::stl::string& key, ext::json::Value& value ){
|
|
if ( ext::json::isNull( metadataJson["text settings"][key] ) )
|
|
metadataJson["text settings"][key] = value;
|
|
});
|
|
auto& metadataGlyph = this->getComponent<ext::GuiBehavior::GlyphMetadata>();
|
|
// UF_BEHAVIOR_METADATA_BIND_SERIALIZER_HOOKS(metadataGlyph, metadataJson);
|
|
|
|
this->addHook( "object:Serialize.%UID%", [&](){ metadataGlyph.serialize(self, metadataJson); });
|
|
this->addHook( "object:Serialize.%UID%", [&](ext::json::Value& json){ metadataGlyph.serialize(self, (uf::Serializer&) json); });
|
|
this->addHook( "object:Deserialize.%UID%", [&](){ metadataGlyph.deserialize(self, metadataJson); });
|
|
this->addHook( "object:Deserialize.%UID%", [&](ext::json::Value& json){ metadataGlyph.deserialize(self, (uf::Serializer&) json); });
|
|
// metadataGlyph.deserialize(self, metadataJson);
|
|
|
|
this->addHook( "object:Reload.%UID%", [&](ext::json::Value& json){
|
|
if ( json["old"]["text settings"]["string"] == json["new"]["text settings"]["string"] ) return;
|
|
this->queueHook( "gui:UpdateString.%UID%", ext::json::Value{});
|
|
});
|
|
this->addHook( "gui:UpdateString.%UID%", [&](ext::json::Value& json){
|
|
ext::json::forEach(::defaultSettings["metadata"]["text settings"], [&]( const uf::stl::string& key, ext::json::Value& value ){
|
|
if ( ext::json::isNull( metadataJson["text settings"][key] ) )
|
|
metadataJson["text settings"][key] = value;
|
|
});
|
|
if ( json["string"].is<uf::stl::string>() ) metadataJson["text settings"]["string"] = json["string"];
|
|
uf::stl::string string = metadataJson["text settings"]["string"].as<uf::stl::string>();
|
|
|
|
|
|
auto& metadataGlyph = this->getComponent<ext::GuiBehavior::GlyphMetadata>();
|
|
bool first = metadataGlyph.string == "" || json["first"].as<bool>();
|
|
metadataGlyph.deserialize(self, metadataJson);
|
|
|
|
uf::stl::vector<pod::GlyphBox> glyphs = this->as<ext::Gui>().generateGlyphs( string );
|
|
uf::stl::string font = uf::io::root+"/fonts/" + metadataGlyph.font;
|
|
uf::stl::string key = ""; {
|
|
key += std::to_string(metadataGlyph.padding[0]) + ",";
|
|
key += std::to_string(metadataGlyph.padding[1]) + ";";
|
|
key += std::to_string(metadataGlyph.spread) + ";";
|
|
key += std::to_string(metadataGlyph.size) + ";";
|
|
key += metadataGlyph.font + ";";
|
|
key += std::to_string(metadataGlyph.sdf);
|
|
}
|
|
auto& scene = uf::scene::getCurrentScene();
|
|
auto& mesh = this->getComponent<uf::Mesh>();
|
|
auto& graphic = this->getComponent<uf::Graphic>();
|
|
auto& atlas = this->getComponent<uf::Atlas>();
|
|
auto& images = atlas.getImages();
|
|
if ( !first ) {
|
|
atlas.clear();
|
|
mesh.destroy();
|
|
|
|
for ( auto& texture : graphic.material.textures ) texture.destroy();
|
|
graphic.material.textures.clear();
|
|
}
|
|
|
|
uf::stl::unordered_map<uf::stl::string, uf::stl::string> glyphHashMap;
|
|
for ( auto& g : glyphs ) {
|
|
auto glyphKey = std::to_string((uint64_t) g.code) + ";"+key;
|
|
auto& glyph = ::glyphs.cache[font][glyphKey];
|
|
#if UF_USE_OPENGL
|
|
const uint8_t* buffer = glyph.getBuffer();
|
|
uf::Image::container_t pixels;
|
|
std::size_t len = glyph.getSize().x * glyph.getSize().y;
|
|
pixels.reserve( len * 2 );
|
|
for ( size_t i = 0; i < len; ++i ) {
|
|
pixels.emplace_back( buffer[i] );
|
|
pixels.emplace_back( buffer[i] );
|
|
}
|
|
glyphHashMap[glyphKey] = atlas.addImage( &pixels[0], glyph.getSize(), 8, 2, true );
|
|
#else
|
|
glyphHashMap[glyphKey] = atlas.addImage( glyph.getBuffer(), glyph.getSize(), 8, 1, true );
|
|
#endif
|
|
}
|
|
|
|
atlas.generate();
|
|
atlas.clear(false);
|
|
|
|
float scale = metadataGlyph.scale;
|
|
auto& transform = this->getComponent<pod::Transform<>>();
|
|
transform.scale.x = scale;
|
|
transform.scale.y = scale;
|
|
#if 0
|
|
uf::stl::vector<::GuiMesh> vertices;
|
|
#else
|
|
auto& vertices = this->getComponent<uf::stl::vector<::GuiMesh>>();
|
|
#endif
|
|
uf::stl::vector<size_t> indices;
|
|
vertices.reserve( glyphs.size() * 6 );
|
|
indices.reserve( glyphs.size() * 6 );
|
|
|
|
for ( auto& g : glyphs ) {
|
|
auto glyphKey = std::to_string((uint64_t) g.code) + ";"+key;
|
|
auto& glyph = ::glyphs.cache[font][glyphKey];
|
|
auto hash = glyphHashMap[glyphKey];
|
|
#if EXT_COLOR_FLOATS
|
|
auto& color = g.color;
|
|
#else
|
|
pod::ColorRgba color = { g.color[0] * 255, g.color[1] * 255, g.color[2] * 255, g.color[3] * 255 };
|
|
#endif
|
|
// add vertices
|
|
vertices.emplace_back(::GuiMesh{pod::Vector3f{ g.box.x, g.box.y + g.box.h, 0 }, atlas.mapUv( pod::Vector2f{ 0.0f, 0.0f }, hash ), color}); indices.emplace_back( indices.size() );
|
|
vertices.emplace_back(::GuiMesh{pod::Vector3f{ g.box.x, g.box.y , 0 }, atlas.mapUv( pod::Vector2f{ 0.0f, 1.0f }, hash ), color}); indices.emplace_back( indices.size() );
|
|
vertices.emplace_back(::GuiMesh{pod::Vector3f{ g.box.x + g.box.w, g.box.y , 0 }, atlas.mapUv( pod::Vector2f{ 1.0f, 1.0f }, hash ), color}); indices.emplace_back( indices.size() );
|
|
vertices.emplace_back(::GuiMesh{pod::Vector3f{ g.box.x, g.box.y + g.box.h, 0 }, atlas.mapUv( pod::Vector2f{ 0.0f, 0.0f }, hash ), color}); indices.emplace_back( indices.size() );
|
|
vertices.emplace_back(::GuiMesh{pod::Vector3f{ g.box.x + g.box.w, g.box.y , 0 }, atlas.mapUv( pod::Vector2f{ 1.0f, 1.0f }, hash ), color}); indices.emplace_back( indices.size() );
|
|
vertices.emplace_back(::GuiMesh{pod::Vector3f{ g.box.x + g.box.w, g.box.y + g.box.h, 0 }, atlas.mapUv( pod::Vector2f{ 1.0f, 0.0f }, hash ), color}); indices.emplace_back( indices.size() );
|
|
}
|
|
for ( size_t i = 0; i < vertices.size(); i += 6 ) {
|
|
for ( size_t j = 0; j < 6; ++j ) {
|
|
auto& vertex = vertices[i+j];
|
|
vertex.position.x /= ext::gui::size.reference.x;
|
|
vertex.position.y /= ext::gui::size.reference.y;
|
|
vertex.position.z = metadata.depth;
|
|
}
|
|
}
|
|
mesh.bind<::GuiMesh>();
|
|
mesh.insertVertices( vertices );
|
|
// mesh.insertIndices( indices );
|
|
|
|
auto& texture = graphic.material.textures.emplace_back();
|
|
texture.loadFromImage( atlas.getAtlas() );
|
|
|
|
if ( first ) {
|
|
graphic.initialize( ::defaultRenderMode );
|
|
graphic.initializeMesh( mesh );
|
|
|
|
uf::stl::string suffix = ""; {
|
|
uf::stl::string _ = scene.getComponent<uf::Serializer>()["shaders"]["gui"]["suffix"].as<uf::stl::string>();
|
|
if ( _ != "" ) suffix = _ + ".";
|
|
}
|
|
struct {
|
|
uf::stl::string vertex = uf::io::root+"/shaders/gui/text.vert.spv";
|
|
uf::stl::string fragment = uf::io::root+"/shaders/gui/text.frag.spv";
|
|
} filenames;
|
|
if ( metadataJson["shaders"]["vertex"].is<uf::stl::string>() ) filenames.vertex = metadataJson["shaders"]["vertex"].as<uf::stl::string>();
|
|
if ( metadataJson["shaders"]["fragment"].is<uf::stl::string>() ) filenames.fragment = metadataJson["shaders"]["fragment"].as<uf::stl::string>();
|
|
else if ( suffix != "" ) filenames.fragment = uf::io::root+"/shaders/gui/text."+suffix+"frag.spv";
|
|
|
|
graphic.material.initializeShaders({
|
|
{filenames.vertex, uf::renderer::enums::Shader::VERTEX},
|
|
{filenames.fragment, uf::renderer::enums::Shader::FRAGMENT},
|
|
});
|
|
} else {
|
|
graphic.initializeMesh( mesh );
|
|
graphic.getPipeline().update( graphic );
|
|
}
|
|
});
|
|
this->callHook("gui:UpdateString.%UID%", ext::json::Value{});
|
|
}
|
|
#endif
|
|
}
|
|
template<size_t N = uf::renderer::settings::maxViews>
|
|
struct UniformDescriptor {
|
|
struct Matrices {
|
|
/*alignas(16)*/ pod::Matrix4f model;
|
|
} matrices[N];
|
|
struct Gui {
|
|
/*alignas(16)*/ pod::Vector4f offset;
|
|
/*alignas(16)*/ pod::Vector4f color;
|
|
|
|
/*alignas(4)*/ int32_t mode = 0;
|
|
/*alignas(4)*/ float depth = 0.0f;
|
|
/*alignas(8)*/ float padding1;
|
|
/*alignas(8)*/ float padding2;
|
|
} gui;
|
|
};
|
|
template<size_t N = uf::renderer::settings::maxViews>
|
|
struct GlyphUniformDescriptor : public ::UniformDescriptor<N> {
|
|
struct Glyph {
|
|
/*alignas(16)*/ pod::Vector4f stroke;
|
|
|
|
/*alignas(4)*/ int32_t spread;
|
|
/*alignas(4)*/ float weight;
|
|
/*alignas(4)*/ float scale;
|
|
/*alignas(4)*/ float padding;
|
|
} glyph;
|
|
};
|
|
void ext::GuiBehavior::tick( uf::Object& self ) {
|
|
auto& metadata = this->getComponent<ext::GuiBehavior::Metadata>();
|
|
auto& metadataJson = this->getComponent<uf::Serializer>();
|
|
/* Update uniforms */ if ( this->hasComponent<uf::Graphic>() ) {
|
|
auto& scene = uf::scene::getCurrentScene();
|
|
auto& graphic = this->getComponent<uf::Graphic>();
|
|
auto& controller = scene.getController();
|
|
auto& camera = controller.getComponent<uf::Camera>();
|
|
auto transform = this->getComponent<pod::Transform<>>();
|
|
if ( !graphic.initialized ) return;
|
|
|
|
bool isGlyph = this->hasComponent<ext::GuiBehavior::GlyphMetadata>();
|
|
#if UF_USE_OPENGL
|
|
if ( metadata.mode == 0 ) {
|
|
transform.position.y = -transform.position.y;
|
|
}
|
|
auto model = uf::transform::model( transform );
|
|
auto& shader = graphic.material.getShader("vertex");
|
|
pod::Uniform uniform;
|
|
|
|
if ( metadata.mode == 1 ) {
|
|
uniform.modelView = model;
|
|
uniform.projection = uf::matrix::identity();
|
|
} else if ( metadata.mode == 2 ) {
|
|
auto& scene = uf::scene::getCurrentScene();
|
|
auto& controller = scene.getController();
|
|
auto& camera = controller.getComponent<uf::Camera>();
|
|
uniform.modelView = camera.getView() * uf::transform::model( transform );
|
|
uniform.projection = camera.getProjection();
|
|
} else if ( metadata.mode == 3 ) {
|
|
pod::Transform<> flatten = uf::transform::flatten( transform );
|
|
uniform.modelView =
|
|
uf::matrix::translate( uf::matrix::identity(), flatten.position ) *
|
|
uf::matrix::scale( uf::matrix::identity(), flatten.scale ) *
|
|
uf::quaternion::matrix( flatten.orientation ) *
|
|
flatten.model;
|
|
uniform.projection = camera.getProjection();
|
|
} else {
|
|
pod::Transform<> flatten = uf::transform::flatten( transform );
|
|
uniform.modelView =
|
|
uf::matrix::translate( uf::matrix::identity(), flatten.position ) *
|
|
uf::matrix::scale( uf::matrix::identity(), flatten.scale ) *
|
|
uf::quaternion::matrix( flatten.orientation ) *
|
|
flatten.model;
|
|
uniform.projection = uf::matrix::identity();
|
|
}
|
|
|
|
shader.updateUniform( "UBO", (const void*) &uniform, sizeof(uniform) );
|
|
pod::Uniform* uniformBuffer = (pod::Uniform*) shader.device->getBuffer(shader.getUniformBuffer("UBO").descriptor.buffer);
|
|
#elif UF_USE_VULKAN
|
|
if ( !graphic.material.hasShader("vertex") ) return;
|
|
|
|
auto& shader = graphic.material.getShader("vertex");
|
|
#if 1
|
|
auto model = uf::matrix::identity();
|
|
auto& uniformBuffer = shader.getUniformBuffer("UBO");
|
|
isGlyph = isGlyph && uniformBuffer.allocationInfo.size == sizeof(::GlyphUniformDescriptor<>);
|
|
if ( isGlyph ) {
|
|
auto& metadataGlyph = this->getComponent<ext::GuiBehavior::GlyphMetadata>();
|
|
::GlyphUniformDescriptor<> uniforms;
|
|
|
|
for ( uint_fast8_t i = 0; i < uf::renderer::settings::maxViews; ++i ) {
|
|
if ( metadata.mode == 1 ) {
|
|
uniforms.matrices[i].model = transform.model;
|
|
} else if ( metadata.mode == 2 ) {
|
|
auto& scene = uf::scene::getCurrentScene();
|
|
auto& controller = scene.getController();
|
|
auto& camera = controller.getComponent<uf::Camera>();
|
|
uniforms.matrices[i].model = camera.getProjection(i) * camera.getView(i) * uf::transform::model( transform );
|
|
} else if ( metadata.mode == 3 ) {
|
|
pod::Transform<> flatten = uf::transform::flatten( transform );
|
|
uniforms.matrices[i].model =
|
|
camera.getProjection(i) *
|
|
uf::matrix::translate( uf::matrix::identity(), flatten.position ) *
|
|
uf::matrix::scale( uf::matrix::identity(), flatten.scale ) *
|
|
uf::quaternion::matrix( flatten.orientation ) *
|
|
flatten.model;
|
|
} else {
|
|
pod::Transform<> flatten = uf::transform::flatten( transform );
|
|
uniforms.matrices[i].model =
|
|
uf::matrix::translate( uf::matrix::identity(), flatten.position ) *
|
|
uf::matrix::scale( uf::matrix::identity(), flatten.scale ) *
|
|
uf::quaternion::matrix( flatten.orientation ) *
|
|
flatten.model;
|
|
}
|
|
}
|
|
|
|
uniforms.gui = ::UniformDescriptor<>::Gui{
|
|
.offset = metadata.uv,
|
|
.color = metadata.color,
|
|
|
|
.mode = metadata.shader,
|
|
// .depth = 1 - metadata.depth,
|
|
.depth = uf::matrix::reverseInfiniteProjection ? 1 - metadata.depth : metadata.depth,
|
|
};
|
|
|
|
if ( metadataGlyph.sdf ) uniforms.gui.mode &= 1 << 1;
|
|
if ( metadataGlyph.shadowbox ) uniforms.gui.mode &= 1 << 2;
|
|
|
|
uniforms.glyph.stroke = metadataGlyph.stroke;
|
|
uniforms.glyph.spread = metadataGlyph.spread;
|
|
uniforms.glyph.weight = metadataGlyph.weight;
|
|
uniforms.glyph.scale = metadataGlyph.scale;
|
|
|
|
shader.updateBuffer( (const void*) &uniforms, sizeof(uniforms), uniformBuffer );
|
|
model = uniforms.matrices[0].model;
|
|
} else {
|
|
UniformDescriptor<> uniforms{};
|
|
for ( uint_fast8_t i = 0; i < uf::renderer::settings::maxViews; ++i ) {
|
|
if ( metadata.mode == 1 ) {
|
|
uniforms.matrices[i].model = transform.model;
|
|
} else if ( metadata.mode == 2 ) {
|
|
auto& scene = uf::scene::getCurrentScene();
|
|
auto& controller = scene.getController();
|
|
auto& camera = controller.getComponent<uf::Camera>();
|
|
uniforms.matrices[i].model = camera.getProjection(i) * camera.getView(i) * uf::transform::model( transform );
|
|
} else if ( metadata.mode == 3 ) {
|
|
pod::Transform<> flatten = uf::transform::flatten( transform );
|
|
uniforms.matrices[i].model =
|
|
camera.getProjection(i) *
|
|
uf::matrix::translate( uf::matrix::identity(), flatten.position ) *
|
|
uf::matrix::scale( uf::matrix::identity(), flatten.scale ) *
|
|
uf::quaternion::matrix( flatten.orientation ) *
|
|
flatten.model;
|
|
} else {
|
|
pod::Transform<> flatten = uf::transform::flatten( transform );
|
|
uniforms.matrices[i].model =
|
|
uf::matrix::translate( uf::matrix::identity(), flatten.position ) *
|
|
uf::matrix::scale( uf::matrix::identity(), flatten.scale ) *
|
|
uf::quaternion::matrix( flatten.orientation ) *
|
|
flatten.model;
|
|
}
|
|
}
|
|
|
|
uniforms.gui = ::UniformDescriptor<>::Gui{
|
|
.offset = metadata.uv,
|
|
.color = metadata.color,
|
|
|
|
.mode = metadata.shader,
|
|
// .depth = 1 - metadata.depth,
|
|
.depth = uf::matrix::reverseInfiniteProjection ? 1 - metadata.depth : metadata.depth,
|
|
};
|
|
shader.updateBuffer( (const void*) &uniforms, sizeof(uniforms), uniformBuffer );
|
|
model = uniforms.matrices[0].model;
|
|
}
|
|
#endif
|
|
|
|
#endif
|
|
pod::Vector2f min = { 1, 1 };
|
|
pod::Vector2f max = { -1, -1 };
|
|
|
|
if ( this->hasComponent<uf::Mesh>() ) {
|
|
auto& mesh = this->getComponent<uf::Mesh>();
|
|
uf::Mesh::Attribute vertexAttribute;
|
|
for ( auto& attribute : mesh.vertex.attributes ) if ( attribute.descriptor.name == "position" ) { vertexAttribute = attribute; break; }
|
|
UF_ASSERT( vertexAttribute.descriptor.name == "position" );
|
|
|
|
for ( auto i = 0; i < mesh.vertex.count; ++i ) {
|
|
float* p = (float*) (static_cast<uint8_t*>(vertexAttribute.pointer) + i * vertexAttribute.stride );
|
|
pod::Vector4f position = { p[0], p[1], 0, 1 };
|
|
pod::Vector4f translated = uf::matrix::multiply<float>( model, position );
|
|
min.x = std::min( min.x, translated.x );
|
|
max.x = std::max( max.x, translated.x );
|
|
|
|
min.y = std::min( min.y, translated.y );
|
|
max.y = std::max( max.y, translated.y );
|
|
}
|
|
}
|
|
|
|
metadata.box.min.x = min.x;
|
|
metadata.box.min.y = min.y;
|
|
metadata.box.max.x = max.x;
|
|
metadata.box.max.y = max.y;
|
|
}
|
|
}
|
|
void ext::GuiBehavior::render( uf::Object& self ){}
|
|
void ext::GuiBehavior::destroy( uf::Object& self ){}
|
|
void ext::GuiBehavior::Metadata::serialize( uf::Object& self, uf::Serializer& serializer ){
|
|
serializer["gui"]["color"] = uf::vector::encode( color );
|
|
serializer["gui"]["world"] = world;
|
|
if ( mode == 1 ) serializer["gui"]["only model"] = true;
|
|
else if ( mode == 2 ) serializer["gui"]["world"] = true;
|
|
else if ( mode == 3 ) serializer["gui"]["projection"] = true;
|
|
serializer["box"]["min"] = uf::vector::encode( box.min );
|
|
serializer["box"]["max"] = uf::vector::encode( box.max );
|
|
serializer["gui"]["clickable"] = clickable;
|
|
serializer["gui"]["clicked"] = clicked;
|
|
serializer["gui"]["hoverable"] = hoverable;
|
|
serializer["gui"]["hovered"] = hovered;
|
|
serializer["gui"]["uv"] = uf::vector::encode( uv );
|
|
serializer["gui"]["shader"] = shader;
|
|
serializer["gui"]["depth"] = depth;
|
|
serializer["gui"]["alpha"] = alpha;
|
|
|
|
for ( auto& key : metadataKeys ) {
|
|
if ( !ext::json::isNull( serializer[key] ) )
|
|
serializer["gui"][key] = serializer[key];
|
|
if ( !ext::json::isNull( serializer["text settings"][key] ) )
|
|
serializer["gui"][key] = serializer["text settings"][key];
|
|
}
|
|
}
|
|
void ext::GuiBehavior::Metadata::deserialize( uf::Object& self, uf::Serializer& serializer ){
|
|
for ( auto& key : metadataKeys ) {
|
|
if ( !ext::json::isNull( serializer[key] ) )
|
|
serializer["gui"][key] = serializer[key];
|
|
if ( !ext::json::isNull( serializer["text settings"][key] ) )
|
|
serializer["gui"][key] = serializer["text settings"][key];
|
|
}
|
|
|
|
color = uf::vector::decode( serializer["gui"]["color"], color );
|
|
world = serializer["gui"]["world"].as<bool>();
|
|
if ( serializer["gui"]["only model"].as<bool>() ) mode = 1;
|
|
else if ( serializer["gui"]["world"].as<bool>() ) mode = 2;
|
|
else if ( serializer["gui"]["projection"].as<bool>() ) mode = 3;
|
|
box.min = uf::vector::decode( serializer["box"]["min"], box.min );
|
|
box.max = uf::vector::decode( serializer["box"]["max"], box.max );
|
|
clickable = serializer["gui"]["clickable"].as<bool>();
|
|
clicked = serializer["gui"]["clicked"].as<bool>();
|
|
hoverable = serializer["gui"]["hoverable"].as<bool>();
|
|
hovered = serializer["gui"]["hovered"].as<bool>();
|
|
uv = uf::vector::decode( serializer["gui"]["uv"], uv );
|
|
shader = serializer["gui"]["shader"].as<int>();
|
|
depth = serializer["gui"]["depth"].as<float>();
|
|
alpha = serializer["gui"]["alpha"].as<float>();
|
|
if ( serializer["gui"]["alpha"].is<float>() ) color[3] *= alpha;
|
|
}
|
|
|
|
void ext::GuiBehavior::GlyphMetadata::serialize( uf::Object& self, uf::Serializer& serializer ){
|
|
serializer["text settings"]["font"] = /*this->*/font;
|
|
serializer["text settings"]["string"] = /*this->*/string;
|
|
|
|
serializer["text settings"]["scale"] = /*this->*/scale;
|
|
serializer["text settings"]["padding"] = uf::vector::encode( /*this->*/padding );
|
|
serializer["text settings"]["spread"] = /*this->*/spread;
|
|
serializer["text settings"]["size"] = /*this->*/size;
|
|
serializer["text settings"]["weight"] = /*this->*/weight;
|
|
serializer["text settings"]["sdf"] = /*this->*/sdf;
|
|
serializer["text settings"]["shadowbox"] = /*this->*/shadowbox;
|
|
serializer["text settings"]["stroke"] = uf::vector::encode( /*this->*/stroke );
|
|
|
|
serializer["text settings"]["origin"] = /*this->*/origin;
|
|
serializer["text settings"]["align"] = /*this->*/align;
|
|
serializer["text settings"]["direction"] = /*this->*/direction;
|
|
|
|
for ( auto& key : ::metadataKeys ) {
|
|
if ( !ext::json::isNull( serializer[key] ) )
|
|
serializer["gui"][key] = serializer[key];
|
|
if ( !ext::json::isNull( serializer["text settings"][key] ) )
|
|
serializer["gui"][key] = serializer["text settings"][key];
|
|
}
|
|
}
|
|
void ext::GuiBehavior::GlyphMetadata::deserialize( uf::Object& self, uf::Serializer& serializer ){
|
|
for ( auto& key : ::metadataKeys ) {
|
|
if ( !ext::json::isNull( serializer[key] ) ) serializer["gui"][key] = serializer[key];
|
|
if ( !ext::json::isNull( serializer["text settings"][key] ) ) serializer["gui"][key] = serializer["text settings"][key];
|
|
}
|
|
/*this->*/font = serializer["gui"]["font"].as<uf::stl::string>();
|
|
/*this->*/string = serializer["gui"]["string"].as<uf::stl::string>();
|
|
|
|
/*this->*/scale = serializer["gui"]["scale"].as<float>();
|
|
/*this->*/padding = uf::vector::decode( serializer["gui"]["padding"], /*this->*/padding );
|
|
/*this->*/spread = serializer["gui"]["spread"].as<float>();
|
|
/*this->*/size = serializer["gui"]["size"].as<float>();
|
|
/*this->*/weight = serializer["gui"]["weight"].as<float>();
|
|
#if UF_USE_OPENGL
|
|
/*this->*/sdf = false;
|
|
#else
|
|
/*this->*/sdf = serializer["gui"]["sdf"].as<bool>();
|
|
#endif
|
|
/*this->*/shadowbox = serializer["gui"]["shadowbox"].as<bool>();
|
|
/*this->*/stroke = uf::vector::decode( serializer["gui"]["stroke"], /*this->*/stroke );
|
|
|
|
/*this->*/origin = serializer["gui"]["origin"].as<uf::stl::string>();
|
|
/*this->*/align = serializer["gui"]["align"].as<uf::stl::string>();
|
|
/*this->*/direction = serializer["gui"]["direction"].as<uf::stl::string>();
|
|
}
|
|
#undef this |