engine/Makefile
2021-03-04 00:00:00 -06:00

281 lines
9.6 KiB
Makefile

ARCH = win64
PREFIX = gcc
TARGET_NAME = program
TARGET_EXTENSION = exe
TARGET_LIB_EXTENSION = dll
include makefiles/$(ARCH).$(PREFIX).make
.PHONY: $(ARCH)-$(PREFIX)
BIN_DIR += ./bin
ENGINE_SRC_DIR += ./engine/src
ENGINE_INC_DIR += ./engine/inc
ENGINE_LIB_DIR += ./engine/lib
EXT_SRC_DIR += ./ext
CLIENT_SRC_DIR += ./client
UF_LIBS +=
EXT_LIBS +=
FLAGS += -Wno-pointer-arith
LIB_NAME += uf
EXT_LIB_NAME += ext
#VULKAN_SDK_PATH += /c/VulkanSDK/1.2.154.0/
VULKAN_SDK_PATH += /c/VulkanSDK/1.2.162.0/
GLSL_VALIDATOR += $(VULKAN_SDK_PATH)/Bin32/glslangValidator
# Base Engine's DLL
INC_DIR += $(ENGINE_INC_DIR)/$(ARCH)/$(PREFIX)
DEPS +=
ifneq (,$(findstring win64,$(ARCH)))
REQ_DEPS += vulkan json:nlohmann png openal ogg freetype ncurses curl luajit bullet meshoptimizer # draco discord
FLAGS +=
DEPS += -lgdi32
else ifneq (,$(findstring dreamcast,$(ARCH)))
REQ_DEPS += opengl gldc json:nlohmann bullet lua # freetype png meshoptimizer ogg openal draco luajit ultralight-ux ncurses curl openvr discord
endif
ifneq (,$(findstring vulkan,$(REQ_DEPS)))
FLAGS += -DVK_USE_PLATFORM_WIN32_KHR -DUF_USE_VULKAN
DEPS += -lvulkan -lspirv-cross
endif
ifneq (,$(findstring opengl,$(REQ_DEPS)))
FLAGS += -DUF_USE_OPENGL -DUF_USE_GLEW -DUF_USE_OPENGL_FIXED_FUNCTION
ifneq (,$(findstring dreamcast,$(ARCH)))
ifneq (,$(findstring gldc,$(REQ_DEPS)))
DEPS += -lGLdc
FLAGS += -DUF_USE_OPENGL_GLDC
else
DEPS += -lGL #-lGLdc
endif
else
DEPS += -lglew32 -lopengl32 -lglu32
endif
endif
ifneq (,$(findstring json,$(REQ_DEPS)))
FLAGS += -DUF_USE_JSON
DEPS +=
ifneq (,$(findstring nlohmann,$(REQ_DEPS)))
FLAGS += -DUF_JSON_USE_NLOHMANN
endif
endif
ifneq (,$(findstring png,$(REQ_DEPS)))
FLAGS += -DUF_USE_PNG
DEPS += -lpng -lz
endif
ifneq (,$(findstring openal,$(REQ_DEPS)))
FLAGS += -DUF_USE_OPENAL
ifneq (,$(findstring dreamcast,$(ARCH)))
DEPS += -lAL
else
FLAGS += -DUF_USE_ALUT
DEPS += -lopenal -lalut
endif
endif
ifneq (,$(findstring ogg,$(REQ_DEPS)))
FLAGS += -DUF_USE_VORBIS
ifneq (,$(findstring dreamcast,$(ARCH)))
DEPS += -lvorbis -logg
else
DEPS += -lvorbis -lvorbisfile -logg
endif
endif
ifneq (,$(findstring freetype,$(REQ_DEPS)))
FLAGS += -DUF_USE_FREETYPE
DEPS += -lfreetype -lbz2
ifneq (,$(findstring dreamcast,$(ARCH)))
DEPS += -lbrotlicommon-static -lbrotlidec-static
endif
endif
ifneq (,$(findstring ncurses,$(REQ_DEPS)))
FLAGS += -DUF_USE_NCURSES
DEPS += -lncursesw
endif
ifneq (,$(findstring curl,$(REQ_DEPS)))
FLAGS += -DUF_USE_CURL
DEPS += -lcurl
endif
ifneq (,$(findstring discord,$(REQ_DEPS)))
FLAGS += -DUF_USE_DISCORD
DEPS += -ldiscord_game_sdk
endif
ifneq (,$(findstring openvr,$(REQ_DEPS)))
FLAGS += -DUF_USE_OPENVR -DUSE_OPENVR_MINGW
DEPS += -lopenvr_api
endif
ifneq (,$(findstring lua,$(REQ_DEPS)))
FLAGS += -DUF_USE_LUA
ifneq (,$(findstring luajit,$(REQ_DEPS)))
FLAGS += -DUF_USE_LUAJIT
DEPS += -lluajit-5.1
INCS += -I/mingw64/include/luajit-2.1
else
ifneq (,$(findstring dreamcast,$(ARCH)))
DEPS += -llua
INCS += -I/opt/dreamcast/kos-ports/include/lua
endif
endif
endif
ifneq (,$(findstring ultralight-ux,$(REQ_DEPS)))
FLAGS += -DUF_USE_ULTRALIGHT_UX
DEPS += -lUltralight -lUltralightCore -lWebCore -lAppCore
endif
ifneq (,$(findstring bullet,$(REQ_DEPS)))
FLAGS += -DUF_USE_BULLET
ifneq (,$(findstring dreamcast,$(ARCH)))
DEPS += -lbulletdynamics -lbulletcollision -lbulletlinearmath
else
DEPS += -lBulletDynamics -lBulletCollision -lLinearMath
INCS += -I$(ENGINE_INC_DIR)/bullet/
endif
endif
ifneq (,$(findstring simd,$(REQ_DEPS)))
FLAGS += -DUF_USE_SIMD #-march=native
endif
ifneq (,$(findstring meshoptimizer,$(REQ_DEPS)))
FLAGS += -DUF_USE_MESHOPTIMIZER
DEPS += -lmeshoptimizer
endif
ifneq (,$(findstring draco,$(REQ_DEPS)))
FLAGS += -DUF_USE_DRACO
DEPS += -ldraco
endif
#DEPS += -lvulkan -lncursesw
LINKS += $(UF_LIBS) $(EXT_LIBS) $(DEPS)
#-Wl,-subsystem,windows
LIB_DIR += $(ENGINE_LIB_DIR)/$(ARCH)
INCS += -I$(ENGINE_INC_DIR) -I$(INC_DIR) -I$(VULKAN_SDK_PATH)/include -I/mingw64/include
LIBS += -L$(ENGINE_LIB_DIR) -L$(LIB_DIR) -L$(LIB_DIR)/$(PREFIX) -L$(VULKAN_SDK_PATH)/Lib
SRCS_DLL += $(wildcard $(ENGINE_SRC_DIR)/*.cpp) $(wildcard $(ENGINE_SRC_DIR)/*/*.cpp) $(wildcard $(ENGINE_SRC_DIR)/*/*/*.cpp) $(wildcard $(ENGINE_SRC_DIR)/*/*/*/*.cpp) $(wildcard $(ENGINE_SRC_DIR)/*/*/*/*/*.cpp)
OBJS_DLL += $(patsubst %.cpp,%.$(ARCH).$(PREFIX).o,$(SRCS_DLL))
BASE_DLL += lib$(LIB_NAME)
IM_DLL += $(ENGINE_LIB_DIR)/$(ARCH)/$(PREFIX)/$(BASE_DLL).$(TARGET_LIB_EXTENSION).a
EX_DLL += $(BIN_DIR)/exe/lib/$(ARCH)/$(PREFIX)/$(BASE_DLL).$(TARGET_LIB_EXTENSION)
# External Engine's DLL
EXT_INC_DIR += $(INC_DIR)
EXT_LB_FLAGS += $(LIB_DIR)
EXT_DEPS += -l$(LIB_NAME) $(DEPS)
EXT_LINKS += $(UF_LIBS) $(EXT_LIBS) $(EXT_DEPS)
#-Wl,-subsystem,windows
EXT_LIB_DIR += $(ENGINE_LIB_DIR)/$(ARCH)
EXT_INCS += -I$(ENGINE_INC_DIR) -I$(EXT_INC_DIR) -I$(VULKAN_SDK_PATH)/include -I/mingw64/include
EXT_LIBS += -L$(ENGINE_LIB_DIR) -L$(EXT_LIB_DIR) -L$(EXT_LIB_DIR)/$(PREFIX) -L$(VULKAN_SDK_PATH)/Lib -L/mingw64/lib
SRCS_EXT_DLL += $(wildcard $(EXT_SRC_DIR)/*.cpp) $(wildcard $(EXT_SRC_DIR)/*/*.cpp) $(wildcard $(EXT_SRC_DIR)/*/*/*.cpp) $(wildcard $(EXT_SRC_DIR)/*/*/*/*.cpp) $(wildcard $(EXT_SRC_DIR)/*/*/*/*/*.cpp)
OBJS_EXT_DLL += $(patsubst %.cpp,%.$(ARCH).$(PREFIX).o,$(SRCS_EXT_DLL))
BASE_EXT_DLL += lib$(EXT_LIB_NAME)
EXT_IM_DLL += $(ENGINE_LIB_DIR)/$(ARCH)/$(PREFIX)/$(BASE_EXT_DLL).$(TARGET_LIB_EXTENSION).a
EXT_EX_DLL += $(BIN_DIR)/exe/lib/$(ARCH)/$(PREFIX)/$(BASE_EXT_DLL).$(TARGET_LIB_EXTENSION)
# Client EXE
SRCS += $(wildcard $(CLIENT_SRC_DIR)/*.cpp) $(wildcard $(CLIENT_SRC_DIR)/*/*.cpp)
OBJS += $(patsubst %.cpp,%.$(ARCH).$(PREFIX).o,$(SRCS))
TARGET += $(BIN_DIR)/exe/$(TARGET_NAME).$(PREFIX).$(TARGET_EXTENSION)
# Shaders
SRCS_SHADERS += $(wildcard bin/data/shaders/*.glsl) $(wildcard bin/data/shaders/*/*.glsl)
TARGET_SHADERS += $(patsubst %.glsl,%.spv,$(SRCS_SHADERS))
ifneq (,$(findstring dreamcast,$(ARCH)))
#$(ARCH): $(EX_DLL) $(EXT_EX_DLL) $(TARGET) ./bin/dreamcast/$(TARGET_NAME).cdi
$(ARCH): $(TARGET) ./bin/dreamcast/$(TARGET_NAME).cdi
OBJS = $(patsubst %.cpp,%.$(ARCH).$(PREFIX).o,$(SRCS_DLL)) $(patsubst %.cpp,%.$(ARCH).$(PREFIX).o,$(SRCS_EXT_DLL)) $(patsubst %.cpp,%.$(ARCH).$(PREFIX).o,$(SRCS))
DEPS += -lkallisti -lc -lm -lgcc -lstdc++ # -l$(LIB_NAME) -l$(EXT_LIB_NAME)
%.$(ARCH).$(PREFIX).o: %.cpp
$(CC) $(FLAGS) $(INCS) -c $< -o $@
$(EX_DLL): FLAGS += -DUF_EXPORTS -DJSON_DLL_BUILD
$(EX_DLL): $(OBJS_DLL)
$(KOS_AR) cru $@ $^
$(KOS_RANLIB) $@
cp $@ $(ENGINE_LIB_DIR)/$(ARCH)/$(PREFIX)/$(BASE_DLL).a
$(EXT_EX_DLL): FLAGS += -DEXT_EXPORTS -DJSON_DLL_BUILD
$(EXT_EX_DLL): $(OBJS_EXT_DLL)
$(KOS_AR) cru $@ $^
$(KOS_RANLIB) $@
cp $@ $(ENGINE_LIB_DIR)/$(ARCH)/$(PREFIX)/$(BASE_EXT_DLL).a
./bin/dreamcast/romdisk.img:
$(KOS_GENROMFS) -f ./bin/dreamcast/romdisk.img -d ./bin/dreamcast/romdisk/ -v
./bin/dreamcast/romdisk.o: ./bin/dreamcast/romdisk.img
$(KOS_BASE)/utils/bin2o/bin2o ./bin/dreamcast/romdisk.img romdisk ./bin/dreamcast/romdisk.o
$(TARGET): $(OBJS) ./bin/dreamcast/romdisk.o
$(CC) -O2 -fomit-frame-pointer -ml -m4-single-only -ffunction-sections -fdata-sections $(KOS_INC_PATHS) $(INCS) -D_arch_dreamcast -D_arch_sub_pristine -Wall -g -fno-builtin -ml -m4-single-only -Wl,-Ttext=0x8c010000 -Wl,--gc-sections -T/opt/dreamcast/kos/utils/ldscripts/shlelf.xc -nodefaultlibs $(KOS_LIB_PATHS) $(LIBS) -o $(TARGET) $(OBJS) ./bin/dreamcast/romdisk.o -Wl,--start-group $(DEPS) -Wl,--end-group
./bin/dreamcast/$(TARGET_NAME).cdi: $(TARGET)
cd ./bin/dreamcast/; ./elf2cdi.sh $(TARGET_NAME)
else
$(ARCH): $(EX_DLL) $(EXT_EX_DLL) $(TARGET) $(TARGET_SHADERS)
%.$(ARCH).$(PREFIX).o: %.cpp
$(CC) $(FLAGS) $(INCS) -c $< -o $@
$(EX_DLL): FLAGS += -DUF_EXPORTS -DJSON_DLL_BUILD
$(EX_DLL): $(OBJS_DLL)
$(CC) -shared -o $(EX_DLL) -g -Wl,--out-implib=$(IM_DLL) $(OBJS_DLL) $(LIBS) $(INCS) $(LINKS)
cp $(ENGINE_LIB_DIR)/$(ARCH)/$(PREFIX)/$(BASE_DLL).$(TARGET_LIB_EXTENSION).a $(ENGINE_LIB_DIR)/$(ARCH)/$(PREFIX)/$(BASE_DLL).a
$(EXT_EX_DLL): FLAGS += -DEXT_EXPORTS -DJSON_DLL_BUILD
$(EXT_EX_DLL): $(OBJS_EXT_DLL)
$(CC) -shared -o $(EXT_EX_DLL) -g -Wl,--out-implib=$(EXT_IM_DLL) $(OBJS_EXT_DLL) $(EXT_LIBS) $(EXT_INCS) $(EXT_LINKS)
cp $(ENGINE_LIB_DIR)/$(ARCH)/$(PREFIX)/$(BASE_EXT_DLL).$(TARGET_LIB_EXTENSION).a $(ENGINE_LIB_DIR)/$(ARCH)/$(PREFIX)/$(BASE_EXT_DLL).a
$(TARGET): $(OBJS)
$(CC) $(FLAGS) $(OBJS) $(LIBS) $(INCS) $(LINKS) -l$(LIB_NAME) -l$(EXT_LIB_NAME) -o $(TARGET)
endif
%.spv: %.glsl
$(GLSL_VALIDATOR) -V $< -o $@
ifneq (,$(findstring dreamcast,$(ARCH)))
clean:
@-rm $(EX_DLL)
@-rm $(EXT_EX_DLL)
@-rm $(TARGET)
@-rm -f $(OBJS_DLL)
@-rm -f $(OBJS_EXT_DLL)
@-rm -f $(OBJS)
@-rm ./bin/dreamcast/build/*
@-rm ./bin/dreamcast/romdisk.*
@-rm ./bin/dreamcast/$(TARGET_NAME).*
run:
$(KOS_EMU) ./bin/dreamcast/$(TARGET_NAME).cdi
else
clean:
@-rm $(EX_DLL)
@-rm $(EXT_EX_DLL)
@-rm $(TARGET)
@-rm -f $(OBJS_DLL)
@-rm -f $(OBJS_EXT_DLL)
@-rm -f $(OBJS)
run:
./program.sh
endif
clean-uf:
@-rm $(EX_DLL)
@-rm -f $(OBJS_DLL)
clean-exf:
@-rm $(EXT_EX_DLL)
@-rm -f $(OBJS_EXT_DLL)
clean-exe:
-rm $(EX_DLL)
-rm $(EXT_EX_DLL)
-rm $(TARGET)
-rm $(TARGET_SHADERS)