engine/bin/data/scenes/sourceengine
2026-06-10 20:37:42 -05:00
..
base_sourceengine.json reverted hook hashes because all non-entity hook dispatches breaks, dilate texture atlases if padding is requested, proper mipmapping in deferred shader, some other code cleanup, parse mass from MDL, load error model as fallback 2026-06-09 23:24:05 -05:00
cs_office.json several agonizing hours of dealing with more GCC v13 gremlins involving calculating tangents 2026-06-07 23:53:41 -05:00
mds_mcdonalds.json fixed the issues with uf::hashed_string keys for hook system (because of a lot of annoying things) 2026-06-10 20:37:42 -05:00
player.json
scene.json
sourceengine.json fixed the issues with uf::hashed_string keys for hook system (because of a lot of annoying things) 2026-06-10 20:37:42 -05:00