engine/bin/data/shaders/common
2026-02-21 21:26:37 -06:00
..
fog.h more fixes before I lose my mind again (something something making VXGI look actually nice, correctness, fixing graphs, etc etc) 2026-02-21 21:26:37 -06:00
functions.h removed storing model/prev-model matricies and color for every instance entry (by adding another indirection via objectID...), fixed rt pipeline because the BLAS's weren't being generated 2025-08-21 22:54:49 -05:00
lambert.h
light.h
macros.h
pbr.h more fixes before I lose my mind again (something something making VXGI look actually nice, correctness, fixing graphs, etc etc) 2026-02-21 21:26:37 -06:00
rt.h fixes 2026-02-16 18:10:36 -06:00
shadows.h fixes 2026-02-16 18:10:36 -06:00
structs.h removed storing model/prev-model matricies and color for every instance entry (by adding another indirection via objectID...), fixed rt pipeline because the BLAS's weren't being generated 2025-08-21 22:54:49 -05:00
vxgi.h more fixes before I lose my mind again (something something making VXGI look actually nice, correctness, fixing graphs, etc etc) 2026-02-21 21:26:37 -06:00