This website requires JavaScript.
Explore
Help
Register
Sign In
ecker
/
engine
Watch
1
Star
0
Fork
0
You've already forked engine
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
1
Wiki
Activity
595e986903
engine
/
bin
/
data
/
entities
/
scripts
History
ecker
6ae24419e7
more bug fixes (fixed that weird instancing bug where things get rendered at origin because of instanced graphics also rendering, mdl fixes, fixed lightmaps with displacements, fixed trigger physics bodies)
2026-06-07 17:04:03 -05:00
..
ambient_generic.lua
more bug fixes (fixed that weird instancing bug where things get rendered at origin because of instanced graphics also rendering, mdl fixes, fixed lightmaps with displacements, fixed trigger physics bodies)
2026-06-07 17:04:03 -05:00
craeture.lua
guh
2026-05-28 21:54:02 -05:00
door.lua
odd bug fixes involving entities that load more than one lua script (nasty hack), issue with audio not streaming from non-disk VFSs, more valve compliance (doors, IO connectivity, ambience_generic)
2026-06-07 00:59:19 -05:00
io.lua
more bug fixes (fixed that weird instancing bug where things get rendered at origin because of instanced graphics also rendering, mdl fixes, fixed lightmaps with displacements, fixed trigger physics bodies)
2026-06-07 17:04:03 -05:00
player.lua
more bug fixes (fixed that weird instancing bug where things get rendered at origin because of instanced graphics also rendering, mdl fixes, fixed lightmaps with displacements, fixed trigger physics bodies)
2026-06-07 17:04:03 -05:00
ragdoll.lua
body_medium_impact_hard6.wav (ragdoll works)
2026-05-22 22:23:42 -05:00
trigger.lua
more bug fixes (fixed that weird instancing bug where things get rendered at origin because of instanced graphics also rendering, mdl fixes, fixed lightmaps with displacements, fixed trigger physics bodies)
2026-06-07 17:04:03 -05:00