engine/bin/data/shaders/graph/voxelize
2026-05-08 21:09:22 -05:00
..
frag.glsl alleged optimizations to vxgi (maybe), fixed crash with enabling shadowmapped lights (but they're broken still for some reason) 2026-05-08 21:09:22 -05:00
geom.glsl more fixes before I lose my mind again (something something making VXGI look actually nice, correctness, fixing graphs, etc etc) 2026-02-21 21:26:37 -06:00