engine/bin/data/scenes/sourceengine
2025-09-05 21:25:59 -05:00
..
animal_crossing.json
base_sourceengine.json physics optimizations (lots...) 2025-09-02 21:51:00 -05:00
gm_construct.json
loading.json
mds_mcdonalds.json refractor to try and minimize differences between reactphysics and internal physics engine (that i really need to optimize now), reverted some things with the graph system to get it to work again on scenes with more than one mesh (because for some reason instance IDs need to be global and i cant for the life of me figure out how to properly remap them) 2025-09-01 23:16:43 -05:00
player.json
rp_downtown_v2.json
scene.json
sh2_mcdonalds.json
sourceengine.json fixed AABBs calculated from the graph system being wrong because for whatever reason i was transforming the bounds to world space, and this never mattered when using RP3D because it was always fed local extents...... 2025-09-05 21:25:59 -05:00
ss2_medsci1.json refractor to try and minimize differences between reactphysics and internal physics engine (that i really need to optimize now), reverted some things with the graph system to get it to work again on scenes with more than one mesh (because for some reason instance IDs need to be global and i cant for the life of me figure out how to properly remap them) 2025-09-01 23:16:43 -05:00
test_grid.json