engine/bin/data/shaders/display
2026-05-11 20:56:16 -05:00
..
bloom
compositor
deferred/comp VK_KHR_multiview support (but it broke VXGI) 2026-05-11 20:56:16 -05:00
depth-pyramid revamped meshopt-based mesh optimizations, fixed mesh slicer/gridder, added LOD system (i think it works), physics tweaks (to-do: make meshMesh viable) 2026-04-27 17:09:26 -05:00
dof
renderTarget
vxgi alleged optimizations to vxgi (maybe), fixed crash with enabling shadowmapped lights (but they're broken still for some reason) 2026-05-08 21:09:22 -05:00