engine/dep/include
2026-06-04 19:56:45 -05:00
..
AL
cpptrace Hand-written commit 2024-12-02 18:48:18 -06:00
ctti Hand-written commit 2024-12-02 18:48:18 -06:00
discord
draco
ffx_fsr2
FidelityFX a shoddy depth-of-field effect, repaired FFX-FSR integration (and upgraded to FFX-FSR3.1 upscale) 2026-04-22 22:37:37 -05:00
fmt
freetype
GL
gltf more dependency cleanup / updating 2025-08-18 20:55:44 -05:00
imgui Hand-written commit 2024-12-02 18:48:18 -06:00
lz4
nlohmann also updated nlohmann/json to latest 2025-08-16 12:20:38 -05:00
png
sol crammed linux support and spent several hours trying to hunt down static initialization demons just for my .so lib to be made wrong 2025-08-23 01:50:57 -05:00
spirv_cross Hand-written commit 2024-12-02 18:48:18 -06:00
stb cleanup (strictly de-interleaved meshes, cleaned up atlas packing and xatlas unwrapping, dropped mesh attribute ID since it's not necessary with draw command/instance indirectin) 2026-06-04 19:56:45 -05:00
texconv fixed DC texconv having some weird quad issue by just rebasing from the original file and de-QTing / reconverting 2025-08-19 00:30:34 -05:00
toml++ Hand-written commit 2024-12-02 18:48:18 -06:00
vall_e.cpp added wav (from file) and PCM (from memory buffer) playback, modified hook to VALL-E TTS to now either directly play the audio or invoke a callback (currently only hooked via sound emitter) 2025-08-03 13:45:31 -05:00
xatlas
dr_wav.h added wav (from file) and PCM (from memory buffer) playback, modified hook to VALL-E TTS to now either directly play the audio or invoke a callback (currently only hooked via sound emitter) 2025-08-03 13:45:31 -05:00
dreamcast.h more dependency cleanup / updating 2025-08-18 20:55:44 -05:00
ft2build.h
Host.h
meshoptimizer.h cleaned up GUI system ((re)added simple anchoring system, although I need to actually utilize it), fixed SDFs looking like shit 2026-04-28 22:56:10 -05:00
picosha2.h
vk_mem_alloc.h