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3ac3022f88
engine
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ecker
3ac3022f88
this is saner (although selectively querying for specific mesh attributes on view construction, just to have an interface to access them by name seems extremely silly), also triangleAabbSAT for stability (it's marginally more stable)
2025-09-17 12:34:11 -05:00
..
data
this is saner (although selectively querying for specific mesh attributes on view construction, just to have an interface to access them by name seems extremely silly), also triangleAabbSAT for stability (it's marginally more stable)
2025-09-17 12:34:11 -05:00
dreamcast
finally nailed a memory leak because past me made assumptions RP3D cleared the triangle parts on body destruction per the documentation (although I still crash after a while on the DC build from fragmentation at 9MiB consumed......), crammed filetype preference to resolveURI since everything should be using that anyways, some other cruft I forget trying to nail down this memory leak
2025-08-24 20:47:32 -05:00
exe
/default
bigly refractors vector/quaternion/matrix all around (and beginning to ensure SIMD optimizations for physics)
2025-09-04 00:46:01 -05:00
scripts
Hand-written commit
2024-12-02 18:48:18 -06:00
program.bat
Hand-written commit
2024-12-02 18:48:18 -06:00