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4344323f13
engine
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ecker
3965d3f719
cleaned up GUI system ((re)added simple anchoring system, although I need to actually utilize it), fixed SDFs looking like shit
2026-04-28 22:56:10 -05:00
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base
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Commit for 2022.07.26 15-00-39.7z
2022-07-26 15:00:00 -05:00
common
revamped meshopt-based mesh optimizations, fixed mesh slicer/gridder, added LOD system (i think it works), physics tweaks (to-do: make meshMesh viable)
2026-04-27 17:09:26 -05:00
display
revamped meshopt-based mesh optimizations, fixed mesh slicer/gridder, added LOD system (i think it works), physics tweaks (to-do: make meshMesh viable)
2026-04-27 17:09:26 -05:00
ext
neurotic optimizations (overhauled depth pyramid and bloom to ffx-sdp), more fixes
2026-04-21 20:49:47 -05:00
graph
cleaned up GUI system ((re)added simple anchoring system, although I need to actually utilize it), fixed SDFs looking like shit
2026-04-28 22:56:10 -05:00
gui
cleaned up GUI system ((re)added simple anchoring system, although I need to actually utilize it), fixed SDFs looking like shit
2026-04-28 22:56:10 -05:00
raytrace
neurotic optimizations (overhauled depth pyramid and bloom to ffx-sdp), more fixes
2026-04-21 20:49:47 -05:00