This website requires JavaScript.
Explore
Help
Register
Sign In
ecker
/
engine
Watch
1
Star
0
Fork
0
You've already forked engine
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
1
Wiki
Activity
593bdc93cd
engine
/
bin
/
exe
/
default
History
ecker
a66f56ad9f
refractor to try and minimize differences between reactphysics and internal physics engine (that i really need to optimize now), reverted some things with the graph system to get it to work again on scenes with more than one mesh (because for some reason instance IDs need to be global and i cant for the life of me figure out how to properly remap them)
2025-09-01 23:16:43 -05:00
..
arch
Hand-written commit
2024-12-02 18:48:18 -06:00
cc
wasted a week on trying to roll out my own physics system just to be humbled when it almost works but doesn't work well enough (probably a bad solver, will probably revisit it at a later date)
2025-08-30 15:52:30 -05:00
renderer
refractor to try and minimize differences between reactphysics and internal physics engine (that i really need to optimize now), reverted some things with the graph system to get it to work again on scenes with more than one mesh (because for some reason instance IDs need to be global and i cant for the life of me figure out how to properly remap them)
2025-09-01 23:16:43 -05:00