engine/bin/data/shaders/display/vxgi
2026-05-06 20:47:54 -05:00
..
comp.glsl vxgi optimizations (to-do: fix the stuttering again from the UBO lagging or something) 2026-05-06 20:47:54 -05:00
mip.gaussian.comp.glsl stabilized voxelization with a bunch of cringe 2025-08-01 23:58:25 -05:00